ForumsForum GamesOperation Overlord: Alien Invasion RPG

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Jagatai_Khan
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Jagatai_Khan
312 posts
Nomad

So I've noticed a huge lack of RPGs with storylines. Or at least ones that unfold at a decent pace. So I've decided to make a two-parter (and possibly a subsequent sandbox sequel). But too much explaining, let's get to the story already!

Nearly 64 light years away from the Blue Planet is a mostly barren alien world, mostly inhabited by polymimetic crystalline formations, and the occasional fungus patch. The crystal itself is the future of human space technology, with it's self-replicative behavior. Unfortunately, the scientists that were studying the crystals were mimicked. With the jumpstart of having a living being in it's molecular memory, it began spawning a whole civilization. This attracted the attention of a race of ancient explorers, of whom we know little. But now, to harvest the crystal and put it to our own uses, we have to subdue the local fauna and transport them to processing plants. Sure, some naturalists had objections, but the war council made a tactical decision that they wouldn't complain after a few minutes in the cold vacuum of space.

12/4/AD2162/0630 Earth Time: Mankind is half an hour away from it's first interstellar invasion. You've got to gear up and get to your dropship. Outside the generation ship there are faint pops in the atmosphere, probably enemy fighters.

Character sheet:

Rank:
Name:
Type:
Age:
Gender: (only for officers and infantry)
Size: (height, weight, build, pick your type before you do this)
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:
Secondary:
Sidearm:
Melee:
Augment:
Backpack:
--------------

Types: (basically race)

Officer: Human (male or female)
Rank: 2nd Lt.
HP: 60/60
Size: No specs
Weapons: A41 Carbine, B12 Shotgun, Colt M911, combat knife
Specialty: Access to vehicles, platoon-size groups
Description: A cushy, well-paid job well behind your assigned cannonfodder. Or if you've got nothing to lose, at the very front of the onslaught.

NCO: Human Augment
Rank: Corporal
HP: 75/75
Size: Larger than regular human, no real restrictions
Weapons: G60A SAW, 40mm rocket launcher, Razor Automatic pistol, KA-BAR
Specialty: Access to augments and mech suits, team-size groups
Description: NCOs are the liasons between the cannonfodder and the officers.

Warrant Officer: Human Augment
Rank: Warrant Officer
HP: 80/80
Size: Slightly larger than an NCO, consistently heavily built
Weapons: M20 Assault Rifle, 40mm Rocket launcher, Colt M911, Trench knife
Specialty: Access to heavy vehicles (e.g. tanks, fighters), mech suits, augments
Description: Highly trained and specialized soldier capable of a dynamic addition to any fighting force.

Infantry: Human (male or female)
Rank: Private
HP: 50/50
Size: They take 'em all shapes and sizes
Weapons: M20 Assault Rifle, P90C SMG, Colt M911, Combat Knife
Specialty: Access to careers such as medic, driver, gunner, or grunt.
Description: Cannonfodder.

Dreadnought: Genetic Augment
Rank: Specialist
HP: 200/200
Size: 7'0", 300pds, muscular
Weapons: 20mm Autocannon Rifle, UTS-15, WTS .50 BMG Pistol, Trench Knife XL
Specialty: Access to mech suits, augments, dual wield primary weapons
Description: Cannonfodder's meat shield

Vehicles: (aww yiss)

Mech suits: (all can be customized later on)

M88 Tarantula
HP: 250/250
Weapons: back-mounted .700 gatling, scaling hooks hooks

M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle

M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon, 20mm rocket pod

Tanks:

Guardian
HP: 5000/5000
Main weapon: 12-inch cannon
Turrets: 20mm autocannon, .700 gatling

Xenophon
HP: 1000/1000
Main weapon: 40mm anti-aircraft cannon
Turrets: 20mm autocannon
Hangar: 6 guard drones, 10 wasp drones

Aircraft:

Vesper
500/500
Type: Strikecraft
Weapons: 2 forward-facing 40mm AT cannons, 4 side-mounted 40mm hellfire rocket pods

Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns

APCs:

Rhino
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: 4 mechs, 6 dreadnoughts or 12 soldiers

Cheetah
HP: 300/300
Turret: .700 gatling
Capacity: 2 mechs, 4 dreadnoughts, or 8 soldiers
-----------------------------------------------------------------

More weapons will be available later on, and if the players ask, more vehicles. Choose your loadout, and I'll set the rest up. Your rank is basically your level, and with level comes larger teams and access to better quality equipment and weapons. Want to increase your HP? Equipment does that. Augments also do that.

