Forums → Forum Games → Memetial Legends, Part 2: Crysis of Memetia
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After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.
There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...
FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.
FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.
Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Overall Endurance
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of Memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5
Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9
Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6
Origin: Determines stat modifications and the start of the character's story.
Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.
Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind
Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.
Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind
Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
- 1,058 Replies
Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Armor: Scout Armor
Pump-Action Shotgun(Si): 34 Shells
I run with Demyx
Name: Atlas
Athlete: 4
Mind: 9
Body: 15
Race: Chanian
Origin: Laborer
Armor: Enhancement Suit
Weapons:
Beam Hammer-x2
I assassinate leaders, then recruit the next leaders to join me.
Name: Hyrin
Athlete: 6
Mind: 6
Body: 7
Race: Youtubian
Origin: Mercenary
Armor: Youtubian Cooling Suit
Weapons:
D20 Pistol: 100 Rounds
"Tachigami" Collective Plasma Knife: unpowered
Money: $3000
GUN'S for SHOOTING
Group Leader: Hyrin
Members: John, Haarken
Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus
Requisitions: D20 Pistol
Reward: $5000
Requirements: -Rendezvous with allies from Dog Fort
-Assassinate Captain Odysseus
-Allies must survive
Haarken: Alright, here's your weapon. So, anything else to do before we go?
Flag
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
Flag
Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Armor: Scout Armor
Pump-Action Shotgun(Si): 34 Shells
You both run away! You get to the main vent room, and you can hear some of the guards trying to get through the vents.
Flag
Name: Atlas
Athlete: 4
Mind: 9
Body: 15
Race: Chanian
Origin: Laborer
Armor: Enhancement Suit
Weapons:
Beam Hammer-x2
You'll have to use some less broad commands in these cases. So, which base will you attack first?
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
"i don't have time for this." i take out my guitar and send an electic blast to clear out the vents, then drag both people through.
Name: Hyrin
Athlete: 6
Mind: 6
Body: 7
Race: Youtubian
Origin: Mercenary
Armor: Youtubian Cooling Suit
Weapons:
D20 Pistol: 100 Rounds
"Tachigami" Collective Plasma Knife: unpowered
Money: $3000
GUN'S for SHOOTING
Group Leader: Hyrin
Members: John, Haarken
Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus
Requisitions: D20 Pistol
Reward: $5000
Requirements: -Rendezvous with allies from Dog Fort
-Assassinate Captain Odysseus
-Allies must survive
yes let me buy some better armor then we can head of
Flag
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
You clear a vent and go though! You end up in that room near where you made an entrance that could clear out the vents!
SB: Something tells me the only point of that was so Kylelolcat could re-define the room.
Flag
Name: Hyrin
Athlete: 6
Mind: 6
Body: 7
Race: Youtubian
Origin: Mercenary
Armor: Youtubian Cooling Suit
Weapons:
D20 Pistol: 100 Rounds
"Tachigami" Collective Plasma Knife: unpowered
Money: $3000
GUN'S for SHOOTING
Group Leader: Hyrin
Members: John, Haarken
Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus
Requisitions: D20 Pistol
Reward: $5000
Requirements: -Rendezvous with allies from Dog Fort
-Assassinate Captain Odysseus
-Allies must survive
Haarken: I know a good upgrades shop in town. We can probably upgrade our armor, and we might be able to power up that Tatchigami.
You enter the upgrades shop!
Teller: Hello, welcome to Crimson Felyne mods store! What can I upgrade for you?
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
"again, don't exactly have time" drag the two people to away from the place, hopefully we're outside. if not, GTFO and run.
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
You successfully get outside the building! You run about a mile when the base...melts. The real fire burst only happens AFTER the base turns into slag.
Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Armor: Scout Armor
Pump-Action Shotgun(Si): 34 Shells
"Thanks for helping me out."
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
"no worries. so, what's your name. and my name's Demyx, got it memorized?"
Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Armor: Scout Armor
Pump-Action Shotgun(Si): 34 Shells
"Jack.So why were you in the base?"
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
"hmm... i forgot. but i do know that if you try to harm a dragon, you're gonna die. and that their's a collective base i seriously wanna trash right now.... but why was i here... screw my memory... so, why was you in their?"
Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Armor: Scout Armor
Pump-Action Shotgun(Si): 34 Shells
"I was being worked as a slave."
Name: Hyrin
Athlete: 6
Mind: 6
Body: 7
Race: Youtubian
Origin: Mercenary
Armor: Youtubian Cooling Suit
Weapons:
D20 Pistol: 100 Rounds
"Tachigami" Collective Plasma Knife: unpowered
Money: $3000
GUN'S for SHOOTING
Group Leader: Hyrin
Members: John, Haarken
Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus
Requisitions: D20 Pistol
Reward: $5000
Requirements: -Rendezvous with allies from Dog Fort
-Assassinate Captain Odysseus
-Allies must survive
sure lead the way
Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Tornadogun: 175/250 Mana
Beam Shotsniper: Ice Mode
Electric Guitar: 680/400 Mana
Power Bomb: 100/200 Mana
Karma: 760
"then you're getting dragged along for this ride."
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