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marinecorps101
offline
marinecorps101
604 posts
Peasant

in the land of Calandria there are 4 kingdoms. You will pick your kingdom to fight off bandits,dark magic, and evil forces.

Calandria, King Rolfe
Commander Stevenson
Population: 2,457,291
This is the army of the free people, they have horses and carriages but there sages and dragon riders are all gone dead in the last great war. they are nobles and knights "Sworn" the defend against those who can't fight themselves. Most have lost there way, but some still are the soldiers that fought to defend there people.They named there kingdom after the country to prove that they are dominate

Mages guild archmage litar
Archpriest
Population:914,565
contrary to popular belief sages do still exists, and not ever citizen has the skill to cast spells. They are priest and sages only few use weapons. They combat dark magic closing the many portals that are always coming out of the ground stopping the dark lords from invading Calandria.

Fliers of the East, Jacobs
Commander Jackson
Population:451,749
The riders of the East fly dragons, yes dragons. They are like every other human.few citizens can't fly dragons but to fight on them is another story.they are constantly fighting off evil forces.

Espests Republic, Council of 9
Captains of the 9
The Espests Republic are the slave trading science culture that earn money and fight to gain wealth. They have the council of 9 and each council member has a Captain to control there armies. Each council member is given a yearly job.

Character sheet:
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Kingdom: (pick yours from the top)
Class: (Soldier,Captain,Archer,Explorer)
Health: 100/100
Stamina: 100/100
Magic: 100/100
Hunger: 100/100
Thirst: 100/100
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)

Intelligence: (This affects how well you can use tactical
advantages and how well your soldiers do.)

Charisma: (this affects prices and marriages and things)

Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
------------------------------------------------------------------------------
Bio: (physical description)
Inventory weight: 0/0
Weaponsany weapons or shields)
Armourany armor)
gearanything like arrows,scarabs, gold, etc)
Aid: (Anything like food, water, herbs, etc.)
Soldier bounse 4 strength
Captain bounse 4 intelligence
Archer bounse 4 accuracy
Explorer bounse 4 charisma

  • 131 Replies
marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

"Towards the boats they say" as you run out the back door the injured person is hit by a dark bolt and dies its you and you can go fight imps,head to boats, or run around in circles yelling "ITNSKNDKNSKAKSDW"

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I head to the boats trying to cause as many obstacles for the imps chasing me

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:


(if you engage in a battle do you want to do it step by step *takes a few turns* or auto do it 1 turn?)
you get to the boats with to left, unfortunately the imps get there the same time along with a hell hound pack. You should fight them but thats suicide probably should get on the boats

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I get on the boat

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

you get on the boat and leave the city to its doom as it leaves

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I watch my old home as it is overrun with demons.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

A man in burned armor comes to you and tells you theres a cot if you want one.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I deny the cot so someone else can have it

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

he tells you only one other civilian made it out on that ship... He also saws he saw you in action and that you should get some rest and go see the commanders later

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 39/100
Stamina: 97/100
Magic: 79/100
Hunger: 100/100
Thirst: 100/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

Knowing the man won't back down I rest. When I awake I search for the commanders.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 44/100 (stiff)
Stamina: 100/100
Magic: 100/100
Hunger: 90/100
Thirst: 89/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

You go to the bed and sleep for about 5 hours. You feel stiff but very rested and your wounds have healed a bit. You search for the commander. You find them they ask you what you want.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 44/100 (stiff)
Stamina: 100/100
Magic: 100/100
Hunger: 90/100
Thirst: 89/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

I was told to find you by one of your soldiers.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 44/100 (stiff)
Stamina: 100/100
Magic: 100/100
Hunger: 90/100
Thirst: 89/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

they all murmur about that when one steps forward and says that they need soldiers.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Sparky
Gender:M
Kingdom:Mages guild
Class: Archer
Health: 44/100 (stiff)
Stamina: 100/100
Magic: 100/100
Hunger: 90/100
Thirst: 89/100
Strength: 3
Intelligence: 4
Charisma: 3
Accuracy: 4
--------------------------------------------------------------------
Bio: 6'3"
Inventory weight: 4/40
Weapons:staff
Armour:Mages cloak with very light leather armor underneath
gear: Spell book (9 spells total know 2, Fire hands, and healers touch)
Aid:

"I am sorry. I am not the soldier type. You will have to do a little more to get me to be a soldier."

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: Tyler
Gender: Male
Class: Scavenger
Health: 61/100
Stamina: 75/100
Hunger: 65/100
Infection: 1.5%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/15), Silenced pistol (8/11), Rocket launcher (0/0), Chainsaw (97% Gas), Bat
Gear: None
Equipment: Flashlight (27%)
Aid: Turkey Sandvich (2), Water bottle (2)
Other: Dollar (18)
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])

what about a sage? asks a commander

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