ForumsForum GamesOperation Overlord: Alien Invasion RPG

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Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

So I've noticed a huge lack of RPGs with storylines. Or at least ones that unfold at a decent pace. So I've decided to make a two-parter (and possibly a subsequent sandbox sequel). But too much explaining, let's get to the story already!

Nearly 64 light years away from the Blue Planet is a mostly barren alien world, mostly inhabited by polymimetic crystalline formations, and the occasional fungus patch. The crystal itself is the future of human space technology, with it's self-replicative behavior. Unfortunately, the scientists that were studying the crystals were mimicked. With the jumpstart of having a living being in it's molecular memory, it began spawning a whole civilization. This attracted the attention of a race of ancient explorers, of whom we know little. But now, to harvest the crystal and put it to our own uses, we have to subdue the local fauna and transport them to processing plants. Sure, some naturalists had objections, but the war council made a tactical decision that they wouldn't complain after a few minutes in the cold vacuum of space.

12/4/AD2162/0630 Earth Time: Mankind is half an hour away from it's first interstellar invasion. You've got to gear up and get to your dropship. Outside the generation ship there are faint pops in the atmosphere, probably enemy fighters.

Character sheet:

Rank:
Name:
Type:
Age:
Gender: (only for officers and infantry)
Size: (height, weight, build, pick your type before you do this)
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:
Secondary:
Sidearm:
Melee:
Augment:
Backpack:
--------------

Types: (basically race)

Officer: Human (male or female)
Rank: 2nd Lt.
HP: 60/60
Size: No specs
Weapons: A41 Carbine, B12 Shotgun, Colt M911, combat knife
Specialty: Access to vehicles, platoon-size groups
Description: A cushy, well-paid job well behind your assigned cannonfodder. Or if you've got nothing to lose, at the very front of the onslaught.

NCO: Human Augment
Rank: Corporal
HP: 75/75
Size: Larger than regular human, no real restrictions
Weapons: G60A SAW, 40mm rocket launcher, Razor Automatic pistol, KA-BAR
Specialty: Access to augments and mech suits, team-size groups
Description: NCOs are the liasons between the cannonfodder and the officers.

Warrant Officer: Human Augment
Rank: Warrant Officer
HP: 80/80
Size: Slightly larger than an NCO, consistently heavily built
Weapons: M20 Assault Rifle, 40mm Rocket launcher, Colt M911, Trench knife
Specialty: Access to heavy vehicles (e.g. tanks, fighters), mech suits, augments
Description: Highly trained and specialized soldier capable of a dynamic addition to any fighting force.

Infantry: Human (male or female)
Rank: Private
HP: 50/50
Size: They take 'em all shapes and sizes
Weapons: M20 Assault Rifle, P90C SMG, Colt M911, Combat Knife
Specialty: Access to careers such as medic, driver, gunner, or grunt.
Description: Cannonfodder.

Dreadnought: Genetic Augment
Rank: Specialist
HP: 200/200
Size: 7'0", 300pds, muscular
Weapons: 20mm Autocannon Rifle, UTS-15, WTS .50 BMG Pistol, Trench Knife XL
Specialty: Access to mech suits, augments, dual wield primary weapons
Description: Cannonfodder's meat shield

Vehicles: (aww yiss)

Mech suits: (all can be customized later on)

M88 Tarantula
HP: 250/250
Weapons: back-mounted .700 gatling, scaling hooks hooks

M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle

M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon, 20mm rocket pod

Tanks:

Guardian
HP: 5000/5000
Main weapon: 12-inch cannon
Turrets: 20mm autocannon, .700 gatling

Xenophon
HP: 1000/1000
Main weapon: 40mm anti-aircraft cannon
Turrets: 20mm autocannon
Hangar: 6 guard drones, 10 wasp drones

Aircraft:

Vesper
500/500
Type: Strikecraft
Weapons: 2 forward-facing 40mm AT cannons, 4 side-mounted 40mm hellfire rocket pods

Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns

APCs:

Rhino
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: 4 mechs, 6 dreadnoughts or 12 soldiers

Cheetah
HP: 300/300
Turret: .700 gatling
Capacity: 2 mechs, 4 dreadnoughts, or 8 soldiers
-----------------------------------------------------------------

More weapons will be available later on, and if the players ask, more vehicles. Choose your loadout, and I'll set the rest up. Your rank is basically your level, and with level comes larger teams and access to better quality equipment and weapons. Want to increase your HP? Equipment does that. Augments also do that.

Word to the wise for wannabe officers, managing a large group can be as challenging as it is rewarding. You can get promoted to the point where you control several tanks, aircraft, or even ships! But managing those resources is time-consuming.

