I find it more challenging then the random quartermaster maps where you pretty quickly have an unlimited supply of resources and survivors. Not to say it's a nailbiter. Anyways my first go at it.
Having massive trouble learning how to script from scratch. I feel to make levels actually challenging I need to figure out how to manipulate the spawn rate or amount or spawn point. Any advice welcome!
Otherwise it just seems to be test playing over, and over, and over, to fine tune how many resources vs. how many zombies they have to kill in order to force the player to be ultra careful or run out of bullets and die. Again.. any input is welcome.
Love the game! So thankful we can play it and DL it and map make. It's something I'll be tinkering with for years to come... unless a version 2 comes out. ^^