Name: Breis Hebs
Call-sign: Glitch
Rank: ODEF Sub Rookie
Area: Woods. Named "??"
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Research:
Flora-
Trees(2)
'Spoon' Plants(2)
Grass(0)
Other(0)
Fauna-
Amphibian(2)
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Bases:
Base A: Lab-
Barrack-
Watch Tower-
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Employee Equipment:
Hunting Knives, Tracking Chips/Tracker,
Probe-Rods, basic Medical Equipment, old hatchets.
Resources:
Foreign wood, logs.
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Employees:
E1-A: Caucasian Female, Medic, Mild lacerations (treated)
E2-A: Caucasian Male. Group A Leader, Healthy
E3: Hispanic Male, Guard, Healthy, mildly asthmatic
E4-A: African Male, Gatherer, Healthy
E5: Caucasian Female, Scientist, Healthy
E6-A: Albino Female, Scout, Healthy
E7-A: Asiatic Male, Field-worker, Healthy
E8: Caucasian Male, Guard, Healthy, mildly asthmatic.
E9: African Male, Medic, Healthy, short-sighted.
E10: Hispanic, Female, Scientist, Healthy.
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Report:
Watch Tower Finished. Employee max extended by 2. The tower needs to be manned by at least 1 employee to work.
The spoon plants are loaded with sap, and are usually about 20 centimeters or so in length, yielding about a quarter liter. They can be found in small clusters, scattered across the rougher terrain.
Name: Sean
Call-sign: Luprical
Rank: ODEF Sub Rookie
Area: Dessert. Named "Isstvan III"
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Research:
Environment-
Temple-
Spider-
Eggs(3)
Spines(0)
Venom(1)
Minerals-
Water Stones(1)
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Bases:
Base A 'Temple'-
------------------------------
Employee Equipment:
Hunting Knives, Tracking Chips/Tracker,
Probe-Rods, basic Medical Equipment.
1 Month 'Variety' Rations, a 30 liter liquid recycling unit, building materials, and a standard coffee machine.
-------------------------------
Employees:
E1: Mixed/Hispanic Female, Science, Uncertain.
E2: Caucasian Male. Medic, Healthy
E3: Hispanic Male, Un-classed, Healthy
E4: African Female, Guard, Healthy
E5: Caucasian Female, Un-classed, Healthy
Retrieval Group:
E6: Caucasian Male, Un-classed, Healthy
E7: Caucasian Male, Un-classed, Healthy
E8: Caucasian Male, Un-classed, Healthy
E9: Caucasian Male, Un-classed, Healthy
E10: Caucasian Male, Un-classed, Health
Report:
Experimentation with the stone produces about 5 liters of water per second, from and unknown source. The stones also act strangely when moved close together, fountaining water irregularly, sometimes ceasingly.
The retrieval group sets out to the eastern part of the desert, maintaining close contact with the radio.