ForumsForum GamesCard Frontier

175 31543
evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

I'm gonna have about 4 people until I can gather my bearings and make a few more cards and updates. Hold on though.
4/5 Players, if you would like to reserve a spot just post so and I'll see if I can fit you win within the next few days I dont know how to edit feature works, but in case it wont let me edit this anymore, just ask to play

Card frontier is a mixture of a Card game and a Building game. The point of it is to work together using your cards to battle the wilds, collect supplies to build the town, and gamble to earn your riches (the pay for getting supplies isnt that great...).

STORY: Being absolutely penniless, you decide to move to the Southern Colonies of Amor to look for jobs and find your riches. Unfortunately for you, some soldiers catch you and then ship you off to the Colonies as a prisoner.

Welcome to the city of Cyranos, Amor's newest colony, and your new home for the rest of your days! You'll be helping by gathering things from the woods to help us grow!

How you wont be shredded to bits by wild dogs? Good question! Someone in Amor, some big shot scientist probably (I hate those guys -.-) made these card things that trap stuff's souls when you kill em into the card! Through some even more science stuff no one understands, whenever the creature summoned from the card its trapped in kills something for you, it takes the things soul and converts it into experience in which it uses to evolve itself.

Well, go on down to the shop over there and tell the owner you're new! He'll give ya something good to start up! then go to the town hall and learn the building plans.

--------------------------------------------------------------
RULES:
No one likes em, so I'll keep them short.
PVP/GAMES
*There are 5 positions, 2 Melee, 2 Ranged, and a Leader.
* You draw 7 cards per battle, and 1 at the end of your turn (pvp). Can play up to three cards a turn
*To lose, simply lose 10 HP!
* To Win, make the enemy lose 10 HP
* You lose 1 HP per card that dies. (Equipped cards count as 1 for the creature and equipment, so 2 or more)
* Winner takes a card, only 1. Any 1.
* Ranged can attack all sections, but only other ranged and melee/leaders with reach can attack Ranged. Melee can attack Leader and Melee, but not ranged w/o Reach. Leader can be ranged or melee, but gives a special bonus ONLY if played into the Leadership section.

WILD ENCOUNTER RULES
*You get three random cards to kill the wild monsters.
*The battles are automated
*You can capture a Card if you got any extra Empty Cards.

CARD RULES
* the first digit is Attack, Second is Health
* There are four ranks. Common, Uncommon, Rare, and Unique.
*Unique cards are custom made and cost a bunch
* Some cards are banned and will get you in trouble with the law if you have them
* All creatures have 3 to 5 'levels' that will increase the maximum stats of the card. The card must kill other Cards to gain CP (card points) to level to increase max stats.
*Cards are limited to one weapon and one armor, unless they have an ability to use more.
*Cards sometimes have abilities

-------------------------------------------------------------------
And, finally, for no reason, here.

Cyranos Building Plan
--------------------------------------
Town Hall ~ Lv. 0

More buildings are unlocked through reaching a higher level on currently unlocked Buildings.
------------------------------------------------
Char Sheet

Name:
Age:
Gender:
Silver: 0
Blanks: 0
Cards: 0
Current Deck: N/A
Duel Wins: 0
Duel Losses: 0

Sorry, forgot char sheet.

  • 175 Replies
Showing 211-210 of 175