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Heroes of Irridia (Fantasy rpg)

Posted Jan 15, '13 at 1:21pm

BlazingZelda

BlazingZelda

884 posts

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs, Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
           Magic Arrow: 3-8 Damage, 8 Mana
Gold: 25 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

I ask around to find out if anyone knows of someone who teaches magic.

 

Posted Jan 15, '13 at 1:45pm

theonewhoplays

theonewhoplays

358 posts

Endrek:
You ask a random citizen if he knows someone who teaches magic.
"Magic?", he asks "Well there is the magesguild of the town. It is over there"
He points in the center of the city at a tall but filigrane tower.

What do you do now?

 

Posted Jan 15, '13 at 3:05pm

BlazingZelda

BlazingZelda

884 posts

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs, Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
           Magic Arrow: 3-8 Damage, 8 Mana
Gold: 25 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

I thank the pedestrian and then go to the mages guild.

 

Posted Jan 15, '13 at 3:19pm

theonewhoplays

theonewhoplays

358 posts

Endrek:
You head to the magesguild and ,as a mage, are swiftly let in. You ask one of the mages if he could teach you magic.
"Why yes... of course... you are quite young to i could teach you many a thing... i can teach you a spell for only 100 goldpieces. "

(you basically buy xp as you get a new spell when you level up... you can buy up to 50 xp. 1 xp costs 10 gp)

so? what now?

 

Posted Jan 15, '13 at 4:07pm

MattEmAngel

MattEmAngel

4,116 posts

Alliance of Light
Name: Kenji
Race: Elf
Class: Rogue
Level: 0 0/10 XP
Primary Attributes:
Str:10
Con: 11
Wis: 10
Int: 10
Per:12
Dex:14
Cha:11
Secondary Attributes:
Hp: 32
Hit: 11/20
Def: 13/20
Ran: 11/20
En: 39
Weapons: Elven dagger (2-7 Damage), Bow (5-10 Damage)
Armor: Long dark-green trenchcoat with buckles, white coat, dark-green pants, brown boots, heavy leather belt, heavy leather bandolier (for quiver and bow), two-fingered brown gloves
Inventory:30 Arrows, Quiver, Waterskin, Meat(3), Choke Cord (Bowstring)
Gold:9
Description: *shrouded in mistery*

To the tavern!!

 

Posted Jan 15, '13 at 4:09pm

BlazingZelda

BlazingZelda

884 posts

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs, Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
           Magic Arrow: 3-8 Damage, 8 Mana
Gold: 25 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

I go back into the town square and try to ask someone if there is a sort of tavern in this town. If so I ask for directions.

 

Posted Jan 15, '13 at 4:11pm

BlazingZelda

BlazingZelda

884 posts

wow... we said like the same thing at the same time... i didn't even see your post till after i made mine because i had this page sitting open...

 

Posted Jan 15, '13 at 4:24pm

theonewhoplays

theonewhoplays

358 posts

Kenji:
You enter the tavern. It is a big circular room with the tree it is build around  as a pillar in the middle. There are two groups of people sitting here. A group of 3 Elves talking to each other on on table and two humans on the other side of the room. The barmaiden, a blonde female elf is talking with the human customers. In the back of the tavern is counter and a barman stands behind it.

What do you do?

--------

Endrek:
You quickly find someone to point you in the direction of a tavern. Aftee a short walk you reach it. As you enter it, you percievea thick smell of beer and smoke. There are several groups of people talking and trinking beer. Two Barmaids are runnign around with beer and food for the customer.

What do you do?

 

Posted Jan 15, '13 at 4:29pm

theonewhoplays

theonewhoplays

358 posts

*i just read your message about magic shards being flat out better. i should have said that there is one test for every of the projectiles and if one fails the next wont be made...

eg: you cast magic shards and the first projectile is formed succesful and the second isn't. then there is no roll for the third...

so all in all it can be better but is more risky as it can happen that only one projectile is cast*

 

Posted Jan 15, '13 at 4:37pm

BlazingZelda

BlazingZelda

884 posts

Do I still pay mana for the third even though I wasn't able to cast it?

Name:Endrek Mahl
Race: Human
Class: Mage, Magical element
Primary Attributes:
*Str: 9
*Con: 9
*Dex: 10
*Cha: 11
*Per: 12
*Wis: 12
*Int: 15
Secondary Attributes:
*Hp: 27
*Hit: 9/20
*Def: 10/20
*Ran: 10/20
*Mag: 14/20
*Mana: 42
Weapons: Staff (2-7 Damage)
Armor: Mage Robes
Inv.: Waterskin, Satchlet for Herbs, Magic Dust (for idenfifying magic)(5), Waterskin, Bread(3)
Spells: Magic Shards: 1-4 Damage, up to 3 projectiles, 3 Mana per Projectile
           Magic Arrow: 3-8 Damage, 8 Mana
Gold: 25 Gold
Description: Parents were quite brutish (as you can see by his name) but somehow Endrek ended up more like his great uncle who is mannerly and refined.

I ask for a drink and go join one of the groups of merry men.

 
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