Firestone Idle RPG

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13,870,235
Ratings
4,579
Favorites
5,646
Published
May 9, 2019

Description

Firestone: Idle RPG is an idle battler that places the desire for nonstop action in your hands: Have your heroes auto-battle fully AFK and enjoy the fantasy combat visuals, or go on an incremental clicker frenzy to beat monstrous bosses! Collect heroes, upgrade skills and equipment, chat with guild friends or engage in war-machine PVP - the choice is in your hands!

🧙‍♂️ Hero Collection

Build your team roster from wizards, knights, and archers: Discover and unlock new legendary heroes along the adventurous journey, level up skills and levels incrementally, and send them to AFK battle!

🧚 Rich Fantasy RPG Story

Explore the Realm of Alandria: From eternal winter of Frostfire to the pirate haven in Tortuga Bay or the tropical Ebony Jungle, your adventures will lead to magic encounters everywhere. Dwarves and orcs, the fairies and even the walking dead will tell about their stories, and there are rumors about dragons!

⚔️ Non-Stop Auto Battles

Your heroes never sit idle but you can: Sit back and AFK while your chibi style paladins, assassins, bowyers and magicians hack and slash through waves of monsters, or speed up the action by treating battles like a clicker and give those zombie armies a magical bullet hell!

🧑‍🤝‍🧑Friendly Multiplayer

Join a guild and make new friends: In Firestone: Idle RPG, the power of social gaming leads to helpful buffs for all guild members, increased mission rewards, unlocks raids and expeditions. Or just have a chat with fellow players!

⚔️ PVP Arena

Assemble your team and fight nonstop at the arena. PVP with others and climb the leaderboards in Firestone: Idle RPG to show them who has the best skill!

💡 Deep Progression

Conduct AFK researches and craft powerful runes or upgrades to your heroes' equipment: Vast incremental bonuses can bring even the mighty bosses down and get you a chance to climb the leaderboards of the hero wars in the Arena of Kings.

And many more features
Events ⭐ Quests ⭐ Talent Trees ⭐ Alchemy ⭐ Mini Card Games ⭐ Achievements ⭐ Avatars ⭐Chat

As developers of Firestone: Idle RPG, we hope you enjoy our casual approach to the Idle RPG genre. We are always eager to get in touch directly with our players and gather feedback - just join our Discord
💬 https://discord.com/invite/StzRZmv

Thanks and have fun battling!

Controls

Hotkeys:
A: Alchemist, B: Bag, C: Character menu, E: Temple of Eternals, G: Guardian menu (Magic Quarter), H: Hall of Heroes, K: Arena of Kings, L: Library, M: Map, P: Party, Q: Quests, S: Settings, T: Town, U: Upgrades, X: Exotic Merchant, Space / Left Click: Guardian attack, Alt + Enter: Full screen toggle

1-3: Use Hero abilities

Game saves automatically every 2 minutes and can be manually saved via Settings.

*Key Features*
* Unlock Heroes with unique playstyles and abilities
* Choose your hero formation
* Assign a Leader hero and access his/her abilities by manually controlling him/her
* Research ancient knowledge at the Library
* Train and evolve your Guardian
* Access the world map and send your squads on missions for valuable rewards
* Gain chests and equip your heroes with unique gear to boost your RPG attributes
* Earn Gold by killing waves of enemies to upgrade your heroes
* Collect Firestones and start over via the Prestige mechanism to progress further

