Name & Sex: David Jones, M
Day #2
Time: 11:00
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Complexion: Light
Hair: Long, black
Height: (Choose this yourself)
Masculinity: Slightly Masculine (60/100)
Muscles: Average (50/100)
Frame: Average (50/100)
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Body: All human
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Perks
Schooling: 20% less fatigue when casting spells
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Outfit: Comfortable Clothes
Weapon: Jagged Rock
Storage: -
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Camp Storage: -
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Places Explored:
~Forest
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Strength: 10 (-2)
Toughness: 10 (-2)
Speed: 10 (-2)
Intelligence: 15 (-1)
Corruption: 0
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HP: 99%
Fatigue: 69% (+23)
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Level: 1
Experience: 0
Gems: 0
I added height and masculinity to the character sheet, and also added stats for muscle tone and body frame to give more specific information about it.
For masculinity, the higher it is, the more handsome and masculine you look. Lower means you look more feminine, which isn't good for a guy. Depending on how masculine or feminine you look, some dialogues can possibly change. This is in some ways your charisma factor.
For Muscle tone, obviously, the higher, the more visible.
For frame, the higher, the thicker you are. Lower means thinner. Yes, you can become obese in this game.
I may have also noticed the "Body: All human" text too, right underneath. That indicates that everything on your body is human-like, and you can become pretty much anything you wanted... or don't want. You could become a wolf, ogre, goblin, imp, harpy, cat, tiger, griffon, dragon, etc. There are many more to become. Certain alchemy potions can change random body parts, or change your stats in some way, so be careful and make sure you know what you're about to drink! You could even be a demon, however, that is very hard to become. Becoming draconic is also hard, but not as rare as demonic changes.
I apologize for dumping all of this into the game all at once, but it was intended to go in anyways. I had no clue how to fit it all in until now. Again, I'm sorry, and I hope it hasn't deterred you from continuing to play. You don't HAVE to become anything, you can stay human, but when you lose battles, you may have some enemies that may want to do some... 'testing'... with their 'new' alchemy discoveries. Some things are trustworthy, however. Some. . If you wanted, you could even create your own potions by using alchemy that you can learn from books or people in the game to your advantage and gain more muscles, more masculinity/femininity, and thickness/thinness, or to improve stats like strength or intelligence or so on.
I take her hand and follow her wherever she wants me to go, and agree to test her potions. I also apologize for trying to hit her with the rock earlier, and say I didn't know what came over me. I also ask if instead of her giving me one of her best potions that she could teach me some rudimentary alchemy.
She seems almost careless of what your saying as she bounces along a small dirt path, leading into lower leaning trees. She nods a couple of times as you speak, but not bothering to turn around.
Finally, you reach a small hut made only for a goblin to enter, but she somehow manages to squeeze you in through the doorway regardless. Its very tiny. It looks like its made out of straw, but knowing this place has different properties of the real world, you conclude that it could be something else, judging by its pink color alone.
"Sit, over there." the goblin says, pointing her small finger to an even smaller stool.
The chemicals have gotten much stronger ever since you began following her, making you feel as if your head is spinning around slightly. Slowly, the sensation grows faster. For a second, you lose your train of thought as you shake your head and blink your eyes hard...
"Well?"
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Name & Sex: Goku, M
Day #2
Time: 12:00
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Complexion: Light
Hair: Long, spiked, black
Height: (Choose this yourself)
Masculinity: Slightly Masculine (60/100)
Muscles: Visible (55/100)
Frame: Average (50/100)
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Body: All human
----------
Perks
Fighting: 10% more damage using physical attacks
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Outfit: Comfortable Clothes
Weapon: Giant Stick (7 ft L, 3 in. T)
Storage: 13 pebbles
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Camp Storage: -
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Places Explored:
~Lake
~
Town Ruins----------
Strength: 10
Toughness: 15
Speed: 11
Intelligence: 10
Corruption: 0
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HP: 100%
Fatigue: 5%
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Level: 1
Experience: 0
Gems: 0
I added height and masculinity to the character sheet, and also added stats for muscle tone and body frame to give more specific information about it.
For masculinity, the higher it is, the more handsome and masculine you look. Lower means you look more feminine, which isn't good for a guy. Depending on how masculine or feminine you look, some dialogues can possibly change. This is in some ways your charisma factor.
For Muscle tone, obviously, the higher, the more visible.
For frame, the higher, the thicker you are. Lower means thinner. Yes, you can become obese in this game.
