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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

I'm new at this so bear with. I will allow 6 people to play at once. I may allow more to join later.
Story: It is April 29, 1945. You are a soldier in World War 2. You are part of the liberation of Dachau, a concentration camp.
Classes:
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, SOS, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
Subclasses can be chosen when you reach level 5. I will show them to you then.
The attributes are
Strength, which is physical strength
Endurance, which is health
Dexterity, which is speed and stealth
Intelligence, which is...well, intelligence
Charisma, which is persuasiveness.
Rank: Your rank is how many people you control and also the amount of Moral you have. If your rank is high enough, it can also raise the Moral of the people under your command. Rank goes up when your level goes up.
Division: You can choose the 42nd Rainbow Division, the 45th Thunderbird Division, or the 20th Armored Division. There can be only 2 players per Division.
Moral: Moral is your confidence. It is lowered when you are injured, a mission is unsuccessful, or you lose a battle. If your Moral reaches zero, you surrender.
Hit Points: Hit Points is how much health you have. If your Hit Points reaches zero, you die. If you die, you can make a new character, but you will start completely over.

  • 500 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Healthy
Health: 18/25
Morale: 10/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Nazi Uniform, Mauser Karabiner 98 Kurz


Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor

You try to find another way into Dachau without passing the security Nazis, but the only one you can think of is to scale the defensive wall surrounding it. Zaliex might be able to pull it off with a little luck, but Joseph definitely can't(Dexterity...). What now?

A) Have Zaliex scale the wall
B) Try to think of something else to do
C) Make your own option

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Healthy
Health: 18/25
Morale: 10/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Nazi Uniform, Mauser Karabiner 98 Kurz
Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor

C) give zaliex my uniform and then have him scale the wall while I stay behind guarding the area.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Healthy
Health: 18/25
Morale: 10/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Mauser Karabiner 98 Kurz

You stay behind to guard the area. Nothing of note happens.

A) Make your own option

Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

You take the Nazi uniform and scale the wall with some difficulty. Now you're in Dachau! What will you do?

A) Try to sabotage the equipment
B) Make contact with the prisoners
C) Kill some Nazis
D) Make your own option

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Healthy
Health: 18/25
Morale: 10/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Mauser Karabiner 98 Kurz

A) train (hopefully some EXP or somedexterity points will come of this.)



Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

B) make contact with the prisoners

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Healthy
Health: 18/25
Morale: 10/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Mauser Karabiner 98 Kurz

You train, when you hear something. There's a band of Nazis patrolling the area!

A) Hide
B) Run
C) Attack
D) Make your own option

Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

You make contact with the few prisoners who speak English. What will you talk about?

A) Can you help us?
B) Make your own option

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Healthy
Health: 18/25
Morale: 10/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Mauser Karabiner 98 Kurz

D) hide then attack

Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

A) can you help us?

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Injured(Internal bleeding; reduced efficiency at all, occasional damage)
Health: 10/25
Morale: 5/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Mauser Karabiner 98 Kurz

You try to hide then attack, but the Nazis spot you first and shoot you. You shoot at them but it misses.

A) Run away
B) Surrender
C) Keep shooting
D) Make your own option

Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

You ask if they will help you, but they mistrust you because you're wearing a Nazi uniform.

A) make your own option

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(18/20)
Division: 45th Thunderbird Division
Rank: Private(Pvt.)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Injured(Internal bleeding; reduced efficiency at all, occasional damage)
Health: 10/25
Morale: 5/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Mauser Karabiner 98 Kurz

C) keep shooting



Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

darn I have 0 charisma lolz
A) attempt (I have no chance) to tell them im an undercover american

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Name: Firetail
Age: 17
Class: Medic
Level: 1(9/22)
Division: 42nd Rainbow
Rank: Private(Pvt.)
Strength: 1
Endurance: 4
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Heal, SOS, Moral Boost
Medical Condition(s): Healthy
Health: 45/45
Morale: 20/20
Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)

Didn't I already heal him? I suspect a trick.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 2(7/30)
Division: 45th Thunderbird Division
Rank: Private First Class(PFC)
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Injured(Internal bleeding; reduced efficiency at all, occasional damage)
Health: 6/25
Morale: 7/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle, Sturmgewehr 44(Stg44), Mauser Karabiner 98 Kurz

You keep shooting. You kill one of them, but the others shoot you again and injure you badly. What will you do?