Your objective: Establish a foothold on the alien homeworld, and push to what seems to be their capitol. Expect heavy resistance.

  • 584 Replies
Tor_Che
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Tor_Che
35 posts
Peasant

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/650
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

I follow the wing leader closer to the surface, then survey the area.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Name: Fire team
Role: Standard combat team
Roster: 3 privates, 1 corporal, 75/50/50/50 HP
Loadout: two M20 Assault rifles, one G60A SAW, one 40mm rocket launcher
(Two of these)

Name: Support Fire
Role: Automatic and heavy weapon support
Roster: 2 corporals, 2 privates. 75/75/50/50
Loadout: 2 G60A SAW, 1 40mm rocket launcher, 1 20mm autocannon
(Two of these)

Name: Indirect Support
Role: Supporting fireteams with indirect explosive support
Roster: 1 corporal, 3 privates, 75/50/50/50
Loadout: 1 30mm mortar, 2 m20 assault rifles, 1 SV-196 sniper
(Two of these)

Name: Medical Team
Role: Saving lives and providing immediate medical attention on the battlefield
Roster: 1 corporal, 3 privates, 75/50/50/50
Loadout: 2 A41 carbines, 2 UTS-15 shotguns
(Three of these.)

Name: Scout team
Role: Locating enemy forces and suppressing snipers
Roster: 4 corporals, 75/75/75/75
Loadout: 1 SV-196 Sniper, 2 A41 carbines, 1 UTS-15 shotgun
(Two of these.)

Name: Transport Crew
Role: Driving assigned vehicles.
Roster: 4 privates, 50/50/50/50
Loadout: 4 P90C smgs
(One of these. Can I split these guys up into the other squads?)

Arverniraider24
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Arverniraider24
1,088 posts
Peasant

Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Healthy, adrenalized
HP: 145
Vehicle:
Squad: Fireteam (75/50/50/50), Indirect Support (75/50/50/50), Scout team (75/75/75/75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
--------------

I telll my men to get in our ships, myself going with the fire team

Jagatai_Khan
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Jagatai_Khan
312 posts
Nomad

Rank:Specialist
Name: Venus
Type: Dreadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions: Adrenalized, panicking
HP: 210/210
Vehicle: M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle (500/500 rounds)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Juggernaut (100hp to self, 250 hp to mech), Dread Maxx (two weapons instead of one on mech)
Backpack: N/A
--------------

As soon as you select the Spartan, the exoskeleton is strapped onto you, and your whole body is covered by thick plates of pilot's suit. There are no visual openings, instead there are cameras that transmit images to a screen a foot and a half away from your eyes. As soon as you are locked into the suit, the tank is blasted open, and you drift out into space. You see the dropship your tank was on. There is another Dreadnought locking into a Hoplite mech in the tank that was next to you. You are drifting away from the ship slowly, but you can feel yourself getting pulled by the slight gravity of the nearby planet.

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (80/20 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

What is UTS-15?

http://truthaboutguns-zippykid.netdna-ssl.com/wp-content/uploads/2013/10/P1310256-900x601.jpg

The UTS-15 is a tactical, semi-automatic shotgun. Feel free to ask questions about any weapon featured and I'll give you as much information as I have

You are locked into the hoplite mech, with a display 1.5 feet in front of your eyes. On the display you see a Spartan mech slowly drifting away from the ship you're in. The tank you're in opens, releasing you into the vacuum of space. Fortunately, the pilot's armor is equipped with an oxygen tank and a rebreather.

Rank: 2nd Lt.
Name: Sean Deane
Type: Officer.
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
Vehicle(s):
Platoon:
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)
Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight
--------------------

Can I split these guys up into the other squads?

No, but what you can do is select two APC-type vehicles for them to drive, and distribute the appropriate amount of squads into each one. Also, if you could attach a callsign to each team you have (e.g. fireteam: Alpha team, support team: bravo team, etc) so I could add them to your platoon roster. I know, it's complicated, but it will save a lot of confusion later, since you have more than one of each team.

Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Healthy, adrenalized
HP: 145
Vehicle:
Squad: Fireteam (75/50/50/50), Indirect Support (75/50/50/50), Scout team (75/75/75/75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
--------------

Your squad board a dropship, and the other squads board theirs. The dropship pilots head out the hangar doors, and towards the planet. If you want to give any last-minute orders to your men, or instructions, or ask your platoon leader what the objective is, now would be the time. Note that at any time you can order your men to do anything, including shoot themselves, drop their pants and charge the enemy, or anything else you can think of. Whether or not they obey really depends on how good a leader you are, and how ridiculous/suicidal the order itself is.