Word to the wise for wannabe officers, managing a large group can be as challenging as it is rewarding. You can get promoted to the point where you control several tanks, aircraft, or even ships! But managing those resources is time-consuming.

Your objective: Establish a foothold on the alien homeworld, and push to what seems to be their capitol. Expect heavy resistance.

  • 584 Replies
Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 13
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1600/1600
Main Weapon: 120mm rail gun
Turrets: .700 anti-personnel gatling, 2 40mm rocket pods
Crew: Driver (Corporal Jameson 75/75), Gunner, Technician, Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/50/50/50), Support Bravo (100 Sergeant Hanes/75/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Corporal Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Corporal Harper/50/50/50), Indirect Alpha (100 Corporal Daniels/50/50/50), Indirect Bravo (100 Corporal Gomez/50/50/50), Medical bravo (100 Corporal Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Corporal Ackles/75/50/50), Medical Charlie (100 Stephans/50/50/50), Bravo Scouts (100 Corporal Padelacki/75/75/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

"Sir, we've got echoes closing fast, lots of them!"

http://www.modelermagic.com/wordpress/wp-content/uploads/2008/12/kg_cg_ns_heavy-raider-003.jpg

Ther
e are at least a score of them, and not anything you've seen before.
It starts raining fiery bolts, sending anyone who isn't in a vehicle scuttling for cover.They're attacking in a swarm formation, taking advantage of their speed and agility as well as the element of surprise.

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 11
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 200/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (80/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

(pay fairly close attention to JACK's posts)

Enemy ships begin attacking, though you are protected by the APC between you and their attack vector.

Remember, you have 20mm rocket pods, which means although they pack less of a punch than a 40mm, you can fire them automatically. Also you have a 40mm autocannon which can cut through nearly anything

http://img.bemil.chosun.com/nbrd/data/10040/upfile/201107/20110712205851.jpg

Thing is basically small artillery.

http://upload.wikimedia.org/wikipedia/commons/thumb/e/ed/Bofors-060323-F-9044H-001.JPG/800px-Bofors-060323-F-9044H-001.JPG

Look at the size of those shells....

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 11
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 200/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (80/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I shoot the ships with the Autocannon, and simultaneously rockets when needed. I do so while trying to dodge.
(Btw, can i get more augments? If so, where?)

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 13
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1600/1600
Main Weapon: 120mm rail gun
Turrets: .700 anti-personnel gatling, 2 40mm rocket pods
Crew: Driver (Corporal Jameson 75/75), Gunner, Technician, Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/50/50/50), Support Bravo (100 Sergeant Hanes/75/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Corporal Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Corporal Harper/50/50/50), Indirect Alpha (100 Corporal Daniels/50/50/50), Indirect Bravo (100 Corporal Gomez/50/50/50), Medical bravo (100 Corporal Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Corporal Ackles/75/50/50), Medical Charlie (100 Stephans/50/50/50), Bravo Scouts (100 Corporal Padelacki/75/75/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

"Rhinos unload hell into the skys! Use your 20mm to deter them and the 40mm to blast them out of the sky! Specialist Correl you do the same! Support troops deploy your own 40mm and help the rhinos. Everybody else keep your heads down and stay in the Rhinos!" I turn to the driver of the tank, "Corporal Jameson keep the tank alive! I shout as I get into the 40mm rocket pods and start unleashing hell as I forgot to get a gunner in here.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Burned, piercing leg wound, stitch in side
HP: 135/145
Vehicle:
Squad: Fireteam (75/50), Scout team (75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/2 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

Are my team commanders alive?

