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Zombie Apocalypse (RPG)

Posted Feb 16, '13 at 11:01pm

marinecorps101

marinecorps101

346 posts

As far as you know, you are the only one left. You just woke up from a three week coma to find it was no dream. Zombies are real. Now you must go out and do what you can to or against humanity in the struggle for our civilizations you will meet crazy people, or people who are just bad. As of now your not sure how far this apocalypse has spread, but if nothings done there's little hope for the few survivors.

Notes
It's possible there's still civilization
Try and do more than survive make a pimp pad

Hints
Military camps dangerous lots of gear
Medical camps Less dangerous lots of medical gear
Schools Overrun plenty of gear
look around plenty

Character sheet
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Health: 100/100
Stamina: 100/100
Hunger: 100/100
*For the below part you get 15 starter points, and later more will be given as rewards*(being well fed and such)
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Stealth: (This greatly affects how easily you can avoid zombies and survivors. You will be able to move more quietly and stealthily and therefore be able to avoid combat more often and find stuff more frequently.)
Intelligence: (This affects how well you can use advanced equipment such as computers, security systems, and vehicles, and you are able to spot weaknesses and tactical opportunities better, along with gaining skill in lock-picking, hot-wiring, etc.)
Charisma: (This affects how well you can interact with other survivors. Raise it high enough and they might give you some free equipment and help, and will also become less likely to try and stab you in the back while you sleep.)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
Perception: (Affects how much you can see at a glance, you'll find more stuff when exploring/scavenging, and all you're senses are sharpened so you can sense survivors/zombies/equipment/etc. better.)
Luck: (Affects all stats slightly, zombies are less likely to detect you, you are more likely to scavenge better stuff, etc.)
------------------------------------------------------------------------------
Bio: (Just some basic information about your character, fitness, height, previous job, some random traits/habits, etc.)
Personality: (Basically how your character reacts to zombie situations and how they act towards survivors.)
*i pick below make some request if you want*
Weapons:
Gear: what you are wearing
Equipment: Not weapons, like ropes
Aid: Food,Water,Medicine, etc

 

Posted Feb 17, '13 at 2:05am

evilsweetblock

evilsweetblock

536 posts

Hmmm marine, I see you enjoy making zombie rpgs but they never get famous (No offence). Just like mine. Let me tell you somthing, even though we arent very good yet, Ive hit two or three decet forums. What I think you need to do is start working on some different types of forums. Again, not saying you suck or anything, ust saying to maybe try and experiment on what you could be better at.

 

Posted Feb 17, '13 at 2:09am

marinecorps101

marinecorps101

346 posts

well im just doing a couple of games as some test for a big project i started working on it has a lot of time put into it and its rather simple

 

Posted Feb 21, '13 at 8:27pm

Keonking1995

Keonking1995

83 posts

Hey if this is still open id play, got nothing else to do in my spare time

 

Posted Feb 21, '13 at 8:41pm

Keonking1995

Keonking1995

83 posts

Name: Stalker
Age:  18
Gender:  Male
Appearance: Unknown
=============
Clothes
Head: Black Hood
Face: Israeli Civ 04 Gas mask,
Eyes: Red lenses ^^^
Mouth:
Neck: Shemagh
Chest: Tattered Black Hoddie
Gloves: Black Mechanix's wear gloves
Legs: Tattered Urban Camo BDU's
Feet: Black Combat Boots
=============
Hunger: 100%
Thirst: 100%
Health: 100%
Awareness: 100%
=============
Items
Backpack (6): MRE, Gun cleaning kit, 3l camelbak, CrowBar, Maglight, CB radio.
Pockets (4): Switch blade, Pic of family, 
Hands (2): Weapon
Weapons: AK-47 + two (30rd) mags
=============
Stats
Strength:3
Stealth:3
Intelligence:3
Charisma:1
Accuracy:3
Perception:2
Don't believe in luck.
=============

 

Posted Feb 21, '13 at 8:43pm

marinecorps101

marinecorps101

346 posts

um what?

 

Posted Feb 21, '13 at 10:04pm

Keonking1995

Keonking1995

83 posts

like what do you do?

 

Posted Feb 22, '13 at 6:47am

marinecorps101

marinecorps101

346 posts

Character sheet
Name: (First or last if you want, or just a nickname)
Gender: (Male or female)
Health: 100/100
Stamina: 100/100
Hunger: 100/100
*For the below part you get 15 starter points, and later more will be given as rewards*(being well fed and such)
Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Stealth: (This greatly affects how easily you can avoid zombies and survivors. You will be able to move more quietly and stealthily and therefore be able to avoid combat more often and find stuff more frequently.)
Intelligence: (This affects how well you can use advanced equipment such as computers, security systems, and vehicles, and you are able to spot weaknesses and tactical opportunities better, along with gaining skill in lock-picking, hot-wiring, etc.)
Charisma: (This affects how well you can interact with other survivors. Raise it high enough and they might give you some free equipment and help, and will also become less likely to try and stab you in the back while you sleep.)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.)
Perception: (Affects how much you can see at a glance, you'll find more stuff when exploring/scavenging, and all you're senses are sharpened so you can sense survivors/zombies/equipment/etc. better.)
Luck: (Affects all stats slightly, zombies are less likely to detect you, you are more likely to scavenge better stuff, etc.)
------------------------------------------------------------------------------
Bio: (Just some basic information about your character, fitness, height, previous job, some random traits/habits, etc.)
Personality: (Basically how your character reacts to zombie situations and how they act towards survivors.)
*i pick below make some request if you want*
Weapons:
Gear: what you are wearing
Equipment: Not weapons, like ropes
Aid: Food,Water,Medicine, etc

this is character sheet.

 
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