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evilsweetblock
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evilsweetblock
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Jester

This game is a mixture between a card game and a city building game. In it, you are a colonist sent by the great empire of Amor to colonize the new lands to the South. These new lands are VERY dangerous, but since the supply of iron and steel is low, we use instead magic cards. These cards trap the soul of a dead or dying creature, to where you may summon them whenever. This is the only way the town protects itself, along with its occupants when going and getting resources. This way of defending yourselves has also become a way of entertainment since not as many gambling games were made yet, and is now not only means for protection but means for fun, games, and gambling. You, one of the many settlers, must use these cards in a mixture to defend yourself from wild creatures and with making your fortune from gambling and doing jobs for the colony by collecting wood, minerals, and many other items.

The goal of the game is to expand the colony and make all the buildings maximum level. To do this, you collect items and get paid for it. The items you must collect are in the wilds, and you must defend yourself by using the cards. The cards are upgrade-able, and every time you kill something with them they become slightly more powerful, by absorbing the dead creature's soul or whatever into the card and its full of magic science stuff. The creatures stats depend on variables of 10 (10, 20, 30, etc) and there are two values, Health and Damage. A cards Damage NEVER overcedes its Health, unless something is equipped. The Health is the second number, damage is first (etc a 40/70 would do 40 damage a hit and have 70 health). Of course, theres abilities, equipable items, etc, but we'll get to that when I make the game.

If you want, you can suggest cards here as you sign up. If your lucky, you'll receive it and it'll be a card in the game.

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