Forums → Forum Games → An Experiment - Let's play Battlecon
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As the thread title suggests, this is a bit of an experiment on my part, mostly because I have no idea how well-received this idea would be. With that said, let's try out an actual board game.
Battlecon is a Fighting game involving cards, similar to games like Street Fighter or Tekken. It's primarily played as a two player game, but the rules have variants that allow for more people playing at a time (which could be a possibility for future threads if this one works out).
Before we begin, here are a few things to be cleared up first:
- Because I don't expect anyone else to be familiar with the rules, I'll be linking to a seperate post where I try my best at explaining them. You can find the rules explanation HERE. Alternatively, you can watch a comprehensive youtube video explaining the rules HERE.
- To help a bit with making this more manageable for everyone, I'll not be playing myself. Instead, I'll be moderating the game and provide information about how each round plays out.
- I'll also be limiting the choice of player characters to the 6 beginner-level characters. These are pretty straight-forward to use and should give an easy introduction into how the game plays.
- Battlecon is played by making your moves in secret. Because of this (and because of AG's lack of private messaging), moves need to be submitted via email. It doesn't really matter what email account you use, just as long as I can identify who you are. I'll be using this disposable mail account for as long as the game runs: BattleconAG@gmail.com
- Because of the need to send emails and other player decisions that need to be made mid-turn, this isn't going to be a fast game and will probably take a few days to complete. Decisions that don't need to be made in secret will be handled via posts in this thread, so I ask all participating players to check the thread atleast somewhat regularly, in case there's any decisions to be made.
- This first thread is a trial to see if this sort of format can work on AG, which is why I want to keep things simple for now. Let's focus on a maximum of two simultanous
games (with 2 players each) at most. If this thread works out fine, I'm thinking of maybe running larger games in the future.
- All non-player discussion is welcome and encouraged!
All the links and information in this OP for convenience
- Explantion of the game rules
- Youtube video explaining the rules(in case you don't like text walls)
- Same guy as the above video, but as a 2 part video showing a full game
- Reference Sheets of the 6 player characters
- Email adress for secret communications: BattleconAG@gmail.com
Current list of players (1/4)Riptizoid101 - Karin & Jager
KentyBK - Eligor
Index of Battlecon Games
Use this index to find all relevants posts of a duelKenty vs. Rip
Beat 1
Beat 2
Beat 3
Beat 4
Beat 5
Beat 6
Beat 7
Beat 8
Beat 9
Beat 10
Feel free to ask any questions you may have about the game or how the thread will be run. If you want to sign up, I'd appreciate if you could pick out a character first, to reduce needless back and forth before the actual game begins.
And with that, let's start this little experiment and have fun!
- 17 Replies
I'm joining. And because I'm not a scrub, I want to play your most complicated character. leggo.
Because this thread isn't quite as lively as I hoped it would be, Rip and I have decided to play the game against each other.
Therefore, the first AG Battlecon match will be me playing Eligor and Rip playing as Karin & Jager
Here's the initial board setup:
Eligor:
- 20 Life Points
- 2 Vengeance Tokens
Karin:
- 20 Life Points
The game starts once both players have:
- choosen a Finisher
- discarded two Attack Pairs into Discard Piles 1 and 2 respectively
Beat 1
Eligor:
- 20 Life Points
- 2 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Counter Burst
Discard Pile 2: Vengeful Dash
Karin & Jager:
- 20 Life Points
- Finisher: Red Moon Rage
Ante Phase
During the Ante Phase, Eligor skips his Ante.
Since Karin can't ante any tokens, Attack Pairs are revealed.
Reveal Attack Pairs
Eligor reveals Retribution Strike. It has a Priority of 2.
Karin reveals Coordinated Strike. It has a Priority of 3.
Karen is the Active Player!
Attack Phase
Coordinated Strike has a Range of 1~2. It fails to hit Eligor, at Range 4.
Reactive Phase
Retribution Strike has a Range of 1. It fails to hit Karin at Range 4.
