ForumsForum GamesThe Magic 7 RPG Dice Battle

1039 147322
SirLegendary
offline
SirLegendary
16,583 posts
Duke

In the city of Armoria, there are many organizations and brotherhoods. This RPG is played through a dice battle system. Through Fighting you roll dices, and through upgrades/level ups/growth you may increase how many rolls, how many sides your dice has.

There are seven brotherhoods that stand out:

The Wolves: Incredible advantage in teams.
Start with an extra dice. Connections to people are stronger.
The Lions: Start with a 6 sided dice and Pride is Power, easier power gains.
The Bears: Start with an incredible tanky effect, More HP.
The Demons: Demon effect; chances of dodging attacks
The Dragons: Ancient Power: At the cost of your hp you may deal extra damage
The Warriors: Brutal, have a chance of two turns in a fight.
The Hunters: Seeking what you look for is much easier. or WHO, you look for.

For this RPG, you are a powerful leader of the Brotherhood you choose. Each brotherhood has it's perks.

One person, one brotherhood, seven players each round
After Each level up, a dice is added. Leveling up is based on how much power you earn
I say the outcome of things
x I run away succesfully
o I attempt to run away
Only one player per Brotherhood

Current Brotherhoods and players:
The Wolves: JACKinbigletters
The Lions: will3 x InactivityKicked
The Bears: Loop_Stratos
The Demons: silver199 InactivityKicked
The Dragons: red303
The Warriors: Lowco1
The Hunters: RazorLash

To every one, those who haven't posted in ten pages, they are being kicked. I need to move on with the story.

CHARACTER SHEET:
Name:
HP: 200/200 (depending on the brotherhood you choose)
Dice: 1 (depending on the brotherhood you choose)
Sides: 4 (depending on the brotherhood you choose)
Power: 100 people.
Resources: leave blank

Winning is all about the right choices

Sign up.

UPDATE: Resources and Connections have been added to Character Sheet.

The Rules of Battle:
I am the god here.
You may attack anyone at anytime, and surrender at anytime.
You may choose to help another, or not.
You can play dirty, kick em when theyre down.

AFTER A WIN, YOU GAIN SOME of their power and resource. If you win hard enough, the connections are yours.

  • 1,039 Replies
Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

That depends on your perspective.

I didn't see anything wrong with the armoria goverment, so if you broke the laws you're bad.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

I didn't see anything wrong with the armoria goverment, so if you broke the laws you're bad.
So if I kill a person to save my family I am a bad person? According to you I am, I broke the law, but to me I am a good person, I saved my family. Everything good and bad, right and wrong, comes down to perspective and personal morality.
Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

So if I kill a person to save my family I am a bad person? According to you I am, I broke the law, but to me I am a good person, I saved my family. Everything good and bad, right and wrong, comes down to perspective and personal morality.

I didn't see the goverments threating you... Couldn't you live in the alliance and make peace with the law?

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

I didn't see the goverments threating you... Couldn't you live in the alliance and make peace with the law?
We're illegal organizations, the ADP threatened us as soon as we were created!
Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

We're illegal organizations, the ADP threatened us as soon as we were created!

oh k

SirLegendary
offline
SirLegendary
16,583 posts
Duke

The Hunters
Name: Vlad
HP: 300/500
Dice: 11 + 2 Dice from jack
Sides: 12
Power: 1000
Resources: 1280
Connections:
Armoria Weapons Facility
Zeus industry
Armoria Residences. (+20 resources per day)
Armorian Casinos (+50 resources per day)
Achilles Javelin Team (300/300 HP 10x10Dice)
alcohol factories (+50 resources per day)
Drug Ring (+60 resources per day)
international Corp(+150 resources per day)
The New Universal Order

After owning the new universal order. Btw, since your power is so high I have to increase your maximum hp.

The Dragon Brotherhood
Name: Red
HP: 10/200
Dice:10
Sides: 10
Power: 250 people
Resources: 210
Connections: Air Force Payload Rolling Thunder (300 Damage, Unable to use Dice for 5 turns.)
Horizon Tech (+50 resources per day.)

Name: Deaver.
HP: 350/350
Dice: 20 + 6
Sides: 12
Power: 600 people
Resources: 690
Connections:
Armoria Court of Justice
Armoria Hospital
Armoria Hotel (+50 resources per day)
Armoria Restaurants (+20 resources per day)
Legends Private Army (Backup. 400/400Hp 10x10 Dice)
Fallen Tech (+50 resources per day. + Nuke 200 damage)
Oil company (+50 resources per day.)
Lotto agency (+50 resources per day)
Restaurant chains (+50 resources per day)
Super Tech Serum. (x2 damage for next roll, 1 turn
Armoria Education system (+50 resources per day)
The military training program.

