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World in Conflict (City Builder)

Posted Nov 20, '12 at 12:08am

loco5

loco5

1,289 posts

the year is 1984, Tensions between the Eastern Bloc, and NATO are boiling over. Neither side wants to step down, and large build up of forces are everywhere The Doomsday Clock is now at 11:57 The only time it's been closer to doomsday (Midnight) was in 1957. (Historical Divergence) Now many nations are dissolving into internal conflict, only a few nations manage to hold their own, but lose a lot of territory, whether it be for Communism, Democracy, Neither, or just plain Anarchy. Now much of Europe, Asia, and even a lot of the Americas are dissolved into squabbling city states, with (for the times) primitive technology like simple bolt action rifles, and basics for civilization (Agriculture, basic buildings, a list of simple laws, etc.).

Sheet:
Leader Name:
Age:
Gender:
Description:
Bio: optional
Faction: This is what your city state fights for: Democracy, Communism, or Neutral, remember, if you're gonna play a Democratic russian city state, or a communist British city state, don't expect to have any allies
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Population:8,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

this will focus on war (and peace), for the most part. And i believe this is it.

 

Posted Nov 21, '12 at 2:49pm

loco5

loco5

1,289 posts

Bump! for new players

 

Posted Nov 22, '12 at 1:17am

theEPICgameKING

theEPICgameKING

458 posts

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a goatee so sharp it could cut through a melon. Oh my.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.

Faction: Neither

City Name: Octopia
City Standard: A rather muscular grinning octopus on a white field.
Population:8,000 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:2000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

Oho! I just love City Builders.

 

Posted Nov 22, '12 at 6:19am

loco5

loco5

1,289 posts

Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a goatee so sharp it could cut through a melon. Oh my.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality
----------
City Name: Octopia
City Standard: A rather muscular grinning octopus on a white field.
Population:8,000 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:2000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

added something to the sheet, and i asked for something not silly, this isn't post apocalypse do whatever you want

 

Posted Nov 22, '12 at 11:24am

theEPICgameKING

theEPICgameKING

458 posts

(Sorry, that was me trying to get into Clan OctoCan. I'll change it.)
Leader Name: Savell the Mighty
Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a goatee so sharp it could cut through a melon. Oh my.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:8,000 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:2000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

Okay then. Well, need a strong infrastructure, so I split the workers in thirds, sending one third to try and start up a lumbermill, another third to start a quarry/mine, and the last third to start a farm.

 

Posted Nov 22, '12 at 4:23pm

loco5

loco5

1,289 posts

Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a goatee so sharp it could cut through a melon. Oh my.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:8,000 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:2000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

oi what sate are you in?

 

Posted Nov 23, '12 at 5:39pm

theEPICgameKING

theEPICgameKING

458 posts

Eh...Maryland.

 

Posted Nov 23, '12 at 8:57pm

loco5

loco5

1,289 posts

Age: 27
Gender: Male
Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a goatee so sharp it could cut through a melon. Oh my.
Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation.
Faction: Neither
Nationality: American
----------
City Name: New Hope
City Standard: A green cross on a white field.
Population:8,000 (Split between the below 3)
Workers:3500
Scientists:2500
Soldiers:2000
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:45,000
Morale: Average
Events: Quarry, Farm, Timber mill: 3 turns

well then, you find it plentiful of all those large surface quarries, mid sized forests, and fertile lands

it'll take three turns to build them up, and 5k resources

 

Posted Nov 24, '12 at 10:17am

Azywng

Azywng

114 posts

Leader Name:Sam Adams
Age:
Gender:
Description:
Faction: This is what your city state fights for: Democracy
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Population:8,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

What does "Catch all currency" mean?

 

Posted Nov 24, '12 at 10:21am

Azywng

Azywng

114 posts

Leader Name:Sam Adams
Age: 21
Gender:Male
Description: A tall man with strong-ish limbs
Faction: This is what your city state fights for: Democracy
---------
City Name: New Londinum
City Standard: Big Ben with an Eagle below it.
Population:8,000 (Split between the below 3)
Workers:2300
Scientists:2300
Soldiers:3400
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

What does "Catch all currency" mean?Leader Name:Sam Adams
Age:
Gender:
Description:
Faction: This is what your city state fights for: Democracy
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Population:8,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Buildings: 800 Houses, Town Hall, Conscription Center,
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources:(Catch all currency)50,000
Morale: Average
Events: Your city State has been formed

My Mistake.

 
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