Plot:
The World of Elements is once in peace. Once. Now it was in chaos. Monsters and evil magicians is everywhere. But... Where are they from? Why are they here?
In any case, the king of the world of Elements is trying to stop the chaos. Will you help? Are you up to the task?
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CHARACTER CREATION AREA
In the game, there's no classes. You use stat points to create what your character excels at.
Character Sheet:
Name:
Age:
Bio:
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Level: 1
EXP: 0/10
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Stat Points: 50 to use(Gives 5 a level)
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: (Decreases damage per hit)
Strength: (Increases melee damage, easier to break, push, and take objects and whatnot)
Agility: (Increases ranged damage, speed, and elasticity)
Intelligence: (Increases magic damage and effects)
---
Inventory:
Gold:
Equipment:
Weapons:
Perks:
Spells:
Spells:
(Choose one)
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
Thunder Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 shock)
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Misc. Stuff
How to determine randomness
I will use Rolz to determine chances.
For %: If 5d20 gets lower or equal with %, it happens.
For random number: Roll 1d[gap] to see where it gets.
Effects
T1 is small, T2 is small, T3 is medium, T4 is high, T5 is top tier. Burn
T1: Deals 2-5 damage over time.
T2: Deals 6-8 damage over time.
T3: Deals 10-14 damage over time.
T4: Deals 15-20 damage over time.
T5: Deals 30 damage over time.
Shock
T1: Enemy moves slower.
T2: Enemy moves way slower.
T3: Enemy may not move.
T4: Enemy may not move and can't do non-spell attacks.
T5: Enemy may not move or attack.
Freeze
T1: Deals 2 damage over time and enemy moves somewhat slower.
T2: Deals 5 damage over time and enemy moves slower.
T3: Deals 7 damage over time, enemy moves slower and have slower reaction time.
T4: Deals 12 damage over time, enemy moves way slower and have way slower reaction time.
T5: Deals 18 damage over time, enemy may not move and have way slower reaction time.
More will be added when more effects are revealed.
Shop types
Training Hall
Can:
-Buy stat points for 1000 gold
-Buy perks
-Buy Spells
Blacksmith
Can:
-Enhance equipments
Enhance will improve your equipment's chosen stat(s) with a certain sucsess rate. Rate can be increased by 10 gold/1%
1 pts: 100% chance
2 pts: 85% chance
3 pts: 75% chance
4 pts: 60% chance
5 pts: 50% chance
6 pts: 35% chance
7 pts: 25% chance
8 pts: 15% chance
9 pts: 10% chance
10 pts: 5% chance
Enhancing cost: 150 gold+Rate increase
Market
-Buy or sell misc. items. You can buy some stuff to sell in another town for more or less gold!
Arena
You will battle against other persons.
Two types of arena:
-Tournament: Participate in a 32-person tournament.
Rewards:
Novice Tourney: 100 Gold, 10 EXP
Amateur Tourney: 150 Gold, 15 EXP
Veteran Tourney: 200 Gold, 20 EXP
Professional Tourney: 250 Gold, 25 EXP
Best of the Best Tourney: 300 Gold, 30 EXP, Predetermined Item(High rarity)
-Duel: Battle against another person unoffically, with a bet set by you.
Name: Storm K. Dragon Age: 23 Bio: Storm K Dragon comes from a family that has become rich by doing assassinations for the king. Storm has trained to do the same but she isn't sure that the person always deserves to be killed. This is why she was glad when she was given the chance to adventure and do what she wants. This also gives her a chance to spend more time with Queen Mab. Queen Mab is her pet pseudo dragon that her uncle gave to her when she was five. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use(Gives 5 a level, can be bought in some places for 1000 gold per one) HP: (5 each stat added) Mana: (5 each stat added) Defense: 12 Strength: 13 Agility: 13 Intelligence: 12 --- Inventory: Gold: Equipment: Weapons: Wooden Dagger(2x) Perks: Spells: Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
Name: Storm K. Dragon Age: 23 Bio: Storm K Dragon comes from a family that has become rich by doing assassinations for the king. Storm has trained to do the same but she isn't sure that the person always deserves to be killed. This is why she was glad when she was given the chance to adventure and do what she wants. This also gives her a chance to spend more time with Queen Mab. Queen Mab is her pet pseudo dragon that her uncle gave to her when she was five. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 50/50 Mana: 10/10 Defense: 12 Strength: 13 Agility: 13 Intelligence: 12 --- Inventory: Gold: Equipment: Weapons: Wooden Dagger(2x) Perks: Spells: Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
You wake up in the morning, on your house. Your pet, too, just woke up. You're about to go for an adventure. What do you do?
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold:
Equipment:
Weapons: Wooden Bow (25 Wooden Arrows)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold:
Equipment:
Weapons: Wooden Bow, 25 Wooden Arrows
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
Currently, you just entered a town, after going through a forest.
There's not much things though. You could only take quests.
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
I look for a job(quest) and see if i can find a way to get money.
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
You see a quest board. There's not much quests left. Only two.
"Find this thief!" Someone stole my diamond! Please bring it back and give it to me! I think he went to a forest! Requester: Civilian Reward: 100 Gold
"Hunt the beast" This beast have been creating sounds at night! I don't feel comfortable with this. Could you find a source of the sound? Requester: Civilian Reward: 50 Gold, 5 EXP
Alternatively, you could do an adventure. Killing things magically give gold...
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
I take both quests and head into the forest, as soon as i get into the forest and attempt to track either(or both) enemy(s).
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
(They're in opposite forests. One is west, one is east)
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
I guess i head east and try to find the tracks of whatever is in the east.
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
East means the one finding the thief. You enter. It's pretty silent...
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze
I attempt to find tracks and hear the thief before he can see me.
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze
You don't see footsteps. There's some moving bushes further into the forest though.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold:
Equipment:
Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze
I quietly climb a tree and attempt to see the maker of the noise.
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
Name: Kaz de Roy Age: 22 Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills. --- Level: 1 EXP: 0/10 --- Stat Points: 0 to use HP: 55/55 Mana: 10/10 Defense: 13 Strength: 9 Agility: 20 Intelligence: 7 --- Inventory: Gold: Equipment: Weapons: Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg) Perks: Spells: Ice Ball(10 Magic dmg, 5 mana cost, Small chance to freeze)
I quietly jump down and follow it from a distance and try not to lose it.