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/650
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

What you see is mayhem. The enemy has entrenched themselves in, well, trenches. There are many machine gun nests, artillery pits, and vast amounts of enemy soldiers on the ground. So far there doesn't seem to be any armor, and few fighters.

https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcR9xKkYStD1oWzrLjd3JDK2zKIY2o9kJPtnUZYintN0aGx03XKE

The orbital bombardment was stopped once the first few brigades were boots-on-ground, and a few platoons to the rear of the main force are struggling to establish a tactical command center. Your wing of vultures is supposed to provide tactical support to infantry on the ground. The rest of your wing is splitting up into pairs and singles to better cover this section of the battlefield.

You should probably deploy your weapons if you want to shoot anytime in the near future. Your rocket pods are always deployed.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Healthy, adrenalized
HP: 145
Vehicle:
Squad: Fireteam (75/50/50/50), Indirect Support (75/50/50/50), Scout team (75/75/75/75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
--------------

What's our objective commander? i ask

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Healthy, adrenalized
HP: 145
Vehicle:
Squad: Fireteam (75/50/50/50), Indirect Support (75/50/50/50), Scout team (75/75/75/75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
--------------

The comm crackles to life. "Corporal, our platoon is being deployed as a part of the 4th Infantry Division out of Fort Carson. Ivy Division, along with the rest of III Corps, has been deployed to clear out the defensive strongholds near a shielded citadel in the southern hemisphere. Our platoon's objective is to assist in clearing out an area for the construction of a command HQ near a network of defensive trenches dug by the enemy. Expect heavy resistance. Although we haven't encountered any heavy armor, reports indicate that their main ground force is extremely resilient. Their corpses have a high intrinsic value, so each bullet has been equipped with a tagging chip. The more enemies your bullets are tagged in, the more resources you will have secured. As a result, you will have access to better weapons and equipment, for yourself and your men. Also, the more kills you make, the more likely you'll receive a battlefield promotion. As we analyze their tactics and weaponry, we will be able to develop new and more effective weapons, vehicles, and equipment. Good luck on the ground! Over and out."

Tor_Che
offline
Tor_Che
35 posts
Peasant

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/650
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

I deploy weapons, and order the crew to get into their respective places. Then I fly by the platoons having trouble setting up a tactical command center. (Could you specify trouble?)

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/650
Type: Gunship
Weapons: 4 20mm cannon pods front(deployed), 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)(deployed)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

Your forward cannons deploy, and the doors on the side of the gunship open, allowing the gunners to swivel their guns into position.

There are several pockets of enemy resistance, although you cannot see the exact specifications from this altitude. Your AIH shows about 8 enemies in each group, each enemy inside red triangle outline. Going in for a closer look allows your gunners to support warfighters on the ground, but you could make yourself a target.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf ****s
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
---------------
---------------
Conditions:
HP: 50/50
Vehicle:
Group:
Primary: M20 Assault Rifle
Secondary: P90C SMG
Sidearm: M911 Pistol
Melee: Combat Knife
Augment:
Backpack:

Medic, please.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Healthy, adrenalized
HP: 145
Vehicle:
Squad: Fireteam (75/50/50/50), Indirect Support (75/50/50/50), Scout team (75/75/75/75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
--------------

I relay that info to my team commanders, then give a pep talk to my men

danwar123
offline
danwar123
3,075 posts
Jester

Rank:Specialist
Name: Venus
Type: Dreadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions: Adrenalized, panicking
HP: 210/210
Vehicle: M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle (500/500 rounds)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Juggernaut (100hp to self, 250 hp to mech), Dread Maxx (two weapons instead of one on mech)
Backpack: N/A
--------------

I wait.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

I decided to do a show of what all the weapons look like.

m20 AR:
http://i47.photobucket.com/albums/f189/GLOCKSOLJ/rogue_2.jpg

G60C SAW:
http://th00.deviantart.net/fs71/PRE/f/2013/258/9/0/double_barrel_by_vombavr-d6mg3mo.jpg

UTS-15:
http://img2.wikia.nocookie.net/__cb20130822004539/battlefield/images/9/92/UTS-15IRL.jpg

A41 Carbine:
http://www.all4shooters.com/it/news/pro-zone/2014/Desert-Tech-MDR-fucile-bullpup/Desert-Tech-MDR-C-Front-Three-Quarters-1.jpg

