ForumsForum GamesCreate a skill

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dacer
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dacer
2,820 posts
Nomad

post your skills here!
similare to weapons, but post their effects, %, ect...

heres mine..


soul clutch

instantly kills the enemy if their hp is = or less then (level 1/5 100% 2/5 200% 3/5 300% 4/5 400% 5/5 500%) of your strength, instinct, and speed.

  • 145 Replies
Craftymofo
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Craftymofo
86 posts
Nomad

i meant it dispels de/buffs then kills them

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

How about 80% of the time it removes all buffs/debuffs from the character and 20% kills that character.

Craftymofo
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Craftymofo
86 posts
Nomad

i don't get it...
maybe we should stop, we've used an entire page!

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Well, since it's a gamble, there should be a chance to kill the character, or else, as you said, it might be too cheap. But we might as well end this debate because the skills are never going to get added anyways.

fourtytwo
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fourtytwo
698 posts
Nomad

Banana split

hydraulic skill

level 10/12/14/16

100/90/80/70 focus
8/8/7/7 Cooldown (CD)

Attack all enemies for 50%/60%/70%/80% of your instinct plus an additional 20/25/30/35 ice damage. Has 20%/40%/60%/90% of causing "brain freeze" for 3 turns, stunning the affected enemy and causing damage equal to 20%/40%/80%/160% of your instinct every turn. As long as "brain freeze" is in effect, all allies, including yourself, gain 100/200/400/700 health per turn.

Riou1231
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Riou1231
4,825 posts
Peasant

Nightmare Syndrome

Psychological Skill

Level 30

100 Focus
10 CD

Give in to the dark side increasing all stats by 500% but when using this you have a 50% chance to die when successful the skill lasts for 5 turns and all enemies are immediately dealt 200% damage of your instinct once the skill ends your allies are instantly killed.

Craftymofo
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Craftymofo
86 posts
Nomad

Masochism
pscho passive skill

the percent of life lost equals percent of increase of damage output

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Suicidism
Passive skill for bio

[i]Destroys 5% of your life per turn but heals all your ally's life by 5% per turn.i]

Falzar
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Falzar
39 posts
Nomad

Kachu Tenshin Amaguriken (literally Chestnuts Roasting over an Open Fire Attack)
cooldown: 99
focus: 155 (so it's a warm neurology + focus gear only)
effect: Sonny fires off punches so fast that while it looks like one, he's really hitting hundreds of times. Strikes 500/1000 times for (Your speed - Enemy speed+vitality) damage. If enemy speed + vitality adds up to more than your speed, or the attack fails to end the fight, Sonny is KO'd due to the sheer strain it puts on his body.
Skill bar times: Once.
Upgrade levels: Two.

I'm drawing this from Ranma 1/2, for the record. Pokemon's been used, I figured, why not?

Riou1231
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Riou1231
4,825 posts
Peasant

KABOOM!!!
Biological Skill
100 Focus 20 CD
Explode into a thousands bits dealing heavy damage to the enemy equal to 500% of all your stats all other enemies are dealt 200% damage because of exploding shards your allies are dealt 100% recoil damage equal to your strength.

Craftymofo
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Craftymofo
86 posts
Nomad

But we might as well end this debate because the skills are never going to get added anyways.


you never know, Firetail, Krin might like one of these and add it to the next game or even this game!

PS there's no "s" in anyway :\\
Hayl
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Hayl
34 posts
Nomad

Double Monkey Slap! ...Yep.

Wolf36
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Wolf36
29 posts
Nomad

This would be mine.

Attack the ememy for 10% of your speed, but they slowly lose more and more damage.

Riou1231
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Riou1231
4,825 posts
Peasant

Megamorph
Biological Skill
50 Focus 10 CD
Your appearance and armor changes for a total of 6 turns while it increases your strength and vitality by 300% while also dealing 20% more damage but sacrificing 10% of your Life each turn.

Craftymofo
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Craftymofo
86 posts
Nomad

Plagues
Biological Skill
All Renaming Focus 10 CD
3 Upgrades

All units are damaged for 1000/1500/2000 poison damage. All units Receive Black Plague status, all attributes are halved.

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