I know you all want to say Electronic Arts or Activision, but what I'm talking about here are the companies that develop the games not publish them.
If I had a game developer I hated, it would be Midway.
They were good when it came to arcade games and such back before the 2000's. But they went on a downward spiral with some of their games for the consoles such as Spy Hunter: Nowhere to Run and Blacksite: Area 51. I'd sure miss them if it weren't for those games.
Anyways, what would be your least favourite game developer (or game maker)?
The only one I can really think of is Infinity Ward. They blew my mind with CoD 4, but it's been the same game 3 times now. At least Treyarch actually adds new content. (Zombies, those mini game things in Black Ops 1, etc.)
Sure some developers have made pretty big flops like Gearbox with Duke Nukem Forever, but they always have redeeming qualities. Gearbox makes up for that mess with Borderlands. Meanwhile, IW just makes the same garbled map designs and war games again and again.
they made guitar hero. or should i post the developers of the game that they ripped off? in that case, Konami for giving Harmonix the idea to make guitar hero.
Treyarch, just because they haven't taken a risk yet. All they ever done was get a big name and create a game around it (spider man, CoD, Tony Hawk, Quantum of Solace).
I lost favor with Bethesda first for the whole let down on the engine that Fallout 3 was running on, it wasn't built to be a hardcore shooter at all and was dependent on you using VATS. Then Bethesda ALWAYS has a mass amount of glitches, and focuses alot on storyline and not that much on gameplay really.
Biggest letdown was the fact that Bethesda bought Id Software and remade Doom 3 (Doom 3 BFG) into something that completly goes against what the original game was, a horror FPS shooter. But when they made Doom 3 BFG they made it so vetern difficulty was literally the same as medium on the original game, and they took away the fact that a flashlight was independent from other weapons, so you could use wepons plus a flashlight instead of just a flashlight, which completly ruined alot of the suspence in that game and the erieness.
Also I just don't like Bethesda for the fact that they bought Id Software, the one company that I always loved for their doom and quake series'.
Don't think there's any particular studios that I dislike. Specific people? Sure. But not any studio as a whole.
It's pretty interesting that indie developers nowadays make better games then some larger developing companies out there.
I'm not so sure about that. There's a whole lot more bad Indie games than good ones, even compared to the bigger studios. It's just that we don't pay much attention to them, because there's no marketing involved.
Granted, there's obviously some exceptions, but I wouldn't say Indie games as a whole have been better.
Biggest letdown was the fact that Bethesda bought Id Software and remade Doom 3 (Doom 3 BFG) into something that completly goes against what the original game was, a horror FPS shooter. But when they made Doom 3 BFG they made it so vetern difficulty was literally the same as medium on the original game, and they took away the fact that a flashlight was independent from other weapons, so you could use wepons plus a flashlight instead of just a flashlight, which completly ruined alot of the suspence in that game and the erieness.
Also I just don't like Bethesda for the fact that they bought Id Software, the one company that I always loved for their doom and quake series'.
Bethesda never bought id; Zenimax is the company that owns both. As for Doom, it was simply published by Bethesda, with id still being the developer behind the BFG Edition. So you should direct your complaints at id and not Bethesda. ;P
It's pretty interesting that indie developers nowadays make better games then some larger developing companies out there.
While I haven't played an indie game, I'd say that's one of the biggest things I've been hearing online.
It probably has something to do with them actually doing it out of the love they have for the game they're creating, as well as them only wanting to get their name out, with money being a (good) bonus.