ForumsThe TavernThe Zombie Survival Club! (basic rules on page 144)

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

This is a completely serious club, people who make a decent enough plan will be able to comment and review other plans. Here is some zombie info.

run/walk: they walk

scream/groan: they groan

day/night: All da time babey!

what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!

survivors: very very little, like near 100-1000 people on EARTH

guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.

cure: there is none.

where to go: so long as you have a plan to get their, go for it.

how much you can carry: AGAIN, THIS IS REAL TIME

family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.

durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.

doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

  • 5,049 Replies
thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Sorry, I havn't posted in a while cuz I've been making the story of faceless. Farthest, it's on the second page of the art and writing forum. I just want to say thank you who didn't spam here and the ones who made this a good club, I'm kinda suprised that teh forum made it this far.

Anyway, here is a major flaw in many of your plans. you want to keep lights on. The zombies attack pretty much EVERYTHING and light will probably just lead them on. I suggest using a small generator in a basement or someplace where a zombie won't see the light during the night. Also, close hand weapons aren't a good idea. These things come in swarms and crowds as far as total population goes. The close hand wepons DO INCLUDE SHOTGUNS! Remember that you have to carry everything. If your gonna lug around a bathtub or a large suitcase around, your probably a sitting duck, or you've been hyped up on roids for 30 years (joke). These things can take a huge beating, so You might wanna stay as far away from them as possible. Another tip, If your gonna barricade a place off, make an emergency exit. I found this to be a major

http://laughingsquid.com/wp-content/uploads/royal-fail.jpg

in the plotline. An emergency exit doesn't even need to be unfortified, just easy enough to get outtta dodge when your main barricade goes down. Trust me, It will happen sometime, somehow. I read a plan where you wanted to not travel, instead to live in the 3rd floor apartment. You said it was a fairly large apartment building, doesn't that mean there will most likely be plenty of infected there? Plus, there is the all nonforgiving food supply issue. Where will you go when you eventually run out of food? There may be a large food supply in an entire apartmet building, but surely some of it will spoil. The plan where you wanted to go to the school, same problem, some of it will spoil, regardless if it's frozen, canned, or freeze dried. Some food will go bad. Next, high places are good, they are higher than zombies, zombies cannot climb, though zombies cannot feel pain. So, when your high atop something, you may want to make @#$% it is sturdy and nearly industructable, some of the zombies can use blunt objects, sometimes slicing if they can find them and have the intellect to use them. I see that alot of people would kill off zombies. Well, play it safe, these are large hordes, and some of them with weapons (i know I forgot to mention the weapons) you are gonna want as little contact with one as possible. This is why I wanted to go to the galopogos, even by rowboat if necessary. Why? because it is illeagale, I know how to drive a yaght, and I took up farming from my grandpa. Plus, I camp monthly for two weeks. Take these tips in mind and come up with some good ones! I've seen some good ones, so yeah!

Emperor_Tiberlaw
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Emperor_Tiberlaw
120 posts
Nomad

I'd like to set an alliance with your group.
Also a classic oldschool zombie trick: shoot them in the head to kill or burn them down.
Flamethrower would be my specail zombie killing weapon.
Like them nice and crispy.

Emperor_Tiberlaw
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Emperor_Tiberlaw
120 posts
Nomad

The flames burn up the infected cells in the body thus destroying them. And I would make a suicide device incase zombies do get me It will trigger in the napalm tank setting me into ann firey inferno kill any zombie in the raduis or any zombie that sets another zombie on fire.

skater_kid_who_pwns
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skater_kid_who_pwns
4,376 posts
Blacksmith

O great they have weapons I'm gonna make a whole new plan. And um.....do zombies attack each other?

Emperor_Tiberlaw
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Emperor_Tiberlaw
120 posts
Nomad

