It's year 2011...and aliens are invading! The U.S. is in panic, ruins and most people are dead due to alien lasers. You pick 5 starting items. (up to 2 weapons)
Items-
---Weapons
10mm pistol - 25 shots (reload every 4 shots)
Sawn-off shotgun - 20 shots (reload every 3 shots)
Normal shotgun - " "
Sniper rifle - 15 shots (reload every 1 shot)
Fire axe - 150 duribility (drains energy quickly)
Sword - 120 duribility (drains little energy)
Grenade - 5 explosives (range depends on strength)
Makeshift weapons - Melee - 25 duribility Ranged - ammo depends (reload every 1 shot)
---Armor
Leather armor - 200hp (slowly drains energy)
Cloth armor - 100hp (drains no energy)
Chain armor - 300hp (drains energy at a normal rate)
Plate armor - 400hp (quickly drains energy)
Makeshift armor -Put down materials and design and I will give you stats
---Misc.
Rope - Used to tie up things/Climbable if tethered
Chains - " " Stronger than rope
Pain pills - Makes wounds numbed
Health injection - Heals 50 hp
Backpack/Carriers - Allows you to carry lots of items (Drains energy depending on fullness)
Nails - 10+ at a time (Used to build things)
Hammer - Tool (That's all I'll put)
Makeshift hammer - Tool (Less effective than hammer)
(These are just basic items, there are many more just tell me if you want items not listed)
Perks:
Hunter - Better aim
Brute - Stronger melee
Medic - More effective healing
Brainiac - With all the benifets being a smarty-pants, included!
Cannible -You can regain health in.... other ways...
Scuba - You can breathe underwater twice as long
Hijacker - Who needs keys! (Able to activate any human vehicle without keys)
Sci-Fi - Able to slightly communicate with aliens
Destroyer - Able to use any portable weapon
Aww yea! - Able to control alien vehicles with minimal knowlage
GRENADE! - You or your allies are not damaged by your explosives (Unless intended)
Assassin - You can assassinate enemies
Animal friend - Able to befriend any animals
Thief - Much lighter and more stealthy
Froggy - You can jump inhuman distances
Athlete - You have double normal energy
The few survivers are....YOU! Here is the character sheet:
NameWhatever you want)
GenderMale or Female)
AgeAt least 12)
JobFactory Worker-Repairs, Police Officer-Better aim, more damage, Doctor-Healing, Stuntman-Faster vehicles, Chef-Uses less resources
PerksThree) (Other can be gained through "free form" choices)
Explain your starting situation and after 5 and ONLY 5 players have joined we will start!
@Bluydee Ok Weapon has 24 shots (reload every 1) AS for armor hmmm... +250 HP and drains energy normal @Thisisnotanalt Rifle - 15 rounds Armor +200 health Barely drains energy.
@shadowphoenix: But dragon skin offers way more protection than kevlar. . .you could survive hugging putting a grenade on the ground and diving on top of it when it explodes. . .-_-
@Trotsky You stare out at the ruins, thinking about all of the lost lives. As you look out a hole in the wall a 3 foot tall green man with five legs and anntenna approuches you. *****NEW ENEMY***** (Species to be named later)AlienResearcher HP:50 Armor: Ruined and ripped tuxedo Weapons: 10mm pistol (reload every 4 shots), crowbar (26 duribility) Purpose: Research human armor and weapons for uses.
Choices:
A) Give the green man hell!!! (Unleash shotgun rounds into it's head until it is decapitated.
Sort of heavy. . .but less than metal. It takes like ten .50 cal sniper rifle shots to pierce the first layer. It is pretty heavy though, so you're right with the energy drain thing.