ForumsForum GamesDefend the Village Remastered

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evilsweetblock
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evilsweetblock
2,613 posts
Jester

So, first off, I'd like to apologize for taking so long. I've had to dig into my deep reserve of energy I call the 'just get it done man' reserves multiple times to come up with some stuff, and now that its done I just want to relax and forget about it. But NAY! I have people who are rioting for this game to come out, and I shall not disappoint! Lay down your Pitchforks, Torches, Cotton Candy, and grasp your Rusty swords and Waterlogged bows and bent Staffs! For it is time to.. DEFEND THE VILLAGE!

Here is the reason of all the fighting, because mindless violence is bad, mkay?
When the World was created, half of it when the sun shined upon revealed fertile land and easy game, but when the sun made its course to the other side... It was black, lifeless, with very little shrubbery and all the creatures wild and evil. Then one day the creator of the world, whoever it may be, decided to create a being that could rule the world and such. And so that person created an evil looking being, and gasped at it in disgust, before sending it to the evil side of the world. It tried again, this time creating Humans and it smiled. It took this infant species and soon, with the calm of the land, came to rule most of it. Meanwhile, the hideous species that was meant to die did not, but instead lived somehow. Soon, the Human's borders stretched all the way to the dark side, and what they saw they gasped at. On the other side, the world was hideous and full of death... But it was also full of minerals. Shortly after the Humans began to mine, the other species has claimed most of their side using its strength and numbers, and then saw the fertile land with the weakling Humans. The beings craved the land and easy life that would come from farming, and began their assault. The mines were quickly overrun by them, which the survivors called "Orcs". The Humans, with their armies, marched to the border towns only to discover that they were all being destroyed. Not many towns remain, but Heroes from all over the world are enlisted to help defend the remaining villages from the Orcs and to hopefully reclaim the land for mining riches.

The goal of the game is to survive 20 Days, each day a larger wave of enemies coming, as well as Supplies/Population to build your town.
Each town can have 4 Heroes in them, Heroes do not come back to life after death.
The towns leader can decide on what to upgrade each day. The heroes vote on who the leader is.
I may or may not make a forum for this to put rules and updates, Town status, Hall Of Fame, Etc. depends on how many players.

Now, here's how the character sheet works. If the play uses Melee, that player will erase stats MGC to PRC. If the player is a Magic user, it will erase ATK, STR, AIM, and PRC. If that player is Ranged, it will erase ATK-WIT. ARM and END stands for Armor and Endurance, which is universal for all classes.

Character Sheet:
Name:
Class: Melee, Ranged or Magic.
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Depends on Class
Weapon: Depends on Class
Secondary: N/A
Armor: N/A
ATK:
STR:
MGC:
WIT:
AIM:
PRC:
END:
ARM:

What these abbreviations stand for
ATK Stands for Attack, which is how much damage is done.
STR stands for Strength, which is Armor Piercing value.
MGC is the Mages equivalent to ATK, WIT being STR's equivalent. Same goes for Archery.

Edit: Note, i'm adding this after edit because it will probably be important. Enemies have five stats, each one similar to the characters. The Stats start with HP, the amount of Health the enemy has, and is followed by ARM, the amount of damage negated. The third is STR, which is the amount of damage the enemy does to players and x10 the damage done to Walls/Pop#. The fourth is SPD, which is how fast the enemy will reach the town, and finally RNG, how far the enemy can attack.
Now, you're probably wondering about SPD and RNG, let me explain real quick. There are 5 areas in the game that enemies/players can be in. Inner Town, Outer Town, Field, Border, and Orcish Camp. If the enemy has a SPD of two, it can go from Border to Outer Town, or from Orcish camp to Field, etc. However, the RNG is how far the enemy can hit from. If the enemy has a range of 5, that enemy can shoot population inside the town from the Orcish Camp!
Note: RNG bypasses walls if it can.
Note#2: Inner town is only accessible by enemies when Wall is destroyed, and Orcish camp is only accessible when Day 20 has been survived.