A) Surrender
B) Run away
C) Keep shooting
D) Make your own option

LEVEL UP!
-Rank updated
-+1 Skill; choose from Level 1 Skill Pool(Listed Below)
-+3 Attribute Points
-+2 Morale, +2 Health
Combat Knowledge: which is a basic know-how of battle. You have a better chance to win a fight with this. This is a feat, which means you use it constantly.This is a feat, which means you use it constantly.
Gun Proficiency: You can use Rifles, Pistols, Shotguns, and Machine Guns much better with this: higher accuracy and higher damage. This is a feat, which means you use it constantly.
Armor Proficiency: You can use protective gear with this.
Heal: This restores one-eighth of the health of the person you use it on.
Major Heal: This completely restores a person's health and gives them a Morale boost. Only available after Heal. Only available to Medics.
SOS: This calls in for help, giving you four new level one troops for 3 rounds. They are armed with random equipment that I choose. This can be used once per battle.
Morale Boost: This gives everyone on your team newfound confidence. It boosts all of their stats by one for the rest of the battle. It can be used once a day.
Repair: This restores weapons, armor, and technological equipment to full(it can be damaged and therefore rendered useless). You can use this skill three times a day.
Sabotage: This allows you to stealthily plant a bomb on equipment or vehicles, rendering it useless when the bomb goes off. This can be used once a day.
Minor Hack: This allows you to hack into vehicles, like hotwiring. This is required for you to learn Medium Hack. This can be used all the time(but it's not like a feat because you need to tell me you're going to do it)
Medium Hack: This allows you to hack into computer systems with minor defenses, communications systems, and also some defense triggers. This can be used all the time(but it's not like a feat because you need to tell me you're going to do it). This is required for you to learn Major Hack. This is only available to Engineers
Major Hack: This allows you to hack into anything computerized or technological. It requires five skill points. This is only available to Engineers. It requires at least 5 Intelligence.
Build Defenses: This allows you to build defenses around a perimeter, lessening the chance of a successful ambush on you, and lowering attackers' damage.
Pinpoint Accuracy: Raises your chance to hit a weak spot. Only available to Soldiers
Destructive Force: Raises your damage. Only available to Soldiers
Search: Allows you to search the area, lessening the chance of an ambush and has a possibility of you finding something.
Ambush: Takes an enemy by surprise, heightening your chance to hit, damage, and defense for two turns.
Spy: Spy on the enemy, allowing you to know about how many people they have, what defenses they have set up, and what weapons and vehicles they have, so that you can plan accordingly.
Cripple: Cripple your enemy with a weapon, lowering their Hit Points and their efficiency permanently. There is a chance that you will hit a Critical Point, which means they automatically surrender or automatically die. This is only available to Soldiers. This skill requires at least 5 Strength, and costs 3 Skill Points.
Close-Quarters Combat: With this, you fight your enemy close up much better.
Unarmed Combat: This allows you to fight unarmed much better.
Engineering: This allows you to construct a makeshift low-level weapon. Requires a few scraps of metal and wires. Only available to Engineers.
Restore: Restore a person's former statistics after they've been Crippled. Only available to Medics
Poison: Allows you to put a poison or gas into your weapon, harming the enemy over time.
Neutralize Poison: Allows you to destroy a poison that a team mate has been afflicted with poison or gas. Only available to medics.
Unconventional Warfare: Allows you to destroy a vehicle or turret during battle.
Defuse Bomb: Render a bomb unusable. Can be done mid-battle.
Language: Learn a few words of a language of your choice, which will allow you to rudimentarily contact foreigners who don't speak English. You automatically know English. This is a feat, which means you use it constantly(although you have to tell me if you're going to talk in a certain language). Recommended languages are French, German, and Russian. This skill can be learned multiple times.
Skilled Language: Speak as fluently in a language of your choice as though it is your first language. Allows you to communicate very well with people who speak that language, and you can even impersonate them, if you so wish.This is a feat, which means you use it constantly(although you have to tell me if you're going to talk in a certain language). This is only available after you have learned the Language skill, and must apply to the same language. A minimum of 6 Charisma is necessary to use this skill.


Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

They don't believe you. Suddenly, a Nazi starts walking toward you. You know you don't have a chance of convincing him you're a Nazi; you don't even speak German.

A) Make a run for it
B) Shoot the Nazi
C) Make your own option

singid25
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singid25
1,262 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 1(18/22)
Division: 42nd Rainbow
Rank: Private(Pvt.)
Attributes:
-------------------------------------------------------
Strength:2
Endurance:4
Dexterity:4
Intelligence:4
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio

Holy mole, I missed alot DX

A) I report to him what I know, then head towards the camp.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 1(18/22)
Division: 42nd Rainbow
Rank: Private(Pvt.)
Attributes:
-------------------------------------------------------
Strength:2
Endurance:4
Dexterity:4
Intelligence:4
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio

You report to him what you know. He tells you to set up camp in the valley as planned,then find the rest of the Americans and take them back to your camp.

A) OK
B) No, I won't
C) make your own option

Name: Joseph Moore
Age: 21
Class: Soldier
Level: 2(7/30)
Division: 45th Thunderbird Division
Rank: Private First Class(PFC)
Attributes:
Strength: 3
Endurance: 3
Dexterity: 1
Intelligence: 5
Charisma: 6
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency, and Language(German)
You can't have Fluent Language yet. You need Language first.
Medical Condition(s): Injured(Internal bleeding; reduced efficiency at all, occasional damage)
Health: 6/25
Morale: 7/10
Equipment:

You surrender and you're knocked out.
You wake up in a room. You're tied to a chair and your equipment is all gone. What will you do now?

A) Try to untie yourself
B) Ask "Where am I?" in German
C) Make your own option

Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1(18/24)
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Health: 43/55
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor, Nazi Uniform

You shoot the Nazi. Soon a bunch of other Nazis are running towards you shooting.

A) RUN AWAY!
B) Shoot
C) Make your own option

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 1(18/22)
Division: 42nd Rainbow
Rank: Private(Pvt.)
Attributes:
-------------------------------------------------------
Strength:2
Endurance:4
Dexterity:4
Intelligence:4
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio

C) say "no, I won't", Turn off the radio, then head to the enemy camp.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 1(18/22)
Division: 42nd Rainbow
Rank: Private(Pvt.)
Attributes:
-------------------------------------------------------
Strength:2
Endurance:4
Dexterity:4
Intelligence:4
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio

You mean, to Dachau?
You know there is 0% chance of you destroying it yourself, right?

singid25
offline
singid25
1,262 posts
Nomad

Name: Mike
Age: 17
Class: Engineer
Level: 1(18/22)
Division: 42nd Rainbow
Rank: Private(Pvt.)
Attributes:
-------------------------------------------------------
Strength:2
Endurance:4
Dexterity:4
Intelligence:4
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio

Alright then.....

Instead, I'll go to the shooting.(assuming I hear it)

If not, then I'll go explore some more.

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