His formula was a jumble of numbers output from his epic computer. Here's the parentheses version. If it's too complicated, I'll try to simplify it. But not much I can do - it's naturally complicated...combining 64 gems in intricate ways, after all.
Create 20 duplicates.
A = (g+g) + (g+g) + (g+g) + (g+g)
B = (g+g) + (g+g) + ((g+g) + (((((g+g) +g) +g) +g) +g))
C = A + B
Create 36 duplicates.
D = (g+g) + (g+g) + ((g+g) + (((((g+g) +g) +g) +g) +g))
E = ((g+g) + (((((g+g) +g) +g) +g) +g))
Duplicate E( E value = G * 8)
F = ((((E + (g+g)) + (g+g)) + ((g+g) +g)) + (((g+g) +g) +g)) + ((((g+g) +g) +g) +g)
G = E + F
H = D + G
I = D + H
= a gem 5 grades higher, 64x cost(6 grade gem cost) with ~6% more specials than a 16-combined gem at Grade 18Equivalent.
So this is a more efficient booster combine? I see no mention of colors there (were there originally? Where is that at?) so I'm assuming this is for single color amp gems, like mana boost and critical boost.
Unfortunately, I still don't understand this. There are lots of undefined things, and I've seen numerous other people ask about them before in other threads but have never seen an answer. So, am taking my turn trying to help more people understand
Create 20 duplicates of what? Create 36 duplicates of what? all other steps - what is "g"? What does this mean?: "Duplicate E( E value = G * 8)"
Note that I have seen questions like this through both the 16 combine and 32 combine threads, and because of the missing information the whole thing is somewhat of a mystery and there are tons of different ways to follow the same instructions.
It's supposed to be 30% better at G64 - thats what psorek said. I'm using it in fact and like it. Horrible in the beginning, nice for higher G's as one can update more often
I had done a graphic representation fo that, too. (starting point best at the bottom right)...
Everything is explained in the "end game guide" (GCS important links). To repeat it here:
There are 2 spec methods and 2 combine methods. The spec-methods are for creating the basegems (either mana or killgem). They can be used only once. The two combine methods (16 and 64) are for upgrading these basegems and for amplifiers (puregems; orange and yellow).
Duplicate E = Duplicate the result from E line of code. E = 8* g mana value, is what it means. Basically, the first part is 20 gems, right? Second part is 36. The E duplication is the remaining 8 to turn it into 64.
However, right after I got a g90e(i think it was) my game crashed. Was at mana level 68(e29 mana). So pissed off because that would have given me about 400-500 levels but I didn't get to finish it. Guess I'll retry later. This time, I'll start with the 64c instead of the 16.
The way I do this, only takes up at most 21 of the 36 gem box slots. I don't have time to describe it right now, I'll try and remember to do so after work.
But, basically, it is about creating the (g+g)'s needed, then the ((g+g)+(g+g))'s, then all the dupes of the base gem, followed by making the "8.1" gems detailed in the drawing, and tossing them all together. I rely heavily on positioning to remember what I'm doing with it.
Hey, I'm just saying that everyone is just complaining its not clear, and whatnot, etc etc. I clarify and they don't respond or nothing. I turned psorek's jumble of numbers into a formula people can understand. I don't mean to sound like a brat, but would it be so much to ask for at least something? It takes very few seconds to say "thanks, now I get it" or whatever.
I mean, it is at grade 80s over 2.5-3x better then 16 combine....(w/ amps)
Thank you @Thunderrider for the formula and @cronos51 for the graphic. However, @Thunderrider, your last line of the formula should read I=C+H (instead of i=D+H) In fact, it was @cronos51 graphic that helped me identify the typo as otherwise I was unable to account for what happened to C? Nonetheless, great work both of you explaining @psorek technique.