I may have also noticed the "Body: All human" text too, right underneath. That indicates that everything on your body is human-like, and you can become pretty much anything you wanted... or don't want. You could become a wolf, ogre, goblin, imp, harpy, cat, tiger, griffon, dragon, etc. There are many more to become. Certain alchemy potions can change random body parts, or change your stats in some way, so be careful and make sure you know what you're about to drink! You could even be a demon, however, that is very hard to become. Becoming draconic is also hard, but not as rare as demonic changes.
I apologize for dumping all of this into the game all at once, but it was intended to go in anyways. I had no clue how to fit it all in until now. Again, I'm sorry, and I hope it hasn't deterred you from continuing to play. You don't HAVE to become anything, you can stay human, but when you lose battles, you may have some enemies that may want to do some... 'testing'... with their 'new' alchemy discoveries. Some things are trustworthy, however. Some. If you wanted, you could even create your own potions by using alchemy that you can learn from books or people in the game to your advantage and gain more muscles, more masculinity/femininity, and thickness/thinness, or to improve stats like strength or intelligence or so on.
I weigh my options, considering the time and how I haven't felt hungry or thirsty since I've arrived, and head down the trail, wary of an ambush.
You follow the overgrown path inland. You pass through thick trees, struggling not to lose the path, before finally reaching what is clearly the end. In front of you lie crumbling walls, broken and scattered by the wind and rain... and by other forces entirely. Beyond them are houses that have been torn apart, burned or collapsed. This was clearly once a village, but it was devastated at some point in the past. Demon attack is the first possibility that leaps into your mind. You examine the ruins for a time, but your gut makes you feel it wouldn't be wise to investigate here without preparing first.
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Name & Sex: Michael Lee, M
Day #2
Time: 14:00
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Complexion: Light
Hair: Long, black
Height: (Choose this yourself)
Masculinity: Slightly Masculine (60/100)
Muscles: (55/100)
Frame: Narrow (35/100)
----------
Body: All human
----------
~Perks~
Smithing: Armor effectiveness increased by 10%
----------
Outfit: Comfortable Clothes
Weapon: 4 ft. bamboo stick
Storage: 1 ft. bamboo stick, slightly sharpened jagged rock
----------
Camp Storage: -
----------
Places Explored:
~Lake
----------
Strength: 10
Toughness: 10
Speed: 15
Intelligence: 10
Corruption: 0
----------
HP: 100%
Fatigue: 0%
----------
Level: 1
Experience: 0
Gems: 0
I added height and masculinity to the character sheet, and also added stats for muscle tone and body frame to give more specific information about it.
For masculinity, the higher it is, the more handsome and masculine you look. Lower means you look more feminine, which isn't good for a guy. Depending on how masculine or feminine you look, some dialogues can possibly change. This is in some ways your charisma factor.
For Muscle tone, obviously, the higher, the more visible.
For frame, the higher, the thicker you are. Lower means thinner. Yes, you can become obese in this game.
I may have also noticed the "Body: All human" text too, right underneath. That indicates that everything on your body is human-like, and you can become pretty much anything you wanted... or don't want. You could become a wolf, ogre, goblin, imp, harpy, cat, tiger, griffon, dragon, etc. There are many more to become. Certain alchemy potions can change random body parts, or change your stats in some way, so be careful and make sure you know what you're about to drink! You could even be a demon, however, that is very hard to become. Becoming draconic is also hard, but not as rare as demonic changes.
I apologize for dumping all of this into the game all at once, but it was intended to go in anyways. I had no clue how to fit it all in until now. Again, I'm sorry, and I hope it hasn't deterred you from continuing to play. You don't HAVE to become anything, you can stay human, but when you lose battles, you may have some enemies that may want to do some... 'testing'... with their 'new' alchemy discoveries. Some things are trustworthy, however. Some. If you wanted, you could even create your own potions by using alchemy that you can learn from books or people in the game to your advantage and gain more muscles, more masculinity/femininity, and thickness/thinness, or to improve stats like strength or intelligence or so on.
You also may have noticed that now instead of being 'lean', it now says 'narrow' for your frame. It's the same thing, but I feel that narrow describes it better than lean does. Lean belongs in the muscle category.
I head back to the forest and search the foliage for anything edible. If I find anything, I place it into my pocket. If nothing happens during the time I take to search the foliage, I head deeper into the forest.
After picturing the forests trees and foliage, things begin to shift around you, and you arrive in seconds.
You search the red foliage, eventually coming up with some weird food that looks very related to olives. However, they much different. Apart from being dark red, the pimento inside is actually radiating a green glow. You find that these things are everywhere in the foliage, it just wasn't that easy to see with not knowing any of this places properties completely, aside from the dense leaves surrounding them.