Tuggowar

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147,946
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369
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271
Published
Jan 2, 2023

Description

Tuggowar is a pure deckbuilding game with strategy elements inspired by RTS. Discover new strategies and combos to find the best build each time! Disrupt the enemy's gameplan, or Tank-rush to catch them off guard. Climb the ranks in PvP or chill vs AI.

The perfect game for you if:

  • you're new to card games or deck-builders.
  • you enjoy games like Slay the Spire and want to show your skills in 1v1.
  • you're a card game veteran and love a level playing-field where creativity shines.

After more than a year of hard work Tuggowar has gotten a new look. Play now with all new artwork for the base set!

Community
Join us on Discord
Check out the Wiki

Controls

Mouse or touch.

October 29, 2024

Version 2578 The Map now has 25 Lands (was 27). We wanted to go to 25 Lands in the previous change, but weren't sure. The impact of having 27, in combination with having defensive Bases was small enough that we are now comfortable with 25. When the destruction of a Land causes a Building in your Hand to be destroyed, it is now replaced with a new card.
Besides that the following cards have changed: • Combat Drone gives +1 Support (was +2 Support). • Manage Arsenal costs 3 Energy (was 4 Energy). • The War Machine costs 12 Energy (was 10 Energy). • Broker gives +2 Energy (was +1 Energy). • Pipeline Network no longer gives Production (was 2 Production).
Expansion changes: • Shopkeeper costs 4 Energy (was 3 Energy). • Clean-up Crew costs 5 Energy (was 4 Energy). • Dividend costs 3 Energy (was 4 Energy). • Informant costs 2 Production (was 0 Production).

October 29, 2024

Version 2526 • The Map has 27 Lands (was 30). • Nation and Superpower have 1 Defense (was 0). • Inform scouts the Enemy's location instead of a Land. • Inform is no longer a hidden Event. • The AI plays less aggressive. • Tech Race costs 4 energy (was 3 energy). • Combat Drone has Cooldown 2 (was 0). • Nuclear Missile has Build time 3 (was 4). • Veil of Philanthropy now draws the Enemy a card of cost 2 or 3 (was 3 or 4).
Expansion changes: • Study the Enemy costs 6 energy (was 1 money and 4 energy). • Armsdealer is now Tier 2 and costs 5 energy (was 1 money and 4 energy). • Planned Obsolescence costs 2 money and 4 energy (was 1 money and 6 energy) and -4 production (was -5 production). • Radar costs 4 energy (was 3 energy). • Satellite Connection scouts an Enemy Hand card instead of Inform. • Free Radicals now triggers on all destroyed cards (was Hand only). • Inventor is renamed to Industrialist. • Minenwerfer is renamed to Minelayer. • Mad Scientist is renamed to Rogue Scientist.

July 26, 2024

A brand new look Uptil now, Tuggowar was rocking only programmer art. After more than a year of hard work the game finally has a new look. Play now with all new artwork for the base set!
Vision:
  • The right tone of seriousness; a cartoony style but one that doesn't look 'childish'.
  • Colorful; using soft and warm colors with simple shading so that images don't look rendered.
  • Clean; interpretability is important in a fast-paced card game. We wanted high res but relatively low detail. Backgrounds should be simple so objects & characters 'pop'.

Be sure to stay tuned! We will be releasing more new artwork in the coming months.
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