This is a Forum RPG where there are classes, powers, dice, and cheating the game.
Main Classes:
Warrior: Whether you like fighting the front lines, Dualing, Or controlling armies, this is the class for those who want to 100% control exactly what
Their character does.
Mage: The Magic class, meant for those who want to change the tide of battle in one spell, or those who want to create new magic for themselves and others.
Archer: The Ranged class, if you like taking out generals in battle, or simple assassinations, this class and its possible abilities are for you.
Subclasses:
Each Main Class has several specialty classes only it can use, here they are:
Warrior:
Dualist: A weapons master who excels at 1 on 1 combat.
Berserk: This warrior can use a blood rage to increase his Health and Mana to change the tide of battle or narrowly escape death.
Captain: Extremely good at controlling armies and increasing the Health and Mana of soldiers.
Mage:
Priest: Able to choose a god to be a priest to and has increased power in that element, increases ability in god-level magic.
gods: Kamadari, godess of Nature. Pyrheym, god of Fire. Silico, godess of Water. Conalo, god of light(holy magic). Kalidor, god of death(dark magic)
Necromancer: Increased power in death and ressurection magic(specific to class).
Magi: High power in main elements(nature, fire, water), special ability Mana Overload.
Archer:
Sniper: great at precision shots and one hit kills.
Assassin: great at infiltration and killing behind the scenes.
Trick shot: Can get extra weird skills.
Other subclasses:
Crafting: builds stuff with wood.
Scribe: can make contracts, maps, almost anything with paper.
Animal training: can train animals.
Blacksmith: makes stuff with metal.
Diplomat: good at diplomatic and conversation ability's.
These are all i could thing of, but you could viably have any kind of class you want.
I encourage all of you to mix and match subclasses, i won't be giving many or any moves, as your skill goes up you can try different and weird things,
you can even use skills from both classes to do cool things, for example, with blacksmithing and mage high enough you can enchant weapons and armor.
I encourage you to use these skills to "break" the game and mess up my plans.
There will be story's you can follow but you can also make your own path, want to take over a kingdom? Sure! you can try! want to create new magic? Go ahead! Want to try to become a god! try it! You create the main story.
For the skills i am doing a training set up, each real life day you can train 2 skills, by leveling up these skills you can do more with them.
however, you only level up parts of skills, if a mage doesn't level up his/her healing magic, well, hope you don't need to use it!
the basic setup is like this:
you can train each skill on their own, skills can go to a currently unknown level.
At level 500 on each skill in a set you can consider it a profession, after that you can continue training that skill or freeze at that level and
choose another to train. but if you switch skills you cannot go back and train the other skill you froze.
Misc:
Fire-Making: 0
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Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
50 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
I use my Undying rage and go all out attack on everyone who's joined the battle. Hopefully I can finally land a clean shot on everyone.
Training = strength x 5, stamina x 2, agility x3, Rage x5, fury x5
(Well... you could find a Pendant that is owned by a princess and have to find her and give it to her, and find a larger story like her being kidnapped a a cult, and after you save her a possibility of marrying her. Things like that.)
(Paying allows you to do things such as call blessings from gods or even call their warriors, though it is hard, it can grant you an audience with the god)
"Kale, Kale Dragonstooth." you realize now this person have a Feminine voice.
Misc:
Fire-Making: 0
----------
Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
50 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
Fury (Doubles attack power for 2 turns, but drains 75 Health.5 turn recharge)
I don't suppose you realize you are fighting 1 mage?
Misc:
Fire-Making: 0
----------
Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
50 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
Fury (Doubles attack power for 2 turns, but drains 75 Health.5 turn recharge)
I train 5 on strength, 5 on agility, 5 on sword, 5 on stamina.
I stop fighting the warrior in my realization. I look toward the magician. I charge at him with all my might and speed ignoring the warrior and the mage's attacks. Hopefully I'll get one fatal blow in.
You Learn about the different types of sword styles for straight-swords such as yours. You learn about aerodynamics. You learn about momentum.You learn to regulate your breath.
You hear a small clang and slight pressure on your hands as the arrow bounces off of it harmlessly.
You learn about Aerodynamics. You learn about withholding and giving bursts of energy, as well as pacing your running. You learn about how water is vital to the continuation of life.
She nods and turns to look at your wagon. It is a simple yet strong covered wagon with large wheels and a seat in front for the driver, two horses are strung to the front, one honey brown and the other to the darkness of chocolate.
Misc:
Fire-Making: 0
----------
Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
50 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
Fury (Doubles attack power for 2 turns, but drains 75 Health.5 turn recharge)
You learn about Sword types such as: Rapiers, straight-swords, scimitars, ect. You learn about pacing your running.
(What i meant by "you hear a light thump followed by a larger one." was that you sliced the warriors head off and it fell to the ground, followed by his body)
You charge toward him and while you are running his eyes stop glowing and his lips move without making sound.
Misc:
Fire-Making: 0
----------
Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
50 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
Fury (Doubles attack power for 2 turns, but drains 75 Health.5 turn recharge)
I jump high, and smash onto the ground where he is. Though, I try to aim as much as I can while doing. If ever I do, miss, I will throw my shield to his next location.
Misc:
Fire-Making: 0
----------
Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
50 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
Fury (Doubles attack power for 2 turns, but drains 75 Health.5 turn recharge)
You manage to slice into him as he smiles, finishing the words. his dead body falls to the ground.
"Well... I hope you find it comfy!" he says with a smile.
2 A young boy and girl finish loading the wagon with supplies, they turn to the Paladin and stand at attention.
Misc:
Fire-Making: 0
----------
Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
50 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
Fury (Doubles attack power for 2 turns, but drains 75 Health.5 turn recharge)
I decide to fall to the ground. Finally he was finished. I try check him if he has gold. Also, I try to look around what they were using to see if I can get anything from them, weapons, armor. Food if necessary.
Misc:
Fire-Making: 0
----------
Inventory:
Iron Sword: (power: 3)
Wooden Buckler (defense: 1)
65 Gold
---------
Ability's:
Undying Rage (Doubles current and total health for 3 turns, when turns are over current and total health cut to half. 5 turn Recharge)
Fury (Doubles attack power for 2 turns, but drains 75 Health.5 turn recharge)
You see a total of 15 gold from both assailants, You see that a horse was being used to pull the wagon loaded with animals.