I'm gonna have about 4 people until I can gather my bearings and make a few more cards and updates. Hold on though.
4/5 Players, if you would like to reserve a spot just post so and I'll see if I can fit you win within the next few days I dont know how to edit feature works, but in case it wont let me edit this anymore, just ask to play
Card frontier is a mixture of a Card game and a Building game. The point of it is to work together using your cards to battle the wilds, collect supplies to build the town, and gamble to earn your riches (the pay for getting supplies isnt that great...).
STORY: Being absolutely penniless, you decide to move to the Southern Colonies of Amor to look for jobs and find your riches. Unfortunately for you, some soldiers catch you and then ship you off to the Colonies as a prisoner.
Welcome to the city of Cyranos, Amor's newest colony, and your new home for the rest of your days! You'll be helping by gathering things from the woods to help us grow!
How you wont be shredded to bits by wild dogs? Good question! Someone in Amor, some big shot scientist probably (I hate those guys -.-) made these card things that trap stuff's souls when you kill em into the card! Through some even more science stuff no one understands, whenever the creature summoned from the card its trapped in kills something for you, it takes the things soul and converts it into experience in which it uses to evolve itself.
Well, go on down to the shop over there and tell the owner you're new! He'll give ya something good to start up! then go to the town hall and learn the building plans.
-------------------------------------------------------------- RULES:
No one likes em, so I'll keep them short.
PVP/GAMES
*There are 5 positions, 2 Melee, 2 Ranged, and a Leader.
* You draw 7 cards per battle, and 1 at the end of your turn (pvp). Can play up to three cards a turn
*To lose, simply lose 10 HP!
* To Win, make the enemy lose 10 HP
* You lose 1 HP per card that dies. (Equipped cards count as 1 for the creature and equipment, so 2 or more)
* Winner takes a card, only 1. Any 1.
* Ranged can attack all sections, but only other ranged and melee/leaders with reach can attack Ranged. Melee can attack Leader and Melee, but not ranged w/o Reach. Leader can be ranged or melee, but gives a special bonus ONLY if played into the Leadership section.
WILD ENCOUNTER RULES
*You get three random cards to kill the wild monsters.
*The battles are automated
*You can capture a Card if you got any extra Empty Cards.
CARD RULES
* the first digit is Attack, Second is Health
* There are four ranks. Common, Uncommon, Rare, and Unique.
*Unique cards are custom made and cost a bunch
* Some cards are banned and will get you in trouble with the law if you have them
* All creatures have 3 to 5 'levels' that will increase the maximum stats of the card. The card must kill other Cards to gain CP (card points) to level to increase max stats.
*Cards are limited to one weapon and one armor, unless they have an ability to use more.
*Cards sometimes have abilities
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And, finally, for no reason, here.
Cyranos Building Plan
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Town Hall ~ Lv. 0
More buildings are unlocked through reaching a higher level on currently unlocked Buildings.
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Char Sheet
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
(Yes, so you really cant lose xD) So, let the battle begin! ----------------------------------- Fox Slider - 1 - 20/30 - Ranged Wolf Pup - 1 - 10/10 - Melee Pawn of Amor - 1 - 10/40 - Leader - Ldr: Amor units have +10/+0 Wolf Pup - 1 - 10/30 - Melee -EMPTY- ----------------------------------- -EMPTY- Ooze - 1 - 0/0 - Melee - Deceased Icky - 3 - 0/0 - Melee - Deceased Ooze - 1 - 0/0 - Melee - Deceased -EMPTY-
Fox Slider shoots Ooze Wolf pup Hits Ooze Pawn of Amor Hits Ooze Wolf pup hits Ooze
Icky hits Wolf Pup Ooze kinda... Oozes?
Fox slider shoots Icky Wolf Pup hits Icky Pawn of Amor hits Ooze Wolf Pup hits Icky
Icky hits Pawn of Amor Ooze Oozes
Fox Slider shoots Ooze Wolf Pup hits Icky You Won! +50 XP The Icky and Ooze squirm, then flatten. Having seen your first battle, how do you feel? And, more importantly, what do you want to do next? Go deeper into the forest, leave, stay, do whatever you feel like?
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
"Haha take that slime!" I stay around the area looking for anything of value or another enemy.
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
You find a bunch of stones on the ground, but no new enemies. Maybe you want to venture deeper?
