In the city of Armoria, there are many organizations and brotherhoods. This RPG is played through a dice battle system. Through Fighting you roll dices, and through upgrades/level ups/growth you may increase how many rolls, how many sides your dice has.
There are seven brotherhoods that stand out:
The Wolves: Incredible advantage in teams.
Start with an extra dice. Connections to people are stronger. The Lions: Start with a 6 sided dice and Pride is Power, easier power gains. The Bears: Start with an incredible tanky effect, More HP. The Demons: Demon effect; chances of dodging attacks The Dragons: Ancient Power: At the cost of your hp you may deal extra damage The Warriors: Brutal, have a chance of two turns in a fight. The Hunters: Seeking what you look for is much easier. or WHO, you look for.
For this RPG, you are a powerful leader of the Brotherhood you choose. Each brotherhood has it's perks.
One person, one brotherhood, seven players each round After Each level up, a dice is added. Leveling up is based on how much power you earn I say the outcome of things
x I run away succesfully
o I attempt to run away Only one player per Brotherhood
Current Brotherhoods and players:
The Wolves: JACKinbigletters
The Lions: will3 x InactivityKicked
The Bears: Loop_Stratos
The Demons: silver199 InactivityKicked
The Dragons: red303
The Warriors: Lowco1
The Hunters: RazorLash
To every one, those who haven't posted in ten pages, they are being kicked. I need to move on with the story.
CHARACTER SHEET:
Name:
HP: 200/200 (depending on the brotherhood you choose)
Dice: 1 (depending on the brotherhood you choose)
Sides: 4 (depending on the brotherhood you choose)
Power: 100 people.
Resources: leave blank
Winning is all about the right choices
Sign up.
UPDATE: Resources and Connections have been added to Character Sheet.
The Rules of Battle:
I am the god here.
You may attack anyone at anytime, and surrender at anytime.
You may choose to help another, or not.
You can play dirty, kick em when theyre down.
AFTER A WIN, YOU GAIN SOME of their power and resource. If you win hard enough, the connections are yours.
The Legendary Brotherhood
Name: Osero
HP: 300/300
Dice: 9
Sides: 8
Power: 500 people.
Resources: 190
Connections:
Armoria Bank (70 per day)
The Ace of Hearts (200/200 HP 8x6 Dice)
The Ace of Diamonds (200/200 HP 8x6 Dice)
(What. I'm not asking about hitting the devil. I'm asking if they have a plan)
The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 8
Sides: 6
Power: 200 people
Resources: 130
Connections:
The Devil (you may call for backup.)
The Devil's Club (+20 Resources everyday)
Air Force Payload Rolling Thunder (300 Damage, Unable to use Dice for 5 turns.)
(I'm sorry I misread that.)
"Sir, if anyone attacks the devil, maybe after their fight we can swoop in and take the reward from a weakened opponent."
It's your choice how you wanna get rid of him. Roll your dice, or you can test something out.
The Legendary Brotherhood
Name: Osero
HP: 300/300
Dice: 9
Sides: 8
Power: 500 people.
Resources: 190
Connections:
Armoria Bank (70 per day)
The Ace of Hearts (200/200 HP 8x6 Dice)
The Ace of Diamonds (200/200 HP 8x6 Dice)
(I'm pretty sure it said 1000 resources for turning him in. I just turned him in by calling the police and saying his location. I told them to leave the money on the table. Is there something that I'm missing here?)
The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 8
Sides: 6
Power: 200 people
Resources: 130
Connections:
The Devil (you may call for backup.)
The Devil's Club (+20 Resources everyday)
Air Force Payload Rolling Thunder (300 Damage, Unable to use Dice for 5 turns.)
I'm sorry that was for Loop. I'm really sleepy. Maybe I should sleep.
"Yes this is the chief of APD. Should we send in reinforcements?"
The Legendary Brotherhood
Name: Osero
HP: 300/300
Dice: 9
Sides: 8
Power: 500 people.
Resources: 190
Connections:
Armoria Bank (70 per day)
The Ace of Hearts (200/200 HP 8x6 Dice)
The Ace of Diamonds (200/200 HP 8x6 Dice)
(I'm sorry I misread that.)
"Sir, if anyone attacks the devil, maybe after their fight we can swoop in and take the reward from a weakened opponent."
The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 8
Sides: 6
Power: 200 people
Resources: 130
Connections:
The Devil (you may call for backup.)
The Devil's Club (+20 Resources everyday)
Air Force Payload Rolling Thunder (300 Damage, Unable to use Dice for 5 turns.)
"It is up to you" I say. "He is a dangerous man, but he should be alone. You should proceed with extreme caution." I feel better, knowing this insane man will be dealt with. That and I can almost feel the rush of power as I find the reward after the raid.
The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 8
Sides: 6
Power: 200 people
Resources: 130
Connections:
The Devil (you may call for backup.)
The Devil's Club (+20 Resources everyday)
Air Force Payload Rolling Thunder (300 Damage, Unable to use Dice for 5 turns.)
As you talk on the phone you hear a click of a gun behind you.
"What are you doing?" The Devil Says.
The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 8
Sides: 6
Power: 200 people
Resources: 130
Connections:
The Devil (you may call for backup.)
The Devil's Club (+20 Resources everyday)
Air Force Payload Rolling Thunder (300 Damage, Unable to use Dice for 5 turns.)
(I knew you would do something like this to me. There is no way you would just let me have 1000 resources without a massive fight.)
I open the door and jump out of the car. I attempt to pull out a gun and start firing until I can find some cover. I say into the phone to the police "Send someone to my location. You can track calls" I hang up and dial the Air Force. "Prepare the payload." I say "Do not launch it yet"
The Legendary Brotherhood
Name: Osero
HP: 300/300
Dice: 9
Sides: 8
Power: 500 people.
Resources: 190
Connections:
Armoria Bank (70 per day)
The Ace of Hearts (200/200 HP 8x6 Dice)
The Ace of Diamonds (200/200 HP 8x6 Dice)