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jdoggparty
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jdoggparty
5,860 posts
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In this RPG it is an everylasting war between good and evil. There will be 10 users allowed to join. 5 on each side. I will not be playing, just keeping the game going. You will pick your side, race, class, and weapon.

Sides and races

Alliance (Good Guys)

Human
Dwarf
Night Elf
Gnome

0/5 users

Horde (Bad Guys)

Orc
Undead
Demon
Blood Elf

0/5 users

Classes

Warrior
Hunter
Rogue
Warlock

Warrior-can be a raging berserker or an iron-clad juggernaut, capable of withstanding tremendous attacks while protecting their allies from harm. They have a wide variety of attacks that do everything from cripple their enemies, to dealing massive amounts of damage in a single retaliatory blow, and enhancing their allies' fighting ability with battle shouts. They excel at fighting multiple opponents at once, gaining rage from every blow dealt or received to unleash their attacks. Warriors are a versatile class with a variety of play-styles to choose from.
The Warrior can be a defensive, shielded tank, a damage-dealing powerhouse, or a mixture of the two. Their abilities obviously pertain to the art of close combat; their stances carry with them different moves for different situations and party setups. All in all, the Warrior is one of the prime candidates to capture and hold the attention of creatures while they die to sword and spell.

Hunter-deadly marksmen, capable of bringing their enemies down from a distance with bows or rifles. Skilled survivalists, they can track enemies or lay traps to damage and entrap their foes. Hunters also possess a primal connection to the beasts of Azeroth, capable of taming and training them to keep as loyal guardians. Wearing light to medium armor, hunters can also dual wield weapons in combat, fighting beside their pets in battle.
The Hunter is a vicious damage dealer. With their ability to pull extremely well and hit monsters hard from far away, they certainly help take down monsters more quickly. Their pets add to the damage count and can aid somewhat in managing monster aggro. The variety of traps allows the Hunter to control crowds to an extent, as well. The combination of their extreme range, decent damage, and trap capability, Hunters are the perfect pullers for any group.

Rogue-ogues are a lightly armored melee class capable of dealing massive damage to their enemies in a flurry of attacks. They are masters of stealth and assassination, passing by enemies unseen and striking from the shadows, then escaping from combat in the blink of an eye. Rogues can also craft poisons that damage or cripple their enemies, reducing their effectiveness in battle. Groups will find rogues valuable, for not only do they deal massive damage, but they can open locked doors or chests, and disarm hidden traps as well.

Warlock-masters of shadow, flame, and demonic power. They are a robed class that excels at plaguing their enemies with disease or curses, hurling bolts of fire or shadow energy across the battlefield, and summoning demons to aid them in combat. While warlocks are powerful casters that deal damage from a distance, their demonic powers can also protect or support their allies in battle, or even summon other players from across the world using ritual magic to conjure portals.
Warlocks have both powerful damage spells (primarily dealing over time) and debuff spells that work well in conjunction with each other and with the abilities of their group mates. They have Curses for many occasions; in fact, they can easily be considered the best debuffers in the game. Their pets, too, help with the damage dealing and grant the Warlock extra abilities to put to use. They can also control crowds well with Seduction and Banish, and provide limited support in the form of their summoned stones.



Thanks to WorldofWarcraft.com for this information

Weapons

Starters

Warrior Weapons:


Sword
Axe
Sythe
Knife

Warriors start with a shield

Hunters

Bow and Arrow
Rifle
Arrow Shooter

Hunters start with a sword for a melee weapon

Rogues

Daggers
Knives
axes

Ranged Weapons

throwing daggers
throwing knives
throwing axes

Warlocks

Spells (pick 2)

Fireball
Poison
Wraith
Water shot

Mages also have a Staff for a melee weapon

Hope you like the RPG!

  • 51 Replies
Kid_Saiyain
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Kid_Saiyain
509 posts
Nomad

Name: Teh_Kid
Gender: Male
Side: Alliance
Race: Night Elf
Class: Warrior
Melee Weapon: Sword

jdoggparty
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jdoggparty
5,860 posts
Nomad

Alliance (Good Guys)

Human
Dwarf
Night Elf- mills, teh_kid
Gnome- webby

2/5 users

Horde (Bad Guys)

Orc
Undead- Psy
Demon- jalte, Daniel, ablu
Blood Elf

4/5 users

CrossViper
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CrossViper
481 posts
Nomad

Name: Cross
Gender: Male
Side: Alliance
Race: Dwarf
Class: Warrior
Melee Weapon: Scythe

jdoggparty
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jdoggparty
5,860 posts
Nomad

Alliance (Good Guys)

Human
Dwarf- Cross
Night Elf- mills, teh_kid
Gnome- webby

4/5 users

Horde (Bad Guys)

Orc
Undead- Psy
Demon- jalte, Daniel, ablu
Blood Elf

4/5 users


@jalte

YOu are attacking the first monster. DO you stay a distance and use a spell on (if so which spell) or charge up to it and use melee attacks with your staff?

jalte
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jalte
1,925 posts
Nomad

i use fireball

psy5000
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psy5000
462 posts
Nomad

I choose to kill 10 monsters

d_dude
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d_dude
3,525 posts
Peasant

sorry for kinda spamming but i want this to stay on the first page

jdoggparty
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jdoggparty
5,860 posts
Nomad

Ok.

@psy: Do you want to stay at a ranged distance and use your throwing knives, or do you charge at him and attack with your daggers?

@Daniel: Now the monster is charging you. What attack now?

@jalte: the fireball hits, now he is charging at you. Melee attack or poison?

d_dude
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d_dude
3,525 posts
Peasant

i do the stronger attack (forgot what it's called)

slliM
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slliM
1,463 posts
Nomad

What about me?

Did i kill the monster?

d_dude
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d_dude
3,525 posts
Peasant

no way! he still has 71 hp

jdoggparty
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jdoggparty
5,860 posts
Nomad

@mills: No, he has 71 HP. sry i forgot about you the mostyer lunges at you, do you attempt a strike o wait to get sturdy?

Monster 71
MIlls: 89

@daniel: Okay, now the monster hits you, with 12 damage. Same thing, do you wait to get sturdy, or do you swing immediately?

Monster: 68
Daniel: 88

psy5000
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psy5000
462 posts
Nomad

i will charge at the monster

slliM
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slliM
1,463 posts
Nomad

I will strike!

jdoggparty
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jdoggparty
5,860 posts
Nomad

@mills: You hit the monster! Not the best hit, but you still got him. Do you go for a quick strike while he is unbalanced or wait to get back in position?

Monster: 65
Mills: 89

@psy: Okay, do you use a double strike, a power strike, or a normal hit?

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