How did the body hit die system work? You were talking about it earlier.... I expiremented with making a system involving that about a year ago, but I never shared it and I gave up on it.
it works like this: (simulation of a small portion of my DM combat)
DM: (me): the centurion is ready to attack you but you have the slight speed advantage (initiative). what are you going to do?
player: i'm going to just hack at this thing's neck and try for a decapitation
DM: roll for it
(player rolls a 17)
DM:you charge at the centurian full speed and you just slice its head straight off at the neck. blood squirts all over you its just terrible. the centurian falls, and you gain 50 exp (high amount)
thats just a basic simulation of a very quick and favored battle towards the player. other things like skill exp that the player would gain i'm not going to show.
your link didnt work but i copy/pasted and found it on google. thats a very randomized way to do things, i let the player aim for the body part they are attacking.
I just didn't have anything else I felt knowledgeable enough to suggest changes to. Plus, anything I thought could be changed doesn't necessarily need changed and I wanted to see it in action when I helped with the beta test. :P
will this is a feedback forum, you might as well say what you think :P