ForumsQuestsWarlords: Epic Conflict Quests

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Ferret
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Ferret
9,323 posts
Bard

Conquer the land to win these eight Quests for Warlords: Epic Conflict.

http://quests.armorgames.com/game/15875/media/icon/881f1af5f9c5b21c33d1ced799f166bd.jpg?v=1399659302&vv=1400795263
A Gift
Bribe attackers not to attack you.
Hardness: Easy

http://quests.armorgames.com/game/15875/media/icon/91704dd06ab0de8ff4464ebd9e259d28.jpg?v=1399659283&vv=1400795286
Great Power
Upgrade your Special Power.
Hardness: Easy

http://quests.armorgames.com/game/15875/media/icon/0aaed20aa625de4832cab5e4e5e6f3cf.jpg?v=1399659325&vv=1400795226
Subtle Knife
Kill an enemy unit with a scout.
Hardness: Medium

http://quests.armorgames.com/game/15875/media/icon/131ca119739ebd9e527d2b95d8165f64.jpg?v=1399659264&vv=1400795313
No Mercy
Eliminate a Race
Hardness: Medium

http://quests.armorgames.com/game/15875/media/icon/7d84dd9fcc75253e68364d78d0970b2e.jpg?v=1399659247&vv=1400795426
Castle Crusher
Win a siege battle without using any ladders.
Hardness: Medium

http://quests.armorgames.com/game/15875/media/icon/af4d63fb9a71d65fb9a0ae84f97b5d33.jpg?v=1399659185&vv=1400795340
Domination
Conquer 75% of the map.
Hardness: Hard

http://quests.armorgames.com/game/15875/media/icon/06153839a19af84aea1a27ca02dc2ca3.jpg?v=1399659208&vv=1400795371
Fire and Steel
Unlock the Marcolites.
Hardness: Hard

http://quests.armorgames.com/game/15875/media/icon/9aba1b7fe6886d5b8355b11adbe83ca6.jpg?v=1399659227&vv=1400795396
Mobbed
Do a charge of 200 units or more
Hardness: Hard

  • 36 Replies
pft
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pft
576 posts
Grand Duke

One of these types of games. Mostly if you keep the pressure up you should be able to manage to keep back. Plus unlocking any units and buying helps.

bakkart
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bakkart
636 posts
Prince

Not so happy with having to play through the game twice in order to get a quest (Fire & Steel) ....

Olinser
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Olinser
650 posts
King

Pretty easy overall.

Only quests that took any thought were 'charge 200 units' and 'beat without ladders (though even that one was pretty easy).

Charge 200 units is simple, though it will take a while. You have to upgrade Squad Size 10 times, build up Spearmen, and charge them. Easy to say, but takes a lot of gold to do, probably won't be there till the end of a campaign.

Beat a castle without ladders isn't that hard to do at any point, but is easiest at the very beginning. Attack a castle and spawn nothing (ignore enemy units, they do nothing but disappear if they reach your side). Wait until every unit is full, charge Swordsmen and spawn everything else. They'll reach the castle wall and start attacking, shouldn't take very long for them to rip it apart. Swordsmen do significantly more damage than Spearmen, which is why I used them.

Waldorf
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Waldorf
727 posts
Archduke

great game
with easy and bug-less quests

StDrake
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StDrake
194 posts
Lord

26 minutes and the game is STILL loading (and it is loading - the progress % goes up), just how large is this game? and why are you being so cruel to people with limited bandwidths to make such games have quests. The developers are sadists to even make it an online game instead of a normal one-download entity, but armorgames doesn't have to promote such evil!

Gantic
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Gantic
11,892 posts
King

Like in real life, the siege aspects is so unbalanced in favor of attackers that it just isn't worth it to defend a castle. Siege weapons are pretty useless too. It's also easier to defeat an army defending a castle than on the battlefield.

RedPenguin
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RedPenguin
6 posts
Baron

"Mobbed" quest is not working for me.
I upgraded Squad Size to the max and sent Spearmen x20 in Charge (message says 200 units). Several times. No achievement.
I finished campaign for Human Alliance on Normal.

kegaumongo
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kegaumongo
2,155 posts
Grand Duchess

Mmm, do these quests work on easy difficulty? I upgraded the Special Power twice and the quest wasn't awarded. The same goes for the "Castle Crusher" quest. Anybody else with the same issue?

StDrake
offline
StDrake
194 posts
Lord

did all quests on easy difficulty myself (with mountain trolls on the first playthrough)..after 45 minutes of waiting for the game to load and losing a night to get all quests on a single run..

RedPenguin
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RedPenguin
6 posts
Baron

Update:
Got the "Mobbed" quest achievement after reloading the game and trying it again.

Jacen96
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Jacen96
3,087 posts
Bard

Mmm, do these quests work on easy difficulty? I upgraded the Special Power twice and the quest wasn't awarded. The same goes for the "Castle Crusher" quest. Anybody else with the same issue?


I completed all the quests on easy (bit ridiculous really, all I had to do was wait for a charge with all units maxed out and then send out 210 spear men, 16 swordsmen, 16 archers, w/e else I had available in the other categories, and the game was instant win.)

~~~Darth Caedus
Reton8
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Reton8
3,173 posts
King

Okay, I wrote a mini-guide for getting most of the quests in this game and it also goes over some basic tactics as well. Here is a link to the guide. (Although, as has been mentioned here, the game isn't too difficult, but I figured it couldn't hurt.)

Also, I have a question, what needs to be done to unlock the Marcolites? (Quest: Fire and Steel)

Jacen96
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Jacen96
3,087 posts
Bard

Also, I have a question, what needs to be done to unlock the Marcolites? (Quest: Fire and Steel)
Play the game twice with two different races on any difficulty.

~~~Darth Caedus
Gantic
offline
Gantic
11,892 posts
King

These quests are doable on easy. On easy, there's practically no challenge at all. A spearman charge is almost automatically a win on an open battlefield. The only time it isn't is if you have to fight the undead later in the game, because their special randomly spawns scouts over the battlefield.

@Reton8: You need to beat the game with two different races.

Jacen96
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Jacen96
3,087 posts
Bard

These quests are doable on easy. On easy, there's practically no challenge at all. A spearman charge is almost automatically a win on an open battlefield. The only time it isn't is if you have to fight the undead later in the game, because their special randomly spawns scouts over the battlefield.
As long as you keep spawning waves of the swordsmen and archers (when they maxed, send a wave, and they will probably max before the spearmen charge is ready), you won't lose.

Later in the game you will need to be spawning some units though, or you will lose before the charge is ready. And I don't think this will work with human alliance, since their power doesn't kill anything without troops to be buffed.

~~~Darth Caedus
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