Recycle Phase
At the end of the Recycle Phase, Karin moves Jager one step towars Eligor.
Attack Pairs are shuffled into the Discard Piles.
Eligor gains Vengeful Dash.
Karin gains Feral Dash.
End of Beat Summary
Eligor
- 20 Life Points
- 2 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Retribution Strike
Discard Pile 2: Counter Burst
Karin
- 20 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Coordinated Strike
Discard Pile 2: Howling Burst
I can tell you worked hard on this. It's sad to see only one person joined. I may join in the future once I'm 100% sure about the rules.
I can tell you worked hard on this. It's sad to see only one person joined. I may join in the future once I'm 100% sure about the rules.
I recommend looking at the youtube videos in the OP. They explain the rules much better than I did.
Beat 2
Eligor
- 20 Life Points
- 2 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Retribution Strike
Discard Pile 2: Counter Burst
Karin
- 20 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Coordinated Strike
Discard Pile 2: Howling Burst
--------------------------
Ante Phase
Eligor antes 1 Token.
Karin cannot ante.
-----------------
Start of Beat
Eligor Reveals Vengeful Shot. It has a priority of 2.
Karin reveals Full Moon Shot. It has a priority of 3.
Karin is the Active Player!
Karin can switch places with Jager using Full Moon. She chooses not to.
----------
Attack Phase
Full Moon Shot has a Range of 1~5. It hits Eligor at Range 4.
Eligor takes 3 damage. He has a Stun Guard of 7, so he is not stunned.
Eligor gains 3 Vengeance Tokens.
-----------
Reactive Phase
Before Activating, Eligor advances 1 space.
Vengeful Shot has a range of 1~4. It hits Karin at Range 3.
Eligor gains one Vengeance
Vengeful Shot has Power 4.
Since Jager is between Karin and Eligor, she gains Soak 2.
Karin takes 2 damage. She has a Stun Guard of 2, so she is not stunned.
-------------
Recycle Phase
At the End of the Beat, Karin advances Jager one space, since she was not stunned.
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 17 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Vengeful Shot
Discard Pile 2: Retribution Strike
Karin
- 18 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Full Moon Shot
Discard Pile 2: Coordinated Strike
I may join in the future once I'm 100% sure about the rules.
Yo yo I'm playing with Kenty as we speak and though it's a bit complicated at first it's definitely worth learning. Kenty posted some links up in the OP about vidyas that will teach you the game. Although, do beware, most of the videos has a nerdy guy teaching you the basics. =^)
Beat 3
Eligor
- 17 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Vengeful Shot
Discard Pile 2: Retribution Strike
Karin
- 18 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Full Moon Shot
Discard Pile 2: Coordinated Strike
-------------
Ante Phase
Eligor antes 0 Token.
Karin cannot ante.
-----------------
Start of Beat
Eligor Reveals Counter. It has a priority of 8.
Karin reveals Feral Claw. It has a priority of 5.
Eligor is the Active Player!
----------
Attack Phase
After Activating, Eligor moves 3 spaces, switching places with Karin.
-----------
Reactive Phase
Because Eligor is next to Karin and on the Edge of the board, Karin cannot Advance using Feral or Claw.
Feral Claw does not hit, because of Dash's effect.
-------------
Recycle Phase
At the End of the Beat, Karin retreats one space, because of Feral. She also advances Jager one space, since she was not stunned.
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 17 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Counter Dash
Discard Pile 2: Vengeful Shot
Karin
- 18 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Feral Claw
Discard Pile 2: Full Moon Shot
Beat 4
Eligor
- 17 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Counter Dash
Discard Pile 2: Vengeful Shot
Karin
- 18 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Feral Claw
Discard Pile 2: Full Moon Shot
-------------
Ante Phase
Eligor antes 0 Tokens.
Karin cannot ante.
-----------------
Start of Beat
Eligor reveals Martial Strike. It has a priority of 2.
