How 'bout a Defence game like Age of War, iyou start with like Slingers, Rock-throwers, and club-men, that hit right in front of them. But,every 10 levels or so, you "age up" or you go ahead an age. All the way to like 100000 years from now, with lasers, and things like that.Oh, and before THIS stage, there's a "real-time" stage, like our current "eqipment".
How 'bout a Defence game like Age of War, iyou start with like Slingers, Rock-throwers, and club-men, that hit right in front of them. But,every 10 levels or so, you "age up" or you go ahead an age. All the way to like 100000 years from now, with lasers, and things like that.Oh, and before THIS stage, there's a "real-time" stage, like our current "eqipment".
Meh, some might complain that it's taken from Age of War. We might do something like that. Can't promise anything though.
there are a lot of requests for RPGs so heres something I think would be cool to add to that. an RPG with random encounters that ISN'T turn based. I'm not entirely sure if thats possible, but if you can think of a way that would be awesome.
there are a lot of requests for RPGs so heres something I think would be cool to add to that. an RPG with random encounters that ISN'T turn based. I'm not entirely sure if thats possible, but if you can think of a way that would be awesome.
You should make a "Spore, The Flash Version" or "Galaxy RPG"... Dunno though... just ideas like you asked. I can't give you more details! You're the game-maker... or that's what I thought :T