Much of HTML 5 has been supported by browsers for a while now and is beginning to rise in popularity. Many other gaming sites are accepting HTML 5 games, so my questions are: What are the concrete reasons for AG not doing this? Are there plans to do this in the future?
Just in case you missed that discussion, Unity isn't unproblematic for users: About this downloadable Player needed to play some games. I wonder about its future with the way the web is going, even, although the details are firmly beyond me. I think some discussions on it elsewhere by apparently more savvy folks than me I've linked to in that thread; check notably here, a discussion apparently spawned by here.
(Although arguably it similarly seems to be called ino question there how much longer Flash will last us, if I do recall.)
Flash will be out in a few years. It is already on the dying end. Imao I think AG will need to adapt and allow other forms besides flash or the site will go under.
Many popular game engines are now offering the option to export as HTML 5 and developers are starting to use this more and more, especially as HTML 5 gains increasing support from browsers, mobile devices and game engines.
There is nothing to 'look for' though. It just looks like it's going to be a steady transition to HTML5 from Flash for many places that currently use flash, thus why I asked if and when Armor are going to support HTML5.