Karin reveals Barrier Strike. It has a priority of 3.
Karin is the Active Player!
----------
Attack Phase
Before Activating, Karin moves Jager adjacent to Eligor.
Barrier Strike has Range 1 and misses Eligor at Range 2.
-----------
Reactive Phase
Before Activating, Martial Strike increases its power by 2, because Eligor has 5 tokens in his pool.
Martial Strike has a Range of 1~2 and hits Karin
Karin takes 7 damage. This breaks her Stun Guard of 5 and she is stunned.
-------------
Recycle Phase
Karin cannot move Jager, since she was stunned this beat.
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 17 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Martial Strike
Discard Pile 2: Counter Dash
Karin
- 11 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Barrier Strike
Discard Pile 2: Feral Claw
Beat 5
Eligor
- 17 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Martial Strike
Discard Pile 2: Counter Dash
Karin
- 11 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Barrier Strike
Discard Pile 2: Feral Claw
-------------
Ante Phase
Eligor antes 2 Tokens.
Karin cannot ante.
-----------------
Start of Beat
Eligor reveals Chained Burst. It has a priority of 0.
Karin reveals Coordinated Strike. It has a priority of 5.
Karin is the Active Player!
Eligor cannot activate Burst's On Hit effect, because he is at the edge of the board.
----------
Attack Phase
Coordinated Strike has a Range of 1~2 and hits Eligor!
Karin chooses to advance Eligor using Strike's On Hit effect. Because of Coordinated, he doesn't move and takes 2 damage instead.
Because Eligor has Stun Guard 4, his Stun Guard holds and he is not stunned.
Karin hits Eligor for 2 damage. His Stun Guard of 4 holds.
-----------
Reactive Phase
Eligor decides not to pull Karin using Chained.
Chained Burst has a Range of 2~3 and hits Karin!
Karin takes 3 damage. Since she has no Stun Guard, Karen is stunned.
-------------
Recycle Phase
Karin uses Coordinated's End of Beat effect to advance Jager by 1.
Karin cannot move Jager using her unique ability, since she was stunned this beat.
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 13 Life Points
- 3 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Chained Burst
Discard Pile 2: Martial Strike
Karin
- 8 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Coordinated Grasp
Discard Pile 2: Barrier Strike
Beat 6
Eligor
- 13 Life Points
- 3 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Chained Burst
Discard Pile 2: Martial Strike
Karin
- 8 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Coordinated Grasp
Discard Pile 2: Barrier Strike
-------------
Ante Phase
Eligor antes 3 Tokens.
Karin cannot ante.
-----------------
Start of Beat
Eligor reveals Retribution Aegis. It has a priority of -1.
Karin reveals Howling Claw. It has a priority of 5.
Karin is the Active Player!
----------
Attack Phase
Howling Claw has a range of 0~2 and hits Eligor.
On Hit, Howling Claw gains +2 Power because Jager is on Eligor's space. Then, Jager moves 1 space, gaining another +2 power.
Eligor has Soak 5, so he takes 1 damage. Because he has 6 Stun Guard, he is not stunned. In addition, he gains 3 Vengeance Tokens.
-----------
Reactive Phase
Before activating, Eligor moves to the left of Karin, because he was hit this beat.
Retribution Aegis has a Range of 1 and hits Karin.
Karin takes 2 damage.
-------------
Recycle Phase
At End of Beat, Karin moves Jager to the corner.
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 12 Life Points
- 3 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Retribution Aegis
Discard Pile 2: Chained Burst
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Howling Claw
Discard Pile 2: Coordinated Grasp
Beat 6
Eligor
- 12 Life Points
- 3 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Retribution Aegis
Discard Pile 2: Chained Burst
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Howling Claw
Discard Pile 2: Coordinated Grasp
-------------
Ante Phase
Eligor antes 0 Tokens.
Karin cannot ante.
-----------------
Start of Beat
Eligor reveals Martial Strike. It has a priority of 2.
