Plot:
The World of Elements is once in peace. Once. Now it was in chaos. Monsters and evil magicians is everywhere. But... Where are they from? Why are they here?
In any case, the king of the world of Elements is trying to stop the chaos. Will you help? Are you up to the task?
---
CHARACTER CREATION AREA
In the game, there's no classes. You use stat points to create what your character excels at.
Character Sheet:
Name:
Age:
Bio:
---
Level: 1
EXP: 0/10
---
Stat Points: 50 to use(Gives 5 a level)
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: (Decreases damage per hit)
Strength: (Increases melee damage, easier to break, push, and take objects and whatnot)
Agility: (Increases ranged damage, speed, and elasticity)
Intelligence: (Increases magic damage and effects)
---
Inventory:
Gold:
Equipment:
Weapons:
Perks:
Spells:
Spells:
(Choose one)
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
Thunder Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 shock)
---
Misc. Stuff
How to determine randomness
I will use Rolz to determine chances.
For %: If 5d20 gets lower or equal with %, it happens.
For random number: Roll 1d[gap] to see where it gets.
Effects
T1 is small, T2 is small, T3 is medium, T4 is high, T5 is top tier. Burn
T1: Deals 2-5 damage over time.
T2: Deals 6-8 damage over time.
T3: Deals 10-14 damage over time.
T4: Deals 15-20 damage over time.
T5: Deals 30 damage over time.
Shock
T1: Enemy moves slower.
T2: Enemy moves way slower.
T3: Enemy may not move.
T4: Enemy may not move and can't do non-spell attacks.
T5: Enemy may not move or attack.
Freeze
T1: Deals 2 damage over time and enemy moves somewhat slower.
T2: Deals 5 damage over time and enemy moves slower.
T3: Deals 7 damage over time, enemy moves slower and have slower reaction time.
T4: Deals 12 damage over time, enemy moves way slower and have way slower reaction time.
T5: Deals 18 damage over time, enemy may not move and have way slower reaction time.
More will be added when more effects are revealed.
Shop types
Training Hall
Can:
-Buy stat points for 1000 gold
-Buy perks
-Buy Spells
Blacksmith
Can:
-Enhance equipments
Enhance will improve your equipment's chosen stat(s) with a certain sucsess rate. Rate can be increased by 10 gold/1%
1 pts: 100% chance
2 pts: 85% chance
3 pts: 75% chance
4 pts: 60% chance
5 pts: 50% chance
6 pts: 35% chance
7 pts: 25% chance
8 pts: 15% chance
9 pts: 10% chance
10 pts: 5% chance
Enhancing cost: 150 gold+Rate increase
Market
-Buy or sell misc. items. You can buy some stuff to sell in another town for more or less gold!
Arena
You will battle against other persons.
Two types of arena:
-Tournament: Participate in a 32-person tournament.
Rewards:
Novice Tourney: 100 Gold, 10 EXP
Amateur Tourney: 150 Gold, 15 EXP
Veteran Tourney: 200 Gold, 20 EXP
Professional Tourney: 250 Gold, 25 EXP
Best of the Best Tourney: 300 Gold, 30 EXP, Predetermined Item(High rarity)
-Duel: Battle against another person unoffically, with a bet set by you.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"So i can know who saved me." i say as i give the man 10 gold before stepping out of the house, turning around i say "Thank you." and leave.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"What's these for?" He says. "We ran you simply by coincidence." She adds.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"You still saved me, i would have died had you not come by and decide to save me, you could have continued on your way, but you didn't."
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"The barrier was literally blocking the path. And no one would skip a weird electrical barrier on the road." He replies. "I think we should lead you to a town. You don't know where this place is." He adds.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"Thanks." i say as we step outside, i push the money back into his hand "I don't need it."
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"We don't need it more." They say as they keep declining.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
He gives it back. The three starts going to the town.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
You head to town. The trip is uneventful.
On the road, he says, "May i ask, what are you adventuring for?"
Name: Storm K. Dragon
Age: 23
Bio: Storm K Dragon comes from a family that has become rich by doing assassinations for the king. Storm has trained to do the same but she isn't sure that the person always deserves to be killed. This is why she was glad when she was given the chance to adventure and do what she wants. This also gives her a chance to spend more time with Queen Mab. Queen Mab is her pet pseudo dragon that her uncle gave to her when she was five.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 5/10
Defense: 12
Strength: 13
Agility: 13
Intelligence: 12
---
Inventory: Necklace(Quest item)
Gold:
Equipment:
Weapons: Wooden Dagger(2x)
Perks:
Spells: Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
---
Allies:
Queen Mab
25/25 HP, Scorch(12 Fire Damage)
"Yes, here I am." I say with an evil playful smile as I prepare for a fight.
Name: Storm K. Dragon
Age: 23
Bio: Storm K Dragon comes from a family that has become rich by doing assassinations for the king. Storm has trained to do the same but she isn't sure that the person always deserves to be killed. This is why she was glad when she was given the chance to adventure and do what she wants. This also gives her a chance to spend more time with Queen Mab. Queen Mab is her pet pseudo dragon that her uncle gave to her when she was five.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 5/10
Defense: 12
Strength: 13
Agility: 13
Intelligence: 12
---
Inventory: Necklace(Quest item)
Gold:
Equipment:
Weapons: Wooden Dagger(2x)
Perks:
Spells: Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
---
Allies:
Queen Mab
25/25 HP, Scorch(12 Fire Damage)
Unknown Guy in Armor
HP: 150/150
Defense: 10
Known Spells: Summon
Fire Elemental
HP: 50/50
Defense: 2
Known Spells:
He doesn't appear to have any weapons, but it doesn't seem it matters for him, although he wears very heavy armor. "What will you do, hum?" He says as he summons a fire elemental.
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"Nothing in particular, I'm just a wanderer i guess."
Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 1
EXP: 9/10
---
Stat Points: 0 to use
HP: 55/55
Mana: 10/10
Defense: 13
Strength: 9
Agility: 20
Intelligence: 7
---
Inventory:
Gold: 100
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
"There's not much wanderers here, most are either civilians or serve for the king." He says. "Just saying." He adds.
The group continues to walk.
"There's the town. Good bye!" She says.
(I have no idea on nighttime creatures... Dark elementals?)
That's not that problem, this is
You decide to attack a unmatured bear.
Specifically what's in bold. You are controlling my characters decisions. What if I want to sneak around to see if the mother is around, or if I wan't to attack something else? You can't take control of a characters decisions, that's just one step away from changing the character to an NPC.