Now that we know the goal of the game as well as the game itself, we have one more feature to explain: The Village.

Town Sheet:

Town Name:
Supplies: 0
Populaion: 50
Mana: 10
Max Population: 1000
Supplies P/D: 50
Population P/D: 50
Mana P/D: 10
Guards: 25
Knights: 5
Buildings:
Town Hall - Lv. 1
House - Lv. 1
Weapons Tent
Mana Well - Lv. 1
Wooden Wall - 150/150 HP

The village receives a shipment of Supplies and Population each day according to the Town Hall Level. Use supplies to build better buildings and Population is like the 'Health' of the town, you use it to build soldiers in the barracks and lose them when the Orcs break through the wall. Population is also exchangeable for Supplies (as in you send them to an unknown resource deposit that only exists for them, but after hauling it back they die painfully) The rate is 10 Pop = 1 Supply. And to top all this information off, we'll put in a small summary of the Buildings and their uses:

Townhall: Increases Income
Houses: Increases Max Population
Barracks: Allows training of soldiers to guard town
Weapons tent: Allows purchase of basic weapons/items
Blacksmith: Creates Better weapons for items/weapons
Mana Well: Heals people a certain amount each day
Wooden Wall: Can take a certain number of hits before losing POP.

And, now im going to submit this, all of this is subject to change without editing and such, etc, etc, legal stuff, etc, and you're free to sign up :3

  • 71 Replies
eliakith
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eliakith
2,419 posts
Blacksmith

HP:
MP:
LV: 1
XP: 0/1
Name: Eliakith the dark Mage
Class: Mage
Gold:
Inv: Depends on Class
Weapon: Depends on Class
MGC:
WIT:
END:
ARM:

Remastered? Wat?

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: Eliakith the dark Mage
Class: Mage
Gold: 0
HP: 5/5
MP: 15/15
LV: 1
XP: 0/1
Inv:
Element Stone x1
Weapon: Bent Staff
Secondary: N/A
Armor: N/A
MGC: 1
WIT: 0
END: 0
ARM: 0

Moved sheet around a tad. Also, way back when in like, early 2014 I made a DTV thread that was really simple. you fought Under powered orcs. Now, its different. The main difference is limited heroes, bigger story, and the ability to upgrade the town.

eliakith
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eliakith
2,419 posts
Blacksmith

Cool. Now I'm wondering if I should remake one of my RPGs and jump on the bandwagon

I see an elemental stone in my inventory. What is that for? Can I choose what element it is?

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Name: Ast
Class: Ranged
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Depends on Class
Weapon: Depends on Class
Secondary: N/A
Armor: N/A
AIM:
PRC:
END:
ARM:

RazorLash
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RazorLash
442 posts
Peasant

Name:King
Class: Melee
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Depends on Class
Weapon: Depends on Class
Secondary: N/A
Armor: N/A
ATK:
STR:
END:
ARM

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

XP: 0/1

I just noticed this.
1 XP to level up... oh my god.

danwar123
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danwar123
3,075 posts
Jester

Name: Danwar
Class: Melee
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Depends on Class
Weapon: Depends on Class
Secondary: N/A
Armor: N/A
ATK:
STR:
MGC:
WIT:
AIM:
PRC:
END:
ARM:

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: Eliakith the dark Mage
Class: Mage
Gold: 0
HP: 5/5
MP: 15/15
LV: 1
XP: 0/1
Inv:
Element Stone x1
Weapon: Bent Staff
Secondary: N/A
Armor: N/A
MGC: 1
WIT: 0
END: 0
ARM: 0

Element Stone is a Crafting Item used to craft Elemental Orbs, used to make Element Weapons. It has no specific Element yet.

