2015 After recolinisation; the apocalypse has already occured, some 3000 years ago, earth has been recolinised and has reached almost exactly the same state. Save large pine-forests on America, marches on Australia and slightly advanced tech world-wide.
Nickel Inc, one of the most advanced lab's in Knucklebones (Read Texas) has long been working on making test-tube babies designed for combat.
After creating several successful clones, they create a mixed batch, programmed to have strong urges to eradicate all other clones in the batch. Releasing these and locking down the facility they leave. Planning to come back after the action has cooled down, supposedly being left with only the most effective clones.
Unfortunately some clones, break into the boiler room with the intention of blowing up the lab in a suicidal attempt to destroy the other clones. Many are killed by the resulting blast, but a good fifty survive, now no longer hemmed in by the now lab's walls. These hide in the city, having large shoot-outs in public places to the chagrin of the sheriff.
In this forum you play as one of these artificial-humans, but be wary, some clones have excelled to an elite level, and while the police will only detain you Nickel Inc soldiers will gladly cut you down. This is not a friendly world to be spawned into.
RULES: No auto hitting, killing, unlocking, traversing, ect. No cussing in english. Clones are limited to Saline City Knucklebones and are unable to leave. No flash-dancing.
NOTIFACATION: Due to the tyrannical nature of Vodafone I will only be able to post of Thursday to Monday each week.
Character sheet: Fill in the brackets with your clones details.
Name: (The name your clone gives himself) Notable features: (Most clones were formed as blond Caucasians in there late teens, but some my vary, having different skin,hair,eye colour or being albino or hetrochromatic. Inventory: (Pick a side-arm form the list below.) State: Healthy
Clones will start in the smouldering wreckage of the Nickel Inc's destroyed ware-house, armed with pistols kindly (stupidly) supplied by Nickel Inc. This is located on beginning of Row street
The car has no keys in the ignition, and hot-wiring wise, a imposing little security box located under the wheel metaphorically drawls "Do ya feel lucky?" The hood is open, and looks distinctly inviting.
Name: Sean Deane Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin. Inventory: Aspirin tablet, police radio, Centavo Sniper badge x2, bandages, army knife, 7.64, Muesli bars; assorted. Tormenta Exacta 4/5, Armour: None State: Concussed
You manage to pull the stuffing out of one of the chairs and stuff your more dubious items inside, leaving only a subtle line on the leather where the chair was gutted. A small border-checkpoint booth comes into view. You can just see a native-American man looking out.
The building is made of uniform blocky concrete shapes, potted saplings flank the door and a plaque above reads 'Gawd Bless This House'.
It seems to be unoccupied.
Name: Sean Deane
Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin.
Inventory: Aspirin tablet, police radio, Centavo Sniper badge x2, bandages, army knife, 7.64, Muesli bars; assorted.
Tormenta Exacta 4/5,
Armour: None
State: Concussed
The toll man shifts position as you reach the station. A lever action shotgun appears, and you can just make out the words 'Welcome to the land of Enchantment' scratched into the barrel.
He gestures to the eco car. "What's this then?"
The door opens limply. Inside is a messy living room. Empty can litter the floor, and a greasy television hunches in the corner. You hear a rustling from the direction of what looks like a kitchen.
Name: Sean Deane Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin. Inventory: Aspirin tablet, police radio, Centavo Sniper badge x2, bandages, army knife, 7.64, Muesli bars; assorted. Tormenta Exacta 4/5, Armour: None State: Concussed
The official squints at you, tapping annoyingly on the window with the weapons muzzle. "Eh, sunshine?"
The kitchen exhibits a collection of molds and mildews on the walls that would shame the outside of the house. As you enter a dirty white sock slithers out of the back kitchen door. The fridge is open and lets out a dramatic white light, in this you notice a few long scratches on the linoleum floor.
A door in the back of the kitchen seems to lead into a small bedroom. As you enter the door on a wardrobe inside thumps shut. A pattern of rolling cans on the ground indicate recent movement in the room, and more scratches cover the closet.