Very rarely will you see a zombie weilding an weapon.
VERY VERY VERY rsrely will the Zombie use the weapon to hunt for prey (Survivors).
THE MOST RARE THING TO SEE:
Is a zombie driving and operating light transports light tanks heavy tanks and helicopters. Its almost hard to belive but when you see them doing this they are not completly zombies yet.
types of zombies and pyschopaths:
[Zombie]-Normal stupid and dumb, your basic zombie.
[Police Zombie]-Equally stupid but more armored and harder to kill.
[Crazed Soilder]-Roaming buildings and killing on the streets these soilders have been in combat with zombies for a while to become crazy. They will asume survivors are zombies too. Be carful.
[S.W.A.T. Zombie]- Bullet proof and sometimes hard to tell if they are humans or not when wearing their Gas-Masks unless their cloths are torn or missing body parts.
[Mutant Zombie]- Yeah if your guessing your right. These zombies have been exposed to toxic material. And became strong and less humaniod. You can spot them easly in a crowd with extra arms and tenticals and extra eyes sticking out.
[Zombie Trooper]- If you thought the S.W.A.T. Zombies were dangerous then you have'nt met their friends. More armored and dangerous. And if you live in the middle of the forest with these pests walking around. Watch out for their Comoflauge.
[Terroist Zombie]- Wow when you see on of these guys you definatly know that they were going to blow something up again... They always carry some kind of weapon. (Only found in Afganistan.)

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Urm, your giving me nightmares...

skater_kid_who_pwns
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skater_kid_who_pwns
4,376 posts
Blacksmith

Well, my plan had a millon and a half flaus in it so I thought for a while and made a new plan.

So as soon as news of the out break reaches me i would get all the knives I could carry. if i took my knive carrying belts that would be around 100. And my 5 swords, i would take my dads car and drive down to the local gun shop. Using the knives and swords I would kill any other survivors there and get a rifle 2 pistols and tons of ammo, then load them into the car. From there i would drive the hour or so up to my aunts house boat it has a generator for power and every thing. I would let it drift out to the middle of the lake then I would drop the anchor and stay out in the water. Now for food becuse I have guns I would hunt for rabbits ducks deer any thing I can eat for food. I would have a row boat that is tied onto the house boat by the way. For gas and oil needed to run the generator I would go to the local gas stastion that has tons of empty 5 gallon gas containors and oil inside as well as drinks and food. so there you have me new better thought out plan. Do you guys think this would work better?

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Yes, that one is much better. There is one problem with the plan though. You see, you need a rowboat, what if you get sunk by unsightly holes? Or, on the way to the home boat there is a mighty storm, so weather conditions would be a big problem. But otherwise, this is overall better. I will put my thoughts on IF you get to the home boat without pnemonia/salmonella. Also, when looting a gun store, other people will be there, BUT, your also in a GUN store so if they got there first you could be in trouble.

Chance for day: decent
Chance for night: very good
Chance for week: decent
Chance for month: low
Chance for year: pretty low.

GreatestSoloEver
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GreatestSoloEver
1,361 posts
Nomad

Go To Lake Erie Theres Islands There.

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Please put good posts, like full plans or questions/concernes.

Emperor_Tiberlaw
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Emperor_Tiberlaw
120 posts
Nomad

7 EASY STEPS TO TURN YOUR HOME INTO A FORTRESS.
1. Sand bag your entrance and windows incase any crazed pyshco path start shooting at you.
2. Make Underground tunnel in your basement leading to individual pillbox (best you make the pill box out of sandbags barbwire and metal sheets) and search lights on the top.
3. have set mines in areas that zombies would be predicited to go.
4. Have 3 of these waiting at your door
http://robotmilitary.org/images/maars.jpg
5. Have set uped 2 motars and 3 machine gun turrets.
6.Spikes sticking out from your walls on the outside.
7.At least have 6 survivors in your fortress house.

1smallmalf
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1smallmalf
755 posts
Nomad

u know zombies can walk under water, so make sure the lake is pretty deep

http://img520.imageshack.us/img520/2005/smallmalf2zq9.pngJoin the Sig Strikers

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

nah, they can't swim, and don't exactly have the bone mass to make them constantly sink. Zombies still need air, just not food or water.

hellian00
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hellian00
874 posts
Nomad

The flames burn up the infected cells in the body thus destroying them. And I would make a suicide device incase zombies do get me It will trigger in the napalm tank setting me into ann firey inferno kill any zombie in the raduis or any zombie that sets another zombie on fire.


The zombies would survive until the flames signifigantly damaged the brain/spinal cord. Depending on where the flames hit the zombie, what kind of flames, and how wet the zombie is, it may not kill them. Also, zombies never cease to chase prey until they have been terminated. Even if they are just a head and torso.
Emperor_Tiberlaw
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Emperor_Tiberlaw
120 posts
Nomad

Flame would damage a zombie more than bullets would.
Cells would burn up. And even if the zombie is not destroyed the blood cells that have been "terrminated" would possible make the zombie either slower or less energetic.

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