You all prepare for the war against the ADP.

ADP HP 1000/1000
10, 20 sided dices.

Rules to this battle, you can attack once per turn. Meaning, no back to back. If you have attacked once, you must wait for the ADP's turn in attacking before you attack again.

red303
offline
red303
7,571 posts
Shepherd

(Um... Did you mean for both me and Jack to have the same update, or did you forget to put mine?)

SirLegendary
offline
SirLegendary
16,583 posts
Duke

(Same update)

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

(Is this even a battle? The alliance can deal up to 768 damage, with a minimum of 69, but it will never be minimum. The APD can deal only 200 max and 10 minimum, even with increased HP. The alliance can have a total of 1050 HP, assuming they recover before it starts)

red303
offline
red303
7,571 posts
Shepherd

(Is this even a battle? The alliance can deal up to 768 damage, with a minimum of 69, but it will never be minimum. The APD can deal only 200 max and 10 minimum, even with increased HP. The alliance can have a total of 1050 HP, assuming they recover before it starts)

(What if they focus-fire one person? What if they hide? What if they call in the military? I can guarantee you this will not be a straight-up battle.)

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

(What if they focus-fire one person? What if they hide? What if they call in the military? I can guarantee you this will not be a straight-up battle.)

(They need at least two shots to take one out, unless they're being lucky and one shots you)
(Hiding only prolongs the inevitable, imo)
(It depends on how great is the military. If i'm wise i would also request more weapons from AWF and Zeus)
(Depends on what the surprises there are)

RazorLash
offline
RazorLash
442 posts
Peasant

The Hunters
Name: Vlad
HP: 300/500
Dice: 12
Sides: 12
Power: 1000
Resources: 1610 - 800
Connections:
Armoria Weapons Facility
Zeus industry
Armoria Residences. (+20 resources per day)
Armorian Casinos (+50 resources per day)
Achilles Javelin Team (300/300 HP 10x10Dice)
alcohol factories (+50 resources per day)
Drug Ring (+60 resources per day)
international Corp(+150 resources per day)
The New Universal Order

I send one of the dice to the dragons.
I then head to zeus and buy 8 sides andd send some men to the royal guard to ask their price.

SirLegendary
offline
SirLegendary
16,583 posts
Duke

@Loop_Stratos, the thing is, you never did think about strategy here did you? I'll be playing the roll of the APD. I'm not just going to make it hard for them, I'm going to make it incredibly challenging. Good thing you mentioned those things, because you just made it harder for them

@RazorLash, will update you when the others post.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

never did think about strategy here

true D:

I'll be playing the roll of the APD

what?

I'm not just going to make it hard for them, I'm going to make it incredibly challenging.

With the specified informations, it doesn't seem to be, unless you pull tricks.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

With the specified informations, it doesn't seem to be, unless you pull tricks.
This is end game, level 100 boss battle kind of difficult we have on our hands right here. It's going to get a little apocalyptic...

Name: Deaver.
HP: 350/350
Dice: 20 + 6
Sides: 12
Power: 600 people
Resources: 1110
Connections:
Armoria Court of Justice
Armoria Hospital
Armoria Hotel (+50 resources per day)
Armoria Restaurants (+20 resources per day)
Legends Private Army (Backup. 400/400Hp 10x10 Dice)
Fallen Tech (+50 resources per day. + Nuke 200 damage)
Oil company (+50 resources per day.)
Lotto agency (+50 resources per day)
Restaurant chains (+50 resources per day)
Super Tech Serum. (x2 damage for next roll, 1 turn
Armoria Education system (+50 resources per day)
The military training program.

"Men send a large pack to the bank, inform them that they have lost their protector to the Wolves maw. Kindly offer to take them in, free of charge of course. We did just demolish an entire brotherhood that was supposed to be protecting them..." I hand them 50 resources, "That's final. Make sure they know that."

"Send another pack to the Armoria hall, inform them of the same thing and offer them protection." I hand them 100 resources. "Again that's final."

"Another pack to the factory, cigarettes they make. Tell them the... Tragic news." I give them 150 resources. "You know the drill at this stage."

"May as well send one to the museum." I say handing them 150 resources.

Showing 976-990 of 1039