B-12 Shotgun:
http://cdn.obsidianportal.com/assets/108121/Regulator_Shotgun.jpg

40mm rocket launcher:
http://www.imfdb.org/images/thumb/5/58/Elysium2013launcher.jpg/600px-Elysium2013launcher.jpg

WTS .50 BMG pistol:
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQKefUv1nSsJFr608SaGFu1AXr4iasJo9MD2PGBX7KXgmmZXCTy

Colt M911:
http://www.wall321.com/thumbnails/detail/20120523/guns%20weapons%20wanted%20m1911%201920x1080%20wallpaper_www.wall321.com_73.jpg

Trench Knife:
http://www.relentlessknives.com/catalog_files/2012/M9K_Trench_2012/RELENTLESS_KNIVES_M9K_TRENCH_02.jpg

Trench knife XL:
http://2.bp.blogspot.com/-wHi6vOFHbVs/TgDglzxVruI/AAAAAAAACJA/mXVHQwdXV3A/s1600/WeaponCollector+trench+sword+knuckle+duster+brass+knuckles+knife+WW1+WW2+cutlass+guard+homemade+%252814%2529.JPG

Razor Automatic Pistol:
http://i.imgur.com/UWUnl9l.jpg

P90 smg:
http://www.popularairsoft.com/files/images/kingarms_p90_shorty_usa_01.jpg
http://www.thefirearmblog.com/blog/wp-content/uploads/2014/05/PS90Painted01.jpg

Rank: Private
Name: Rudolf ****s
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
---------------
---------------
Conditions:
HP: 135/135
Vehicle: N/A
Group: N/A
Equipment: Padded Boots (5hp), Padded Pants (5hp), Knee Guards (5hp), Utility Belt (2 H.E. grenades, medkit), Padded Jacket (5hp), padded gloves (5hp), Elbow guards (5hp), shoulder guards (5hp), Protective vest (25 hp), Medical Interface Helmet (25 hp)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: P90C SMG (300/50 rounds)
Sidearm: M911 Pistol (
Melee: Combat Knife
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water

Another surname, please?

Your dropship hits the surface hard. One of the engines was blown, and it wrecks hard into a trench. The force of the stop twists the rear of the ship over the front and tosses it 20 meters. When It finally stops, the straps holding you down are released, and you fall to the ceiling. It's dim and you can hear weapons fire outside. You can smell blood, and soldiers ripped free from where they were held are splattered grotesquely across the walls, some still alive. A few other soldiers have survived.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Now I have to double post, yo!

Rank:Specialist
Name: Venus
Type: Dreadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions: Adrenalized, panicking
HP: 210/210
Vehicle: M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle (500/500 rounds)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Juggernaut (100hp to self, 250 hp to mech), Dread Maxx (two weapons instead of one on mech)
Backpack: N/A
--------------

You continue drifting closer to the planet, and a little bit farther from the ship. May I suggest you use your 20mm to blast yourself back to your tank?

Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
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Conditions: Healthy, adrenalized
HP: 145
Vehicle:
Squad: Fireteam (75/50/50/50), Indirect Support (75/50/50/50), Scout team (75/75/75/75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
--------------

The team leaders acknowledge the information. The men seem a little less nervous. Outside you can hear the muffled pops of explosions in space. Every once in a while, the dropship shakes, and you descend to the planet below.

Once you land, the scene outside is chaos. What once might have been a meadow or grassland is now nothing but torn up dirt, bullets and lasers flying all around you.
http://4.bp.blogspot.com/-9zUdYgVLdwg/U5GJEH034pI/AAAAAAAADe4/_8gtqDESGtE/s1600/edge-of-tomorrow.jpg
The dropship lands, doors open. All around you, many more dropships are landing, some carrying soldiers, others carrying tanks, APCs, and mechs.

danwar123
offline
danwar123
3,075 posts
Jester

Rank:Specialist
Name: Venus
Type: Dreadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions: Adrenalized, panicking
HP: 210/210
Vehicle: M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle (500/500 rounds)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Juggernaut (100hp to self, 250 hp to mech), Dread Maxx (two weapons instead of one on mech)
Backpack: N/A
--------------
I realize i have an autocannon on my arm,and then start firing off on the opposite direction of the ship,trying to use the recoil to get back.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank:Specialist
Name: Venus
Type: Dreadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions: Adrenalized, panicking
HP: 210/210
Vehicle: M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle (500/484 rounds)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Juggernaut (100hp to self, 250 hp to mech), Dread Maxx (two weapons instead of one on mech)
Backpack: N/A
--------------

The autocannon on your shoulder turns and starts blasting you back to the ship. You land safely on it, after expending a minimal amount of ammo.

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