Name: Patrick2011 Age: 18 Gender: Male Silver: 0 Blanks: 0 Stones: 4 4x Redstone Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 0/100 XP ------------------ Goblin 10/30 Melee Common Rank 1 0/100 XP ------------------ Ooze 0/40 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman 20/40 Melee Common Rank 1 0/100 XP ------------------ Current Deck: 1x Goblin 1x Ooze 1x Wolf Pup 1x Amor Swordsman Duel Wins: 0 Duel Losses: 0
You approach the wolves, and they notice you and let out a warning growl. (Since all your units are Melee, if you want to commence in this fight, choose only 3.)
ENEMY:
Wolf - 2 - (30)20/40 - Melee Alpha Wolf - 3 - (40)30/40 - Leader - Ldr: Wolves have +10/+0 Wolf - 2 - (30)20/40 - Melee
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
Name: Kvothe
Age: 26
Gender: M
Silver: 0
Blanks: 0
Cards: 4
Wolf Pup
10/30
Melee
Common
Rank 1
50/100 XP
---------------------
Wolf Pup
10/30
Melee
Common
Rank 1
50/100 XP
---------------------
Fox Slider
20/30
Ranged
Uncommon
Rank 1
50/500 XP
---------------------
Pawn of Amor
10/60
Leader
Uncommon
Rank 1
50/500 XP
Ldr: Amor Units get +10/+0
---------------------
Current Deck: 4/15
Wolf Pup
Wolf Pup
Fox Slider
Pawn of Amor
-------------------
Duel Wins: 0
Duel Losses: 0
Walking deeper into the forest, you see there is a lot less light coming through the canopy, and more diverse colored stones that are glowing. You see a few wolf packs in the distance, along with a man currently fighting the wolves (Who will be done before you can intervene, if your thinking it). What will you do?
Name: Patrick2011
Age: 18
Gender: Male
Silver: 0
Blanks: 0
Stones: 4
4x Redstone
Cards: 4
Wolf Pup
10/30
Melee
Common
Rank 1
20/100 XP
------------------
Goblin
10/30
Melee
Common
Rank 1
20/100 XP
------------------
Ooze
0/40
Melee
Common
Rank 1
0/100 XP
------------------
Amor Swordsman
20/40
Melee
Common
Rank 1
20/100 XP
------------------
Current Deck:
1x Goblin
1x Ooze
1x Wolf Pup
1x Amor Swordsman
Duel Wins: 0
Duel Losses: 0
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Stones: 3 RedStone: 2 PinkStone: 1 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
As your about to leave the forest, you see a large Golem roaming around a bit to the west. Would you like to engage it, or just ignore it and head home?
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Stones: 3 RedStone: 2 PinkStone: 1 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
Name: Will Treaty Age: 16 Gender: M Silver: 0 Blanks: 0 Cards: 4 Goblin x2 10/30 Melee Common Rank 1 0/100 XP ------------------ Golem 30/50 Melee Uncommon Rank 1 0/500 XP ------------------ Tortul 0/70 Leader Uncommon Rank 1 0/500 XP Ldr: all units get +0/+10 Current Deck: Duel Wins: 0 Duel Losses: 0
You follow him into the forest, but them actually bump into him as hes leaving. You then ask him if he wants to duel (Thats what you want, right?)
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Stones: 3 RedStone: 2 PinkStone: 1 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
Not paying attention to anything but the Golem, you bump into another of the Settlers. he then asks you if you want to duel.
Name: Patrick2011 Age: 18 Gender: Male Silver: 0 Blanks: 0 Stones: 4 4x Redstone Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 20/100 XP ------------------ Goblin 10/30 Melee Common Rank 1 20/100 XP ------------------ Ooze 0/40 Melee Common Rank 1 0/100 XP ------------------ Amor Swordsman 20/40 Melee Common Rank 1 20/100 XP ------------------ Current Deck: 1x Goblin 1x Ooze 1x Wolf Pup 1x Amor Swordsman Duel Wins: 0 Duel Losses: 0
As you head back to the forest, you hear someone shout at you and see the mayor running up to you. He asks you where you found those stones, and if you know what they are.
Name: Kvothe Age: 26 Gender: M Silver: 0 Blanks: 0 Stones: 3 RedStone: 2 PinkStone: 1 Cards: 4 Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Wolf Pup 10/30 Melee Common Rank 1 50/100 XP --------------------- Fox Slider 20/30 Ranged Uncommon Rank 1 50/500 XP --------------------- Pawn of Amor 10/60 Leader Uncommon Rank 1 50/500 XP Ldr: Amor Units get +10/+0 --------------------- Current Deck: 4/15 Wolf Pup Wolf Pup Fox Slider Pawn of Amor ------------------- Duel Wins: 0 Duel Losses: 0
"I'm going to see if there is anything to be done in the town, if you come with I'll duel you." I say walking toward the town.