Your starting city. This will be your hometown for the rest of your game.
The rules. ~No killing fellow players. (You may still interact) ~You don't know the names of other players until you meet and introduce. ~You start off weak, at Lv.1 ~Do not make up consequences or scenes yourself. ~AG rules still apply. (No spam, pornography, racism, flaming etc.) ~Only choose from what I tell you to. ~You may not wander out of the city unless I make another map. ~Battles involve health, damage, and taking turns. ~Life is not easy ~I like cake.
Battles will be starting soon, and stats will appear.
Not much room left.
If you are not on this list, then you are not included in the game and will have to re-register.
Name: Age: Gender: Descriptiondescribe thoroughly) Personalitydescribe thoroughly) ClassWarrior, Mage or Rogue?) WeaponYou can choose a weapon from those available to your class) ArmorLook at weapon) ShieldOnly warriors start off with one, one only) SpellOnly mages start off with one, one only) BoostsOnly rogues start off with this, one only)
Here are the things you may choose from:
Warrior Weapons: Sword: DMG 3-8 Small Range, rapid attacks, low bonus and critical
Axe: DMG 4-6 Very small range, slow attacks, high chance of critical and bonus, very good accuracy
Spear DMG 1-9 Long range, slow attacks, high critical, bad accuracy
Club DMG 2-7 Short Range, medium attacks, very good accuracy and bonus
Mage Weapons: Short Metal Staff DMG 3-6 Boosts magic damage
Wooden Staff DMG 2-5 Boosts magic damage more than metal staffs.
Rogue Weapons: Dagger DMG 1-10 Very short range, high critical, bad accuracy
Short Sword DMG 2-8 Short Range, Medium Critical, medium accuracy, decent bonus
Hooked Rope DMG 1-8 Very Long Range, Very High Critical, Bad accuracy, useful in situations other than battle.
Warrior Armor: Plate DEF 5
Heavy Leather DEF 4, Evasion+1
Mage Armor: Cloak DEF 1, Magic+10
Robe DEF 3, Magic+5
Rogue Armor: Agile Leather DEF 1, Evasion+4
Heavy Band DEF 3, Evasion+1, Critical+1
Shields: (Warrior Only) Wooden Shield DEF 2, Resistant to water, earth and wood attacks, adds to block
Plastic Shield DEF 5, Resistant to Metal/Steel
Spells: (Mage Only) Fireball DMG 4-10, 10 Mana
Rain Bolt DMG 5-14, 15 Mana
Shock DMG 9-16, 20 Mana
Freeze DMG 6-13, 15 Mana
Light Ray DMG 3-12, 10 Mana
Earth Spikes DMG 8-31, 30 Mana
Boosts: (Rogue Only) Evasion Boost (Evasion+5)
Power Boost (Adds to Base Damage)
Defense Boost (Lowers enemies base damage)
Dire Boost (Critical+5)
All users start off with 10 coins, a backpack, a hut, and food and water, and clothes. This will be continued from the last RPG. Thanks. Rock on!