We're going to be moving all our game comments, profile comments, MMO comments and editorial comments over to Disqus as early as this Friday. Because of this, I wanted to give you a FAQ to help solve any mysteries on the process...
What about Merits?
Merits will not live on our website in the same way, they can't be tied directly into the Disqus system which means they will no longer be comment-based. A simple Merit system will be created on our launch Friday that will grow more robust with time - allowing moderators/admins to merit people directly. Later e-mail notifications will be added to this as well.
You can also "Feature" a comment in Disqus, so that could also be awarded with your merit.
What about non-AG armatars?
A big concession we had to make with the Disqus system is that a Disqus account trumps our normal user accounts. This means users can name themselves whatever they like, and associate any armatar they like to their profile.
There will be alterations in our rules that discuss impersonation of other users, especially Moderators/Admins that will result in permanent bans. Also utilizing any exclusive armatars will result in a warning and possible further punishment.
Guest Accounts?
Guest accounts will be killed on site, and your real account warned. Guest accounts are not allowed on our Disqus comments.
Colored text for Knights/Admins/Moderators?
Not available right now in Disqus. You'll notice our accounts have "Moderator" next to our names. This text may change, but it means that person has moderator powers over Disqus comments.
What about total comment count?
This should be worked on before launch as well, nobody should lose their comment counts, just add on to their total.
What about old comments?
Still unknown the degree we'll be transferring over old comments. I'd love to hear your opinions though. This obviously is very tedious work, but I think me and @boppins agree that certain games (or comments) should make it over.
It's also probably worth mentioning that you can follow other users by clicking their name and locating the follow button. And yeah, you can track your own comments now. That's a feature we've been whining about for years.
Just so everybody understands, we'll be picking up the torch again on Friday to fix a lot of these smaller issues. We're not ignoring feedback, so keep going.
[quote=Ferret]@Marll Flagging a comment sends it to the AG mods/admins.[/quote]
Thanks, Ferret, it's good to know what's what
[quote=Ferret]Admins can still easily track down who posted, however if you want them actually deleted I suggest you flagging them for spam. I kill all Guest comments on sight.[/quote]
I had noticed this behavior before with Disqus comments with MMO Games: You flag a comment, and poof all that poster's comments appear to be gone.
If it works like you now seem to describe, that would make it terribly easy to abuse to pester folks you happen to dislike or get rid of them altogether, or when otherwise just being in a goofy mood, no?
[quote=Salvidian]Pretty sure you can enable email notifications through your Disqus account.[/quote]
That is, of course, assuming you care to have yet another account, or to sign up with them specifically :/ Personally don't need it (but then I don't need no comment notifications, either!)
When this Disqus thing first got introduced here, I did get this uneasy feeling of having now suddenly been made a part of the Disqus universe, unasked-for -- but although that comments traffic will no doubt flow through their servers, I've reassured myself that is otherwise not the case, unless and until you do sign up with them. Right? Pretty please?
that would make it terribly easy to abuse to pester folks you happen to dislike or get rid of them altogether, or when otherwise just being in a goofy mood, no?
In fact so much so that I'm not even sure it's a wise idea to have such observations out in the open here.