I'm gonna have about 4 people until I can gather my bearings and make a few more cards and updates. Hold on though.
4/5 Players, if you would like to reserve a spot just post so and I'll see if I can fit you win within the next few days I dont know how to edit feature works, but in case it wont let me edit this anymore, just ask to play
Card frontier is a mixture of a Card game and a Building game. The point of it is to work together using your cards to battle the wilds, collect supplies to build the town, and gamble to earn your riches (the pay for getting supplies isnt that great...).
STORY: Being absolutely penniless, you decide to move to the Southern Colonies of Amor to look for jobs and find your riches. Unfortunately for you, some soldiers catch you and then ship you off to the Colonies as a prisoner.
Welcome to the city of Cyranos, Amor's newest colony, and your new home for the rest of your days! You'll be helping by gathering things from the woods to help us grow!
How you wont be shredded to bits by wild dogs? Good question! Someone in Amor, some big shot scientist probably (I hate those guys -.-) made these card things that trap stuff's souls when you kill em into the card! Through some even more science stuff no one understands, whenever the creature summoned from the card its trapped in kills something for you, it takes the things soul and converts it into experience in which it uses to evolve itself.
Well, go on down to the shop over there and tell the owner you're new! He'll give ya something good to start up! then go to the town hall and learn the building plans.
-------------------------------------------------------------- RULES:
No one likes em, so I'll keep them short.
PVP/GAMES
*There are 5 positions, 2 Melee, 2 Ranged, and a Leader.
* You draw 7 cards per battle, and 1 at the end of your turn (pvp). Can play up to three cards a turn
*To lose, simply lose 10 HP!
* To Win, make the enemy lose 10 HP
* You lose 1 HP per card that dies. (Equipped cards count as 1 for the creature and equipment, so 2 or more)
* Winner takes a card, only 1. Any 1.
* Ranged can attack all sections, but only other ranged and melee/leaders with reach can attack Ranged. Melee can attack Leader and Melee, but not ranged w/o Reach. Leader can be ranged or melee, but gives a special bonus ONLY if played into the Leadership section.
WILD ENCOUNTER RULES
*You get three random cards to kill the wild monsters.
*The battles are automated
*You can capture a Card if you got any extra Empty Cards.
CARD RULES
* the first digit is Attack, Second is Health
* There are four ranks. Common, Uncommon, Rare, and Unique.
*Unique cards are custom made and cost a bunch
* Some cards are banned and will get you in trouble with the law if you have them
* All creatures have 3 to 5 'levels' that will increase the maximum stats of the card. The card must kill other Cards to gain CP (card points) to level to increase max stats.
*Cards are limited to one weapon and one armor, unless they have an ability to use more.
*Cards sometimes have abilities
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And, finally, for no reason, here.
Cyranos Building Plan
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Town Hall ~ Lv. 0
More buildings are unlocked through reaching a higher level on currently unlocked Buildings.
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Char Sheet
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup x2 10/30 Melee Common Rank 1 0/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 0/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 0/500 XP Ldr: Amor Units get +10/+0 Current Deck: 2x Wolf Pup 1x Fox Slider 1x Pawn of Amor Duel Wins: 0 Duel Losses: 0
I keep walking until they come closer, then I ready my deck incase of attack.
Name: Glitch Age: 16 Gender: Male Silver: 0 Blanks: 0 Cards: 4 Fribbit 10/20 Ranged Common Rank 1 0/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman x2 20/40 Melee Common Rank 1 0/100 XP -------------------- Current Deck: 1x Fribbit 1x Wolf Pup 2x Amor Swordsman Duel Wins: 0 Duel Losses: 0
Going deeper, everything is suddenly darker and other than a few small patches of light, the glowing stones are the only source of light. Still, nothing happens and nothing attacks. Go deeper still?
Name: Patrick2011 Age: 18 Gender: Male Silver: 0 Blanks: 0 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Goblin 10/30 Melee Common Rank 1 0/100 XP ------------------ Ooze 0/40 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman 20/40 Melee Common Rank 1 0/100 XP ------------------ Current Deck: 1x Goblin 1x Ooze 1x Wolf Pup 1x Amor Swordsman Duel Wins: 0 Duel Losses: 0
Going to the lead tent that represents Town Hall, the man looks at you funnily then his face lights up and he hands you four cards.
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup x2 10/30 Melee Common Rank 1 0/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 0/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 0/500 XP Ldr: Amor Units get +10/+0 Current Deck: 2x Wolf Pup 1x Fox Slider 1x Pawn of Amor Duel Wins: 0 Duel Losses: 0
Name: Glitch Age: 16 Gender: Male Silver: 0 Blanks: 0 Stones: 3 2x Orange 1x Red Cards: 4 Fribbit 10/20 Ranged Common Rank 1 0/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman x2 20/40 Melee Common Rank 1 0/100 XP -------------------- Current Deck: 1x Fribbit 1x Wolf Pup 2x Amor Swordsman Duel Wins: 0 Duel Losses: 0
You bend down and pick up 2 orange stones and a red one, then continue on!
