ForumsForum GamesThe Magic 7 RPG Dice Battle

1039 156486
SirLegendary
offline
SirLegendary
16,585 posts
Duke

In the city of Armoria, there are many organizations and brotherhoods. This RPG is played through a dice battle system. Through Fighting you roll dices, and through upgrades/level ups/growth you may increase how many rolls, how many sides your dice has.

There are seven brotherhoods that stand out:

The Wolves: Incredible advantage in teams.
Start with an extra dice. Connections to people are stronger.
The Lions: Start with a 6 sided dice and Pride is Power, easier power gains.
The Bears: Start with an incredible tanky effect, More HP.
The Demons: Demon effect; chances of dodging attacks
The Dragons: Ancient Power: At the cost of your hp you may deal extra damage
The Warriors: Brutal, have a chance of two turns in a fight.
The Hunters: Seeking what you look for is much easier. or WHO, you look for.

For this RPG, you are a powerful leader of the Brotherhood you choose. Each brotherhood has it's perks.

One person, one brotherhood, seven players each round
After Each level up, a dice is added. Leveling up is based on how much power you earn
I say the outcome of things
x I run away succesfully
o I attempt to run away
Only one player per Brotherhood

Current Brotherhoods and players:
The Wolves: JACKinbigletters
The Lions: will3 x InactivityKicked
The Bears: Loop_Stratos
The Demons: silver199 InactivityKicked
The Dragons: red303
The Warriors: Lowco1
The Hunters: RazorLash

To every one, those who haven't posted in ten pages, they are being kicked. I need to move on with the story.

CHARACTER SHEET:
Name:
HP: 200/200 (depending on the brotherhood you choose)
Dice: 1 (depending on the brotherhood you choose)
Sides: 4 (depending on the brotherhood you choose)
Power: 100 people.
Resources: leave blank

Winning is all about the right choices

Sign up.

UPDATE: Resources and Connections have been added to Character Sheet.

The Rules of Battle:
I am the god here.
You may attack anyone at anytime, and surrender at anytime.
You may choose to help another, or not.
You can play dirty, kick em when theyre down.

AFTER A WIN, YOU GAIN SOME of their power and resource. If you win hard enough, the connections are yours.

  • 1,039 Replies
SirLegendary
offline
SirLegendary
16,585 posts
Duke

I would say so. Until the sequel, I didn't expect this RPG to be pretty successful.

So I just want to thank everyone for making this happen! Stay in tune for the next one.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

(Woo! Go friendship and peace treaties!)

SirLegendary
offline
SirLegendary
16,585 posts
Duke

(hopefully the plan I create will make sure only one is left standing.)

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

(Uh-oh.)

Showing 1036-1039 of 1039