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Game Corp

Posted Jan 28, '13 at 6:15pm

Strop

Strop

11,086 posts

Moderator

Once you've got enough people to work on a large project you should have passed the critical mass whereby you can afford to do pretty much whatever you want, however you want, and make continually improving games. I wonder if I can make a game that breaks the 10000 quality mark. I'm pretty close at 9650 now...

 

Posted Jan 31, '13 at 12:32pm

Kreitmaker

Kreitmaker

297 posts

Did forum thread on ideas to improve Game Corp or its sequel.

http://armorgames.com/community/thread/11179009/game-corp-sequel-ideas

 

Posted Feb 1, '13 at 1:12pm

blk2860

blk2860

10,796 posts

MY workers aren't working on the project I asked them to. They're just sleeping!

 

Posted Feb 1, '13 at 1:20pm

blk2860

blk2860

10,796 posts

I figured out what was wrong, I didn't have enough tables!

 

Posted Aug 8, '13 at 6:52pm

Hornbuckle47

Hornbuckle47

1 post

Some of my employees were stuck between a fridge and a plant for a month before i noticed. Please fix that so my workers aren't idiots.

 

Posted Aug 28, '13 at 11:26am

UNIUNI55

UNIUNI55

8 posts

lol never reached the training station eh?

 

Posted Aug 28, '13 at 1:01pm

UNIUNI55

UNIUNI55

8 posts

after a while my best 7000 and some i can defiantly improve a lot but a bit tired of the game for today

 

Posted Sep 24, '13 at 5:37pm

jarren12

jarren12

1 post

how do you turn objects?

 

Posted Dec 9, '13 at 4:42pm

sgtmeyer

sgtmeyer

1 post

how do I raise my worker skill I have one guy fully trained for sound but it never gave me the 20% job

 

Posted Dec 9, '13 at 6:04pm

legolover12

legolover12

74 posts

My best was 782,and that was with a RPG game,with all of my workers working on it had over 50 skill in each category

 
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