Karin reveals Full Moon Shot. It has a priority of 3.
Karin is the Active Player!
At the Start of Beat, Karin switches with Jager!
----------
Attack Phase
Full Moon Shot has a Range of 1~5 and hits Eligor.
Eligor takes 3 damage. His Stun Guard of 5 holds.
Eligor gains 3 Vengeance Tokens.
-----------
Reactive Phase
Before Activating, Martial Strike gains +4 Power.
At Range 1~2 it misses Karin at Range 3.
-------------
Recycle Phase
At End of Beat, Karin advances Jager 1 space.
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 9 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Martial Strike
Discard Pile 2: Retribution Aegis
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Full Moon Shot
Discard Pile 2: Howling Claw
Beat 8
Eligor
- 9 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Martial Strike
Discard Pile 2: Retribution Aegis
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Full Moon Shot
Discard Pile 2: Howling Claw
-------------
Ante Phase
Eligor antes 0 Tokens.
Karin cannot ante.
-----------------
Start of Beat
Eligor reveals Vengeful Shot. It has a priority of 2.
Karin reveals Feral Dash. It has a priority of 10.
Karin is the Active Player!
At the Start of Beat, Karin advances 1 space!
----------
Attack Phase
After Activating, Karen advances 3 spaces.
-----------
Reactive Phase
Before Activating, Eligor Advances 1 space.
Vengeful Shot misses because of Karin's dash.
-------------
Recycle Phase
At End of Beat, Karin does not advance Jager.
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 9 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Vengeful Shot
Discard Pile 2: Martial Strike
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Feral Dash
Discard Pile 2: Full Moon Shot
Beat 9
Eligor
- 9 Life Points
- 5 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Martial Strike
Discard Pile 2: Retribution Aegis
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Full Moon Shot
Discard Pile 2: Howling Claw
-------------
Ante Phase
Eligor antes 0 Tokens.
Karin cannot ante.
-----------------
Start of Beat
Eligor reveals Retribution Aegis. It has a priority of -1.
Karin reveals Coordinated Burst. It has a priority of 1.
Karin is the Active Player!
At the Start of Beat, Karin retreats 1 space!
----------
Attack Phase
At Range 2~4, Coordinated Burst hits.
Eligor takes 0 damage due to his Soak 7 effect. He regains 2 Vengeance tokens.
-----------
Reactive Phase
Eligor decides not to move into position. Retribution Aegis misses.
-------------
Recycle Phase
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 9 Life Points
- 2 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Retribution Aegis
Discard Pile 2: Vengeful Shot
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Coordinated Burst
Discard Pile 2: Feral Dash
Beat 10
Eligor
- 9 Life Points
- 2 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Retribution Aegis
Discard Pile 2: Vengeful Shot
Karin
- 6 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Coordinated Burst
Discard Pile 2: Feral Dash
-------------
Ante Phase
Eligor antes 2 Tokens.
Karin cannot ante.
-----------------
Start of Beat
Eligor reveals Martial Burst. It has a priority of 0.
Karin reveals Full Moon Strike. It has a priority of 4.
Karin is the Active Player!
Start of Beat, Eligor retreats 2 spaces.
----------
Attack Phase
At Range 1~2, Full Moon Strike misses.
-----------
Reactive Phase
At Range 2~4, Martial Burst hits Karin.
Karin takes 4 damage, but her stun guard holds.
-------------
Recycle Phase
Both players recycle their Attack Pairs.
-------------
End of Beat Summary
Eligor
- 9 Life Points
- 0 Vengeance Tokens
- Finisher: Sheet Lightning
Discard Pile 1: Martial Burst
Discard Pile 2: Retribution Aegis
Karin
- 2 Life Points
- Finisher Red Moon Rage
Discard Pile 1: Full Moon Strike
Discard Pile 2: Coordinated Burst
Oh man this is getting heated, but I have a plan. All according to keikaku.
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