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Hectichermit
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Hectichermit
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Bard

Its a peaceful day in the realm of Asheomar but a lumbering brooding figure strolls down one of the less used roads deep in the murky shade of an ancient forest named the Bramble Spires. At more than twenty feet tall the road he stands on that most folk take is little more than a dirt trail for him through the forest. Draped in a cloak that looks made of quills off a porcupine he shambles on. Low Branches snap and fall under heavy foot steps. Mumbling to himself in frustration after more than a few days of winding paths and bothersome locals his temper has began to steam.

"Where the hell is this place, All I see are leaves?"

As the giant scorers the thick vegetation with his eyes looking for some sign of the place he had been told to travel.

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This is a game of Homebrewed Pathfinder me and weirdlike have created a couple of charcaters that work for a Diabolical Unseemly Corporation of Killers. They are in the business of running evil endeavors and assets who benefit from their support have to contribute to it. Our characters work in a branch of the enterprise that deals with debt collections. We either collect the gold or collect the heads of evil beings that have benefited from the Diabolical Corporation of Killers. Well some people joke and call it DUCK but do not do it in front of the management they think its an insult. Anyways this is the setting and we are testing the Homebrewed rules to see if they are balanced.

If you wish to play then you must submit a character sheet, wither link on to my profile in a comment or contact me via email at hectichermit@gmail.com.

  • 24 Replies
Hectichermit
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Hectichermit
1,828 posts
Bard
DICE RESULTS
15 = ShakenDuration
weirdlike
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weirdlike
1,299 posts
Prince

Fallaxious uses diplomacy to discuss the topic of currency with the over powering mythological beast that is quadruple the size. The said currency is a whopping 1$ and has been owed the client since the dawn of time. Failure to pay could lead to fines of 1$ and possibly a lung or kidney, whichever the dragon so chooses.

1d20=7+27

DICE RESULTS
7 = 1d20
Hectichermit
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Hectichermit
1,828 posts
Bard

The Dragon laughs at the talking duck smirking at its obvious fear
"You will be an mere morsel when I'm finished with your friend here..."

at that moment Heliodor charges towards the old greeny and kicks him in the leg

UnarmedAttack = 7+31=38
UnarmedDamage = 11+15=26

The Dragon flinches a little as his toe is smashed(211 HP)

DICE RESULTS
7 = UnarmedAttack
11 = UnarmedDamage
Hectichermit
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Hectichermit
1,828 posts
Bard

The dragon curses in draconic and it looses a fireball at the duck

"xsio ixen garmthic!!"

FireDamage = 38

DICE RESULTS
38 = FireDamage
weirdlike
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weirdlike
1,299 posts
Prince

"Oh no!" says Quuackers as he tries to dodge, sadly the fireball has splash range and Fallaxious gets irritated.
"You'll pay for this you over-grown gopher!" says Fallaxious in the softest voice ever.
Little did the readers know that gophers are actually a common enemy of the pixie race. Not physically battling warfare but mostly destroying the crops that fed the race of pixies.

1d20=6+17 Fallaxious
1d20=9+13 Quuackers

DICE RESULTS
6 = 1d20
9 = 1d20
weirdlike
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weirdlike
1,299 posts
Prince

The duo is inherently safe. Quuackers is somewhat fatigued in his depressive state, he has not seen much battle at 1 years old. So he decides to take a rest. Fallaxious is abhorrently disappointed in the failed negotiations from the previous round and putting the recent fireball into perspective, she decides to cast Scouring Winds.

3d6=9

DICE RESULTS
9 = 3d6
weirdlike
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weirdlike
1,299 posts
Prince

chance of success roll

1d20=11+19

Edit: Scouring Winds is successful and deals 9 damage(202 HP)

DICE RESULTS
11 = 1d20
Hectichermit
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Hectichermit
1,828 posts
Bard

The dragons tough hide is scoured by the wind and sand (202)

Heliodor kicks, claws the dragon

UnaredAttack = 28+30/+25/+20
50(Critical)/31/22
UnarmedDamage = 6+15
UnarmedDamage = 9+15 X
UnarmedDamage = 5+15 X
21
ClawAttacks = 57+29/+29/+29/+29
43/43/46/41
ClawDamage = 3+10
ClawDamage = 3+10
ClawDamage = 5+10
ClawDamage = 2+10
RendDamage = 3x2+21+1d6=4
84

The Dragon loses a foot to the troll, 105 Damage (97)

DICE RESULTS
28 = UnaredAttack
6 = UnarmedDamage
9 = UnarmedDamage
5 = UnarmedDamage
57 = ClawAttacks
3 = ClawDamage
3 = ClawDamage
5 = ClawDamage
2 = ClawDamage
3 = RendDamage
4 = 1d6
Hectichermit
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Hectichermit
1,828 posts
Bard
DICE RESULTS
9 = CritConfirm
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