ForumsForum GamesWar Of The Solar System

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ulimitedpower
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ulimitedpower
1,739 posts
Nomad

Choose a planet. Go to another one and tell them that you declare war. Play rock paper scissors to see who wins. The end.

If only it were that short...

War Of the Worlds

You start of as a simple, one celled life form. As time goes by, your race evolves. You are God(Or Darwin if you want) and are the watcher over your race. You decide what happens to them. You decide if you will involve to become smart, brutal, agile, huge and many other characteristics.

How it works

A person starts playing as a single celled animal on any planet in the solar system . You can also choose a moon or the asteroid belt. In your first post, you describe which way your race will go. The main paths are:

1. Intelligence
2.Strength
3. Agility
4. Size
5. Breeding Speed


You can choose more than those, but you have to decide which ones you can have there. You may not have each one maxed out to full. Every specie has weaknesses. Also, your paths have to make logical sense, and you can't cover up every weakness. You can evolve any time in the game but it takes time. Also, you can't make your person super strong with unfair things. Like, a high intelligence but also extremely strong and fast at the same time. Example:

Nargons

Starter Paths:
Intelligence: 10
Strength: 4
Agility: 17
Size: 1.75m
Breeding Speed: 2 per couple

Life span: 75 years
Skin: Very hard and blue
Vision: six pigments

Description: A tentacle like creature than ensnares prey not by brute force but by stealth and cunning.


That can be called an example up there. I advise a description to make the race more realistic.

Survival

Now, the whole point of the game is to survive. You can do this many ways: attacking, strong defense, hiding, sheer number and other ways. You decide. Battles are told like a story: Each post you write tell how your race is doing.

Now, you happen to be sitting on a planet with a few other people on it. You don't want to share the place, so it's time to attack.

There are two ways to do this:

Ambush: You take a group of your specie(You have to say exactly how many) and 'take out' a few numbers in the enemy race. Great idea if you're evenly matched.

Full war: A full war is a difficult achievement. It requires great military force and a lot of courage. You send out a huge army to confront an enemy army. The stories then tell how the battle go. Make it fair! Don't just say "I win", but rather communicate with each other.

You can also form alliances, and groups. Just don't exclude anyone to much, unless you state "Our group is closed". and don't pick on one weak user unless they attack you first. One rule you must remember:

You may not attack a user new to the game. You can only attack someone who has written three posts so far on their species. Before that, the new user may also not attack anyone either. consider it three lives before you meet the true scene.

The good thing is, you cannot become extinct, or die out: There are always two left if your whole specie is mown down. You then become a 'new user' and the above rule is applied.

The rules will most likely be changed or new ones added during the game. I might get a mod to change the name if that happens. I can just say, have fun!

  • 23 Replies
afroninja1723
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afroninja1723
575 posts
Nomad

The Pedetis

Basic area: Mars

Starter Paths:
Intelligence: 8
Strength: 12
Agility: 11
Size: Large
Breeding Speed: 2 per couple

Life span: 200 years
Skin: Crimson
Vision: Normal
Description: They are born into a warrior background and are trained to fight from the day they are born. They travel in large groups (whenever possible) and defeat their enemies by overpowering them with their strength and superior warriors.

afroninja1723
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afroninja1723
575 posts
Nomad

Are we allowed to make alliances with other planets?

Shadowphoenix39
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Shadowphoenix39
1,077 posts
Nomad

Xannians

Cell:

Basic Area: Xannians live on asteriods around planet Mars, they are spread out because some asteriods float away.

Starter Paths:
Intelligence: 5
Strength: 8
Agility: 7
Size: 7.00m (Main Trait)
Breeding Speed: 1 per couple
Life span: 100 years
Skin: A soft, easily cut purple skin.
Vision: 5 pigments

Population: 2

Description (cont.): They bike with their beaks and use their spikes to attack. They are very big species and travel in groups (when able to).

The fuzz covers the entire body now. The spikes have four smaller spikes on the ends now.

alphachief
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alphachief
126 posts
Nomad

Zakunodes

basic area:dark side of the moon
starter paths:
int:5
str:5
agil:5
size:2m
breeding speed3per couple
life span:500years
skin:much like iron plate armour and very thick
vision:15pigments

population:5

description:Humanoid in structure and not easily overpowered these extraterrestrials arent that impressive in
looksï¼thier eyes are oval and have

alphachief
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alphachief
126 posts
Nomad

sorry accidently pressed the submit button. they have four eyes and they have good vision for the live on the dark ide of the moon

sense
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sense
1,036 posts
Nomad

Gnomes
Zurock

Starter Paths
Intelligence: 14
Strength: 6
Agility: 14
Size: 1.2m
Breeding Speed: 1 per couple

Life span: 120 years
Skin: Similar to human skin, but tougher.
Vision: 12 pigments

Gnomes Info
Gnomes are the most trusted race in the universe. Alliances with many other races, means that a lot of Gnomes live abroad. Perfect for speed, and skill, gnomes make great special unit soldiers, but lack strength. Many gnomes are the special units for other races, and in return, gnomes also receive a lot o help from allied races. Gnomes are also noted for their amazing technology.

Based around Intelligence and Agility, when Gnomes evolve, history has shown that they tend to become more athletic, and intelligent.

Zurock Info
Zurock, is not one planet. It is the name for a planet, Nome, and the surrounding moons, many of which are about 3/4 the size of Nome. The total number of moons circling, remains unknown, but astronomers believe that there are over 24. The largest known sub-planet, Tentos, home to a predatory animal species, that I haven't gotten around to creating. Zurock is rich with minerals, natural life, and can vary greatly. Tentos, for example, is mainly a jungle-planet, with a few mountains, rivers, and a couple of lakes.
~
Planets, Moons etc. occupied:
Nome (basic planet)

Planets, Moons etc. controlled:
Nome (basic planet)
~
Current Defenses:

Nome
Narder
A Light Wooden Wall: 100 hp
~
Narder Daily - Issue 3

Nothing much in the way of news today...

Population of Nome: 6
Total Population of Gnomes: 6
Radio inbetween Males and Females: 60/40
~
If Unlimitedpower doesn't come back soon, I'll take control of this thread...

alphachief
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alphachief
126 posts
Nomad

my creatures have evolved! (finally XD)

int:6
str:6
agil:6
size:2.1M
breeding speed:3per couple
life span:750years
skin:much more tougher and tough enough to break a humans arm if they bunch it(that's hardcore)
vision:16pigments

description:im too lazy so ill draw a picturehttp://C:\\Documents and Settings\\User\\My Documents\\My Pictures

alphachief
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alphachief
126 posts
Nomad

erm that pic didnt go out well. oh well ill just describe it(eek).
humanoid in structure its stands tall with sturdy plates all over, its head is like the base shell of a crab and on both sides are three pairs of lime green fluroescent and perfectly round eyes.its body is like the chestplate of a knight with a mysterious round orb in the centre that is deep purple, its arms upright like a praying mantis with a pair of spikes at the elbows and claws bunt enough not to be called claws at all. legs are like this symbol ">" and at the knees are also a pair of spikes, the feet are large talons sharper than an axe grinded by a master blacksmith with knoledge of smithing for 90years

ill try again about the pic

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