To the original poster, Archlordpie: I don't think your criticisms of gameplay are at all fair. We don't have to be proud of having better strategic thinking than a free computer program.
The developer isn't on a multi-million dollar budget. He has compensated for the AI limitations sensibly and perfectly. The way the computer acts and the advantages it is given make the challenge perfect and hard to beat on difficult settings. If it had the same limitations or the limitations you suggest then the fun challenge would be lose.
The way things are, we need to observe, learn that we are going to have big problems if we lose key locations and adapt our human strategy. It's great.
The pathfinding in this game is awful and very problematic. If you want to take points off for this then that's understandable. But for me its a great ultra low budget game. The only thing that loses points for me is the sneaky use of premium maps without notification. Maybe that drops it to a 6/10 but i think 3/10 because of your criticisms is a bit harsh.