In the next area, you find more brightly colored stones! but also, you see a wolf lurking around. Suddenly, it lets out a warning growl. Do you wish to face this enemy with your deck? (In case I haven't clarified it yet, you have no control other than what you play in a Wild battle. Also note this is the Level 3 Zone, you lucked out (Or unlucked out) and didn't get attacked in the first two.)
ENEMY:
Big Wolf - 4 - (50)40/50 - Melee Big Wolf - 4 - (50)40/50 - Melee Alpha Wolf - 3 - 30/40 - Leader - Ldr: Wolves have +10/+0
Name: Patrick2011 Age: 18 Gender: Male Silver: 0 Blanks: 0 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Goblin 10/30 Melee Common Rank 1 0/100 XP ------------------ Ooze 0/40 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman 20/40 Melee Common Rank 1 0/100 XP ------------------ Current Deck: 1x Goblin 1x Ooze 1x Wolf Pup 1x Amor Swordsman Duel Wins: 0 Duel Losses: 0
You enter the forest. At first site, it isnt very deep and there is plenty of light and these luminescent stones laying around. What do you want to do?
Name: Glitch Age: 16 Gender: Male Silver: 0 Blanks: 0 Stones: 3 2x Orange 1x Red Cards: 4 Fribbit 10/20 Ranged Common Rank 1 0/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman x2 20/40 Melee Common Rank 1 0/100 XP -------------------- Current Deck: 1x Fribbit 1x Wolf Pup 2x Amor Swordsman Duel Wins: 0 Duel Losses: 0
(You dont lose your cards if you lose is the wilds, you just lose some silver, which you dont have) You run away, and escape. You swear you can hear laughter behind you.
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup x2 10/30 Melee Common Rank 1 0/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 0/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 0/500 XP Ldr: Amor Units get +10/+0 Current Deck: 2x Wolf Pup 1x Fox Slider 1x Pawn of Amor Duel Wins: 0 Duel Losses: 0
Name: Glitch Age: 16 Gender: Male Silver: 0 Blanks: 0 Stones: 3 2x Orange 1x Red Cards: 4 Fribbit 10/20 Ranged Common Rank 1 0/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman x2 20/40 Melee Common Rank 1 0/100 XP -------------------- Current Deck: 1x Fribbit 1x Wolf Pup 2x Amor Swordsman Duel Wins: 0 Duel Losses: 0
(You go back to camp, but lose some Silver for travel fees. Or so, thats the excuse to make a penalty for losing xD) After running away, you decide to go back into a deep section, but not there.
Name: Patrick2011 Age: 18 Gender: Male Silver: 0 Blanks: 0 Stones: 4 4x Redstone Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Goblin 10/30 Melee Common Rank 1 0/100 XP ------------------ Ooze 0/40 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman 20/40 Melee Common Rank 1 0/100 XP ------------------ Current Deck: 1x Goblin 1x Ooze 1x Wolf Pup 1x Amor Swordsman Duel Wins: 0 Duel Losses: 0
You pick up four Red stones and then continue. After walking a bit, there is little light that escapes through the canopy, and more, brightly and diversely colored stones on the floor. Nearby you see a pack of Wolves roaming around, if you want to fight them.
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup x2 10/30 Melee Common Rank 1 0/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 0/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 0/500 XP Ldr: Amor Units get +10/+0 Current Deck: 2x Wolf Pup 1x Fox Slider 1x Pawn of Amor Duel Wins: 0 Duel Losses: 0
Entering the forest, you see many small Luminescent stones littering the ground and what seems like a pile of goop moving around a bit in the distance.
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup x2 10/30 Melee Common Rank 1 0/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 0/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 0/500 XP Ldr: Amor Units get +10/+0 Current Deck: 2x Wolf Pup 1x Fox Slider 1x Pawn of Amor Duel Wins: 0 Duel Losses: 0
I pick up some stones and rush the goo, getting my deck ready for a fight.
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup x2 10/30 Melee Common Rank 1 0/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 0/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 0/500 XP Ldr: Amor Units get +10/+0 Current Deck: 2x Wolf Pup 1x Fox Slider 1x Pawn of Amor Duel Wins: 0 Duel Losses: 0
Rushing at it, the goop shivers and splits into three! Would you like to engage into this battle? (It will be simulated, but dont worry your cards wont be lost if they die, just not gain XP from that fight.)
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup x2 10/30 Melee Common Rank 1 0/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 0/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 0/500 XP Ldr: Amor Units get +10/+0 Current Deck: 2x Wolf Pup 1x Fox Slider 1x Pawn of Amor Duel Wins: 0 Duel Losses: 0
I draw my cards, ready to engage. (Are they all melee?)