Name: Ast
Class: Ranged
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Concoction (Restores 3-6 HP to User)
Weapon: Waterlogged Bow
Secondary: N/A
Armor: N/A
AIM: 1
PRC: 0
END: 0
ARM: 0

Name:King
Class: Melee
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Whittling Stone
Weapon: Rusty Sword
Secondary: N/A
Armor: N/A
ATK: 1
STR: 0
END: 0
ARM 0

Name: Danwar
Class: Melee
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Whittling Stone
Hornet Liquor (Beserks target Player)
Weapon: Rusty Sword
Secondary: N/A
Armor: N/A
ATK: 1
STR: 0
END: 0
ARM: 0

Congratulations! You four have chosen, or been chosen to become the heroes of the First ever Town of DTV:M. The Town will be made shortly, and Dan got an extra item for being the first to post in the Kickstarter.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Town Name: Town Of Beginnings
Supplies: 0
Populaion: 50
Mana: 10
Max Population: 1000
Supplies P/D: 50
Population P/D: 50
Mana P/D: 10
Guards: 25
Knights: 5
Buildings:
Town Hall - Lv. 1
House - Lv. 1
Weapons Tent
Mana Well - Lv. 1
Wooden Wall - 150/150 HP

The town is erected, and a small party of Orcs are seen on the Horizon.

Day 1:
Orc Rabble x5: Borders
All Players: Outer Town

Tip O' The Day: Orc Ranged can shoot over Walls, but only if the Range surpasses the Outer Town region. (I. E. 2 Range and Fields). Player Ranged can shoot at a range of 2.

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Name: Ast
Class: Ranged
Gold:
HP:
MP:
LV: 1
XP: 0/1
Inv: Concoction (Restores 3-6 HP to User)
Weapon: Waterlogged Bow
Secondary: N/A
Armor: N/A
AIM: 1
PRC: 0
END: 0
ARM: 0

I take my aim at the orcs and fire arrows from the bow.
EDIT: What's my HP and MP?

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Town Name: Town Of Beginnings
Supplies: 50
Populaion: 50
Mana: 10
Max Population: 1000
Supplies P/D: 50
Population P/D: 50
Mana P/D: 10
Guards: 25
Knights: 5
Buildings:
Town Hall - Lv. 1
House - Lv. 1
Weapons Tent
Mana Well - Lv. 1
Wooden Wall - 150/150 HP

Buildable Things:
Town Hall Lv. 2 - Increase POP Production and Supply Production to 100
House Lv. 2 - Increases max POP to 1250
Barracks Lv. 1 - Allows training of Guards

I F'd up, Villages should start with 50 Supplies.
--------------------
Loop Fires his bow at the Orcs. -1 Orc Rabble
Orc Rabble x4 - Borders
All Players - Outer Town
Loop has used his turn for the Day.

--------------------
Oops, didn't see your question. Your HP is 10 and your Mana is 5. Warriors HP is 15 and Mana is 5. If you read this, please change your HP accordingly. Also, I don't have any Spells at the moment, so Mana is currently Obsolete. But i'm working on it.

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Name: Ast
Class: Ranged
Gold:
HP: 10/10
MP: 5/5
LV: 1
XP: 0/1
Inv: Concoction (Restores 3-6 HP to User)
Weapon: Waterlogged Bow
Secondary: N/A
Armor: N/A
AIM: 1
PRC: 0
END: 0
ARM: 0

Added HP and MP.
...now to wait for the next turn.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Oh and for all the players: You can vote for what to build, or to save up Supplies. I suggest getting to TownHall Lv. 3 ASAP.

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

voting town hall

because production rates affect things nicely

danwar123
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danwar123
3,075 posts
Jester

Name: Danwar
Class: Melee
Gold:
HP:15/15
MP:5/5
LV: 1
XP: 0/1
Inv: Whittling Stone
Hornet Liquor (Beserks target Player)
Weapon: Rusty Sword
Secondary: N/A
Armor: N/A
ATK: 1
STR: 0
END: 0
ARM: 0

I charge at the orcs.

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