It's year 2011...and aliens are invading! The U.S. is in panic, ruins and most people are dead due to alien lasers. You pick 5 starting items. (up to 2 weapons)
Items-
---Weapons
10mm pistol - 25 shots (reload every 4 shots)
Sawn-off shotgun - 20 shots (reload every 3 shots)
Normal shotgun - " "
Sniper rifle - 15 shots (reload every 1 shot)
Fire axe - 150 duribility (drains energy quickly)
Sword - 120 duribility (drains little energy)
Grenade - 5 explosives (range depends on strength)
Makeshift weapons - Melee - 25 duribility Ranged - ammo depends (reload every 1 shot)
---Armor
Leather armor - 200hp (slowly drains energy)
Cloth armor - 100hp (drains no energy)
Chain armor - 300hp (drains energy at a normal rate)
Plate armor - 400hp (quickly drains energy)
Makeshift armor -Put down materials and design and I will give you stats
---Misc.
Rope - Used to tie up things/Climbable if tethered
Chains - " " Stronger than rope
Pain pills - Makes wounds numbed
Health injection - Heals 50 hp
Backpack/Carriers - Allows you to carry lots of items (Drains energy depending on fullness)
Nails - 10+ at a time (Used to build things)
Hammer - Tool (That's all I'll put)
Makeshift hammer - Tool (Less effective than hammer)
(These are just basic items, there are many more just tell me if you want items not listed)
Perks:
Hunter - Better aim
Brute - Stronger melee
Medic - More effective healing
Brainiac - With all the benifets being a smarty-pants, included!
Cannible -You can regain health in.... other ways...
Scuba - You can breathe underwater twice as long
Hijacker - Who needs keys! (Able to activate any human vehicle without keys)
Sci-Fi - Able to slightly communicate with aliens
Destroyer - Able to use any portable weapon
Aww yea! - Able to control alien vehicles with minimal knowlage
GRENADE! - You or your allies are not damaged by your explosives (Unless intended)
Assassin - You can assassinate enemies
Animal friend - Able to befriend any animals
Thief - Much lighter and more stealthy
Froggy - You can jump inhuman distances
Athlete - You have double normal energy
The few survivers are....YOU! Here is the character sheet:
NameWhatever you want)
GenderMale or Female)
AgeAt least 12)
JobFactory Worker-Repairs, Police Officer-Better aim, more damage, Doctor-Healing, Stuntman-Faster vehicles, Chef-Uses less resources
PerksThree) (Other can be gained through "free form" choices)
Explain your starting situation and after 5 and ONLY 5 players have joined we will start!
He is an 8 year old boy with blue eyes and brown hair. He wears a white T shirt that says "Timmy" on it. He also has blue jeans....and a 5.56 caliber assalt rifle! He is sitting down crying with a dead alien and two human corpses in front of him. They appear to be his parents.
A) Kill the boy. (Take his stuff)
a) Wound him. (Take his stuff)
B) Attempt to calm the boy. (Tell him to join up with you)
I let him come with us, and see if I have any candy in my food supply to calm him down a bit. I check his health with my doctor skills once we reach the safe zone.
-Name: Timmy -HP: 120/120 -Age: 8 -Appearance: Brown hair, blue eyes. White "timmy" T shirt, jeans. -Weapons: 5.56 assalt rifle -Items: rope, wooden club (with a nail in it), 3 injections, 3 pain pills -Morale: 75 (Scared)
OH MY GOD!!! You see three UFOs on the horizon! Thankfully you see a corpse filled military jeep. (some resistance...) Without the hijacker perk you will need to take a chance.
A) Get everyone in the jeep and attempt to hijack. (30% chance)
We're in a safe zone. An alien shield. . .how could we be in danger from that if we're in a force field? If the UFOs can somehow go through our ultra-shield, then I get everyone in the jeep and try to hijack it.