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 11
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 200/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (80/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

"Roger!" Said myself as i do the order ordered.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
---------------
---------------
Conditions: Bruised
HP: 135/135
Vehicle: N/A
Group: Corporal Jags (60/75)
Equipment: Padded Boots (5hp), Padded Pants (5hp), Knee Guards (5hp), Utility Belt (2 H.E. grenades, medkit), Padded Jacket (5hp), padded gloves (5hp), Elbow guards (5hp), shoulder guards (5hp), Protective vest (25 hp), Medical Interface Helmet (25 hp)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: P90C SMG (300/50 rounds)
Sidearm: M911 Pistol (
Melee: Combat Knife
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water

Hm, we could probably make a healing property from this if we could stabilize the bacteria. Regardless, I don't have the equipment to deal with molecular corruption, that sounds like some advanced crap right there. Looks like I'll have to skip the infection to the "GTFO" stage.

I throw the guy over my shoulder and begin to exit the ship, holding my sidearm with my free hand. "I can't deal with this bacteria on my own, Jags. Let's go find someplace where a ship can come down and grab our man."

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 200/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/170 rounds), 20mm rocket pod (80/0 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

Your gun-rocket combination quickly takes down an enemy ship. But they're moving too fast for dryfire weapons.

Your rocket pod is empty.

(You want augments? Pay attention to the medic. #spoilers)

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 27
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1600/1600
Main Weapon: 120mm rail gun
Turrets: .700 anti-personnel gatling, 2 40mm rocket pods
Crew: Driver (Corporal Jameson 75/75), Gunner, Technician, Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/50/50/50), Support Bravo (100 Sergeant Hanes/75/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Corporal Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Corporal Harper/50/50/50), Indirect Alpha (100 Corporal Daniels/50/50/50), Indirect Bravo (100 Corporal Gomez/50/50/50), Medical bravo (100 Corporal Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Corporal Ackles/75/50/50), Medical Charlie (100 Stephans/50/50/50), Bravo Scouts (100 Corporal Padelacki/75/75/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

Everyone who has a 40mm rocket pod scatters and starts firing into the swarm at random, blowing two ships out of the sky, spraying the area with azure acid, corroding anything it touches.

Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Burned, piercing leg wound, stitch in side
HP: 135/145
Vehicle:
Squad: Fireteam (75/50), Scout team (75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/2 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

That's about all you've got left. There's a swarm of enemy ships attacking the friendlies ahead of you, three ships have been taken down.

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
---------------
---------------
Conditions: Bruised
HP: 135/135
Vehicle: N/A
Group: Corporal Jags (60/75)
Equipment: Padded Boots (5hp), Padded Pants (5hp), Knee Guards (5hp), Utility Belt (2 H.E. grenades, medkit), Padded Jacket (5hp), padded gloves (5hp), Elbow guards (5hp), shoulder guards (5hp), Protective vest (25 hp), Medical Interface Helmet (25 hp)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: P90C SMG (300/50 rounds)
Sidearm: M911 Pistol (
Melee: Combat Knife
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water

The soldier twitches violently as you carry him, occasionally uttering a sickly gurgling sound. What a beautiful color the sky is.
http://th08.deviantart.net/fs33/200H/i/2008/322/b/2/as_the_sun_sets_on_battlefield_by_RuthMaryforever.jpg
Jags follows you, eyeing your patient warily. Everyone outside is dead or gone. A few of the enemy are lying dead or crawling around with severed limbs. Their blood is an azure color, oozing slowly.

This area of the battlefield seems dead. The silence is deafening, the only relief from the void is the distant popping thunder of orbital bombardment. There is what appears to be a small settlement two miles from where you are. You can request evac at any time.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Burned, piercing leg wound, stitch in side
HP: 135/145
Vehicle:
Squad: Fireteam (75/50), Scout team (75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/2 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

I bring out the rocket launcher and engage.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Burned, piercing leg wound, stitch in side
HP: 135/145
Vehicle:
Squad: Fireteam (75/50), Scout team (75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

You fire the two remaining rockets into the swarm, hitting one of the ships, blowing it out of the sky.

