ForumsForum GamesBuild your Empire and unite the fallen lands of Centra!

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bicola1
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bicola1
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Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

[/i]PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM


Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, hey will have to wage war if they want to become emperors. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1]
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything. however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.


The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. ([i]APPROXIMATELY 1 DAY
)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
happiness - how happy your empire is. if happiness is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if happiness is high.)

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

$1,200 per 1000 BM

That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Happiness of your empire: (happiness. this is the start:
|------------ |
Goldi'll upgrade your gold per day once you build a MP. start 0)

Guys if you have any questions, comments, ideas, or innovations, feel free to tall me.

Your friend, bicola1.

  • 543 Replies
bicola1
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bicola1
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315

lol this is such a log post

Maverick4
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Maverick4
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Name: Mav
Title: Sir
Alliance: None
Population: 20
Building number: House
BM: 500
Happiness of your empire: |------------ |
Gold: 0

Is this good?

A few suggestions, if I may:

I think population shoudl be 20 out of 20 (20/20) The first number being what you have, and the next number being what you can support. Unless I misunderstood soemthing, like recruiting is instentanious.

Change happiness to 'Morale', and just have a number, say, 8/10

You don't have to do it, its just what I would do.

bicola1
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bicola1
1,780 posts
315

thanx. i appreciate it. more suggestions from other people is how we make the game better


New Rule:
Now write your population is for example 20/20. If your empire gets attacked, your population might become 16/20.
Also, a player has 2 days protection from the time they start the game. This will give new people a time to get ready before someone attacks them and takes their resources.

Happiness is now morale, and it is a number such as 8/5, or in this case, 10/15.

Maverick4
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Maverick4
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Name: Mav
Title: Sir
Alliance: None
Population: 20/20
Building number: House
BM: 500
Happiness of your empire: 10/15
Gold: 0

Fixed it. This one good?

bicola1
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bicola1
1,780 posts
315

yes. continue building your empire. I may not have clarified this, but when you want to do an action, just say it. For example:

I build 2 more houses and a BM mine
OR:
I attack bicola1

Maverick4
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Maverick4
6,815 posts
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Name: Mav
Title: Sir
Alliance: None
Population: 20/20
Building number: House
BM: 500
Happiness of your empire: 10/15
Gold: 0

Seems pretty straightfoward.

I'll build 2 Houses (200BM), 1 Market (150 BM), 1 Mine (50 BM), and 1 Barrack (100BM), for a grand total of 500 BM.

bicola1
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bicola1
1,780 posts
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ok.....that reminds me... you forgot to put this.

Score= 0 (i forgot to put this in :/ its supposed to be how I can measure your achievements to give you newer titles)

So I'll put it for you

Name: Mav
Title: Sir
Alliance: None
Population: 60/60
Building number:6
BM: 0 (100/day)
Morale of your empire: 11/15
Gold: 0 (100/day)

Also, you don't have to put the sheet every time, it gets annoying.

Maverick4
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Maverick4
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Allright then.

Can't do too much; No resources. Pass turn?

Patrick2011
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Patrick2011
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I will join. Here's my sheet:

Name: Patrick2011
Title: Sir
Alliance: none
Population: 20/20
Building number: 1
BM: 500
Morale of your empire: 10/15
Gold: 0

bicola1
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bicola1
1,780 posts
315

ok

and to maverick: you have to wait a day, so just chill. This is why from the start, you have to build a lot of BM mines, to get the maximum BM, then build more buildings.

Patrick2011
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Patrick2011
12,326 posts
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Name: Patrick2011
Title: Sir
Alliance: none
Population: 20/20
Building number: 9
BM: 0 (700/day)
Morale of your empire: 10/15
Gold: 0 (100/day)

I will build 7 BM Mines and a Marketplace. I updated the sheet according to what I built.

bicola1
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bicola1
1,780 posts
315

Name: Mav
Title: Sir
Alliance: None
Population: 60/60
Building number:6
BM: 100 (100/day)
Morale of your empire: 11/15
Gold: 100 (100/day)

godandd
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godandd
1,293 posts
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Im in!

Name: Mine owner
Title: Sir
Alliance: none
Population: 20/20
Building number: 1
BM: 500
Morale of your empire: 10/15
Gold: 0

bicola1
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bicola1
1,780 posts
315

build something, godandd, and thank you for joining!

godandd
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godandd
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665

I'll build 1 House (100BM), 1 Market (150 BM), 3 Mines (150 BM), and 1 Barrack (100BM), for a grand total of 500 BM.

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