Related to the leaderboard
With the current Quests, leadbord would not have any sense
Example (on this day):
There are 147 games related quests and 33 legacy qwests
Case:
Definitely an advantage have those who have more legacy quests
(Related to the old rating system, and I do not know how they fit
in to this whole thing)
In my opinion, it s required some very difficult quests,
to create a difference between the players
Suppose that there are very hard and insane quests:
- Give Up
very hard quest: Reaches 75% of the game without losing a life
insane quest: Finish the game without losing a life (Game master)
- Railbot
very hard quest: Reaches 1500 meters without killing any enemy
insane quest: Reaches 2000 meters without killing any enemy
- Sushi Cat 2: The Great Purrade
very hard quest: Collect all the sushi at all levels
- Treadmillasaurus Rex
very hard quest: Reach 60,000 calories
insane quest: Reach 70,000 calories
And so on ...
with this quests (just an example), leaderboard would make sense