Long before magical schools were organized in which all kinds of different forms were taught the Wizards, Sorcerors, Witches and Necromancers were very jealous of their power. They would only teach a few apprentices as they knew that one of them could always turn against them. However it was worth the risk for a few, by which they could extend their influence greatly. Of course the commoners would have a witch hunt every now and then, but only the deluded belived they caught anyone guilty of turning to the fey. Kings and Queens were manipulated like pawns in wars with the true causes veiled in deciet. Of course there were those willing to help their less fortunate brethern, for a price. You start this journey as a young apprentice to a magician of a specific area of study, be it elemental or otherwise. With experience you soon will be able to fight petty deuls amongst your rivals. Alignment plays a large part of your decisions along the way. For those of you not used to Alignments they are: Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, and Chaotic Evil. Tread carefully upon your journey, for if you fall off the path you shall not find it again.
Character Sheet:
Name: Alignment: Focus (Area of Study): Master's name: (you can pick this only if you have a really good one) Spells: Currently None Gold: None Posessions: A detailed drawing of your family and one heirloom (you pick).
Name: Alphazar Alignment: Chaotic Evil Focus: Necromancy Master's name: Azrael Spells: Arcane Poisoning Gold: 0 Silver: 1 Copper: 5 Possessions: A large ruby ring you filched from your parents and a shiny new dagger.
Name: Breaking Sky Alignment: Neutral Masters Name: Simple Simon Focus: Alchemy Spells:Create Corruption potion Gold: 6 Silver: 2 Posessions: A Beautiful locket, encrusted with rubies and emeralds, 2 Reagents , Vial of corruption.
At the smithy you see a large array of weapons perfect for bashing in heads. The smith looks up from his work and ambles over. He tells you that a club costs 5 silver while a mace is 3 gold.
Name: Lytanim Alignment: Chaotic Neutral Focus: Shadowmancy Master's name: Daggoth Spells: Currently None Gold: None Possessions: A dark black, purple orb.
When we approach his lair, he blindfolds me until we go inside. When he takes the blindfold off, the room is unsuprisingly darkish. "Umm... very inviting" i say with sarcasm.
Name: Alphazar Alignment: Chaotic Evil Focus: Necromancy Master's name: Azrael Spells: Arcane Poisoning Gold: 0 Silver: 1 Copper: 5 Possessions: A large ruby ring you filched from your parents and a shiny new dagger.
You wake up to find a bowl of soup next to you on a table.
Name: Lytanim Alignment: Chaotic Neutral Focus: Shadowmancy Master's name: Daggoth Spells: Currently None Gold: None Possessions: A dark black, purple orb.
He snaps his finger and the darkness retreats. You find that the setting is acutally quite pleasant.
Name: Alphazar Alignment: Chaotic Evil Focus: Necromancy Master's name: Azrael Spells: Arcane Poisoning Gold: 0 Silver: 1 Copper: 5 Possessions: A large ruby ring you filched from your parents and a shiny new dagger.
Name: Alphazar Alignment: Chaotic Evil Focus: Necromancy Master's name: Azrael Spells: Arcane Poisoning Gold: 0 Silver: 1 Copper: 5 Possessions: A large ruby ring you filched from your parents and a shiny new dagger.
Name: Alphazar Alignment: Chaotic Evil Focus: Necromancy Master's name: Azrael Spells: Arcane Poisoning Gold: 0 Silver: 1 Copper: 5 Possessions: A large ruby ring you filched from your parents and a shiny new dagger.
I guess I stay passed out 'cuz there's nothin' I can do about it.
Name: Lytanim Alignment: Chaotic Neutral Focus: Shadowmancy Master's name: Daggoth Spells: Currently None Gold: None Possessions: A dark black, purple orb.
*Facepalm*
Magic...
Name: Alphazar Alignment: Chaotic Evil Focus: Necromancy Master's name: Azrael Spells: Arcane Poisoning Gold: 0 Silver: 1 Copper: 5 Possessions: A large ruby ring you filched from your parents and a shiny new dagger.
You get better. As you are leaving the woman tells you to stay away from bears.
Name: Breaking Sky Alignment: Neutral Masters Name: Simple Simon Focus: Alchemy Spells:Create Corruption potion Gold: 6 Silver: 2 Posessions: A Beautiful locket, encrusted with rubies and emeralds, 2 Reagents , Vial of corruption.
ty for update...
does 10 silver equal 1 gold or whatever?
in any case, I buy a finely wrought mace, preferably with a heavy head and some spikes. I'll need a good weapon, the vial will only give me a few kills.