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Memetia Shenanigans: Army of Darkness

Posted May 12, '13 at 5:01pm

Kylelolcat

Kylelolcat

542 posts

Most games with zombies in them...they just do zombies, don't they? Well, this one should be more interesting. Skeletons, ghouls, ghosts, succubi, pit fiends, vampires, mummies, the holy ghost, all the things that at least SHOULD terrify you. You are on a plane from which there is no escape...where everything that fills your nightmares has come to kill you. There are some supplies hidden around...the powers that be want you to at least TRY to survive.

Name: Do I really have to explain this?
Biography: Or this?
Species: See the species section below.
Perk: Based on Biography.
_________________________________________________________
Strength:
Perception:
Endurance:
Charisma:
Intelligence:
Agility:
Luck
(Stats range from 1-10 and must equal no more than 45)
_______________________________________________________
Level: 1
Experience: 0/100
HP:
SP:
MP:
Primary Weapon: Pistol (12/12 9mm, 0 spare)
Secondary Weapon: Combat Sword
Armor/Clothing: Survivor Gear
Inventory: None

Memetian Species:

Cheezburgians: The Cat people of Memetia! They vary in their fur lengths and colors, more so that any race. They have retracting hook claws between their fingers and toes, pointed triangular ears on top of their relatively small heads, slit eyes, and all other features a cat would have. They, like other Memetians, are bipedal. Occasionally, you will even get a vampiric Cheezburgian! Their society is highly capitalistic, almost to the point of anarchy. They have equal proficiency with Melee, Magic and Guns. Age range: 50 years

Youtubians: Cyborg people! They are vaguely humanoid, except there are no humans in Memetia. They are born with robotics built into them, varying in what parts of them are robotic and which aren't. They are one of the two trans-organic species in the Memetiaverse. They are more proficient in Guns than Melee, and cannot use Magic without modification. Age range: 150 years

Chanians: Big, hulking freaks of muscle and little brains. Descended from gorillas and pigs, this big monkeys have a tendency to crush first, ask questions later. They often if not always have huge muscles and a misshapen, pig face. They are hunched over like a gorilla and share the long arms. They mostly live on the junk planets and other planets where others cannot survive. Proficient in Melee more than Guns than Magic. Age range: 40 years

Trollix: The more dragonic, lizardoid people. They are more humanoid than dragons while keeping features like having scales, hoarding treasure and breathing elements. They are very lean, without a lot of fat or muscle. Their culture makes up the center of galactic politics. More proficient in Magic than anything else. Age range: 10,000 years

Behemels: The largely hated space Nazis! They are bear people, whom have a highly religious and fanatical society. For this reason, most Behemel are largely hated by galactic society, at times even more than the Collective. However, they are often the best organized against the people who intend to massively do the galaxy harm. Proficient in Magic and Guns, not as much Melee. Age range: 70 years

Hyrin-Pern: The wolf-people! They live in a somewhat tribal system, living in packs. They also have an incredible capacity for alcohol and make the most concentrated alcohol in the galaxy. They are proficient in Melee and Guns. Age range: 30 years

Collective: Have you ever seen Cthulu? Imagine a leaner, smaller, less evil version of him. While they are still somewhat evil, they do try to keep a distinct hierarchical society. Before the presence of the planet Memetia and its inhabitants in Galactic politics, the Collective had control of most all of the galaxy. Very proficient in Guns, not as much in Melee or Magic. AGe range: 1000 years

Balcheans: The frog-like warmongerers! Their skin dries easily, so they have to keep it wet when they can or risk death. Their society is mostly based on honor and discipline, just like every single other proud warrior race. They are very proficient in all weapon types. Age range: 40 years

Tropers: The wisest race in the Memetiaverse! Due to a highly intense sun, their skin, fingernails, eyes and hair are made of gems, the hair and skin a special, fine mesh called Gemsilk. While their outsides are naturally gem-laden, their insides are still squishy as normal. They seek to expand their knowledge and avoid political dealings when it can. They are proficient in Magic and cannot use material weapons. Age range: 5000 years

Watermaids: Mermaids! Everyone loves mermaids. The closest thing to humans you can get in Memetia, they prefer to stay in water and are built just for that, with fins, a fish tail and all. Their bones are mostly actually cartlidge, much like a shark...which is what they'll resemble even more once they go predatory. Proficient in all weapons. Age range: 100 years

 

Posted May 12, '13 at 5:28pm

sonicheroes95

sonicheroes95

1,276 posts

Name: Talow Rosine
Biography: A Sciencist who was working on combining magic with technology to make better things like a ring that stored magic or a gun that shot bullets made of the very elements, before his lab blew up and he got transported to this dimension from the magical discharge of the various experiments laying around.
Species: Trollix
Perk: Based on Biography.
_________________________________________________________
Strength:4
Perception:8
Endurance: 5
Charisma: 6
Intelligence: 10
Agility:7
Luck: 5
(Stats range from 1-10 and must equal no more than 45)
_______________________________________________________
Level: 1
Experience: 0/100
HP:
SP:
MP:
Primary Weapon: Pistol (12/12 9mm, 0 spare)
Secondary Weapon: Combat Sword
Armor/Clothing: Survivor Gear
Inventory: None

 

Posted May 13, '13 at 9:02pm

Kylelolcat

Kylelolcat

542 posts

I'll start once we get around...oh, three or four players.

 
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