Your rocket launcher mag is empty.

The friendlies ahead are firing at the swarm with rocket launchers, hitting a few.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
---------------
---------------
Conditions: Bruised
HP: 135/135
Vehicle: N/A
Group: Corporal Jags (60/75)
Equipment: Padded Boots (5hp), Padded Pants (5hp), Knee Guards (5hp), Utility Belt (2 H.E. grenades, medkit), Padded Jacket (5hp), padded gloves (5hp), Elbow guards (5hp), shoulder guards (5hp), Protective vest (25 hp), Medical Interface Helmet (25 hp)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: P90C SMG (300/50 rounds)
Sidearm: M911 Pistol (
Melee: Combat Knife
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water

Mmm, tasty.

I find a nice spot where a drop-ship could land and get on the horn. "Corpsman Fuchs requesting MEDEVAC at (coordinates), one casualty suffering from alien infection." Hopefully that'll get somebody high up interested, maybe somebody wanting to learn more about the local parasites and such.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
---------------
---------------
Conditions: Bruised
HP: 135/135
Vehicle: N/A
Group: Corporal Jags (60/75)
Equipment: Padded Boots (5hp), Padded Pants (5hp), Knee Guards (5hp), Utility Belt (2 H.E. grenades, medkit), Padded Jacket (5hp), padded gloves (5hp), Elbow guards (5hp), shoulder guards (5hp), Protective vest (25 hp), Medical Interface Helmet (25 hp)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: P90C SMG (300/50 rounds)
Sidearm: M911 Pistol (42/7 rounds)
Melee: Combat Knife
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water

There is static, the frequency on the other end is changed around a bit, then a reply comes back. "Inbound."

A miraculous 8 minutes later, an armored dropship lands a few meters away from you. Several men get out, clad from head to toe with matte black power suits.

http://webneel.com/daily/sites/default/files/images/daily/04-2013/16-science-fiction-armor-character-by-alex.jpg

A robotic voice says, "Rudolf Fuchs, Emil Jags, put the infected down, take off your clothes and step into an innoculator." They motion towards two men-size tubes in the back of the dropship.

The ship itself is unlike troopships; it is sleeker and somewhat smaller. Also, the engines aren't the turbines you're familiar with in the military.

http://i.imgur.com/rCzaJRe.png

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
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Conditions: Bruised
HP: 135/135
Vehicle: N/A
Group: Corporal Jags (60/75)
Equipment: Padded Boots (5hp), Padded Pants (5hp), Knee Guards (5hp), Utility Belt (2 H.E. grenades, medkit), Padded Jacket (5hp), padded gloves (5hp), Elbow guards (5hp), shoulder guards (5hp), Protective vest (25 hp), Medical Interface Helmet (25 hp)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: P90C SMG (300/50 rounds)
Sidearm: M911 Pistol (42/7 rounds)
Melee: Combat Knife
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water

"Only two? What about my patient? He needs help." I comply with the (Spartan) Human soldier regardless. Something tells me they could wipe the floor with us if we tried anything.

ubica88
offline
ubica88
2,188 posts
Nomad

Can i Join?

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
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Conditions: Adrenalized, burned
HP: 200/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/170 rounds), 20mm rocket pod (80/0 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I reload the rockets(If it is what i think it is)
(Pay attention to the medic?)

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
---------------
---------------
Conditions: Bruised
HP: 135/135
Vehicle: N/A
Group: Corporal Jags (75/75)
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water

Two of their men escort you, and another two gingerly put the infect on a hoverstretcher. They push him into an armored room that looks like it could detach from the ship. Once you get in the tube, it begins to fill up with light blue liquid used for disinfection and cryogenic storing. It quickly heals your minor wounds.

Can i Join?

@ubica88: Absolutely. Just try to be as active as everyone else so we can keep up. Grab yourself a character sheet from page one.

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 200/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/170 rounds), 20mm rocket pod (72/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

The rockets are breach-loaded. Once you've restocked, the pod does a safety check then engages free fire mode.

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