April 22, 2026

Version 9.0.7 New: Several Mini Events have their rewards boosted! The Meteorite and Firestone research trees were extended, along with Exotic upgrades and Alchemist experiments. Added new gold upgrade milestones for heroes and guardians: every 5 levels up to 50, then every 10 levels up to 100. Changes: Dodge and the Critical text above characters in the battle have symbols next to the text Rebalanced the attributes of heroes, guardians, enemies and bosses. The first few achievements for max stage and kill enemy/boss are slightly changed but not as a total effect. Hero abilities are now stronger and have unified and rebalanced resource costs. Hero upgrades became cheaper and now start from 10 gold instead of 100. Talents updated - Non-leader heroes now have Auto abilities enabled by default. Leader Auto abilities unlock at Talent Level 11. Party Menu Auto abilities toggles unlock with the Leader Talent. Removed enemy avatars from the shop (owned ones remain). Avatar cost is reduced from 1000 to 500 Gems and they can no longer be purchased with real money. Inventory items duration increased from 2 minutes to 5 minutes. Scrolls duration increased from 1 minute to 10 minutes. The library now unlocks at stage 11 instead of stage 45. The special upgrades unlock at stage 25. The first 30 stages of the game now have 3 waves of enemies instead of 5. The first firestone is generated at 500 gold instead of 18000. New servers now grant starting items: 5× of the following - Midas Touch, Drums of War, Dragon Armor, Guardian’s Rune, Totem of Agony, Totem of Annihilation, plus 2× Pouch of Gold and 1× Bucket of Gold. The locked buildings in both Town and Guild will be darker and will have the unlock requirement on them. The Settings now are Account-Wide. Redesigned buttons for the “New” Adventure buttons style, and some other UI elements. The system of Extreme Value Bundles has been redesigned. Fixes: Fixed incorrect behavior of Amulet of the Day notifications and rotation. Fixed flipped cards issue in the Tavern. Fixed rare issue when Scarab Milestone progress getting stuck. Fixed issue where talent points could disable hero auto abilities. Fixed Guardian auto-attack stopping under certain conditions. Fixed War Machines squad power showing as zero preventing battles. Improved the loading time of the game. Additional minor fixes and improvements. We want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ Facebook: https://www.facebook.com/firestonegame Discord: https://discord.com/invite/StzRZmv For the full patch notes list visit:. https://holydaygames.com/patchnotes/firestone-patch-notes/

October 23, 2025

Version 9.0.3 Changes: Temple of Eternals reworked with a new UI and improved UX Several items in the game have been renamed: Prestige became Empowerment, Prestige token became Temple's token, Prestigious attribute became Firestone finder. Updated VFX for several heroes Minor visual updates to the Battle Pass and Scarab’s Game milestones Fixes: Offline earnings bug has been fixed Optimized build size to reduce memory usage Fixed multiple minor visual bugs Resolved weekly code distribution issue Player’s name is now highlighted in the Guild Hall Damage for the previous month screen in Guild Bank now shows correct values for all players Lost Inscriptions bonus now correctly counted and displayed in War Machines Power leaderboard and War Machine battles Fixed the opponent suggestion in the Arena of Kings (rare bug) Player profiles no longer open on double click on Main Battle Screen Gear's power displayed correctly on Player Inspect and Character/Statistics New or upgraded jewels and soulstones are not displayed as a gear’ power upgrade on the pop-up screen Auto quest claim through email fixed Commando Molly’s 3rd skill (Energy Crystal) tank no longer disappears when advancing waves Fixed a bug of Eclipse stones and Pharaoh’s token usage when the free variant of the currency was available God recruitment notification now shows correct image Beasts are now properly visible on their cards Fixed a bug that made Battle cry value not show on fellowship We want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ Facebook: https://www.facebook.com/firestonegame Discord: https://discord.com/invite/StzRZmv For the full patch notes list visit:. https://holydaygames.com/patchnotes/firestone-patch-notes/

September 8, 2025

Version 9.0.2 Changes: Added Skye avatar in the shop Aurelia’s new look throughout the game! Added Cobra keys and Pharaoh's tokens to the Oracle gift and mystery boxes Added Cobra keys to email subscription rewards Added Cobra keys, Soul ember and Twilight hourglass to Anniversary and New Player event shops Daily and Weekly Quests rewards are now auto claimed and come through the mail in game Added the Merchant Ship in the Town for the gear chest special offers Battle Pass milestones extended to milestone 35 Allow duplicate experiments on the Alchemist when you have one or two experiments left in the current tree Autoscroll when open Battle Pass pop up on the first claimable reward Changed notification logic for Pharaoh’s Vault Changed requirements visuals for the Beasts / Ancient Artifacts popups Made the special offers icons smaller and less distracting Enhanсed and refined various in-game icons Made the map darker to improve the visibility of the missions Fixes: Removed the older chests when player unlocks better ones from the rolls Change the attributes order on the Beast profile inspect to follow the card of the Beast Updated the information box on the medals of recognition (correct values of the medals effects and the formula) Various minor bugs fixed And many more we can't fit in here Support: www.holydaygames.com/support/ Facebook: https://www.facebook.com/firestonegame Discord: https://discord.com/invite/StzRZmv For the full patch notes list visit:. https://holydaygames.com/patchnotes/firestone-patch-notes/
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