ForumsForum GamesThe Forumnauts and the Keymettic Arena || The End

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Gantic
offline
Gantic
11,892 posts
King

Welcome to the Keymettic Arena, brave Forumnauts. Please keep your wits about you. We are currently in the fourth stage of experiments. Things may still be a bit glitchy here, so please be careful or you may wind up [randomed] or worse. Please keep the following in mind:

1. This might be one of the stupidest forum games you will play.
2. You probably have no idea what is going on here.
3. Forum rules still apply here.
4. Please use OOC if you are not in-character. All Forumnaut games are RP-lite. You're playing a character but you're playing yourself.

I will be keeping watch from my laboratory and try to resolve any glitchy issues that may occur during this experiment, but I make no promises. If you do happen to die during this experiment, please make another post and you will automatically be revived. You will lose an attack during resurrection.

As a Keymettic Warrior, you have three stats: Key, Met, and Tic. Each of these three stats are important in their own way. You are also outfitted with equipment of your choice.

When signing up for this experiment, please roll 3d6 points to your Key, Met, and Tic and assign the rolls to whatever stat you wish. Please also choose your main hand (MH) and offhand (OH) equipment.

CHARACTER SHEET
Name: (Your Username)
Age: (optional)
Background: (optional)
-----
Hands:
Main:
Off:
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY:
MET:
TIC:

For default Knights:
Hands: 3d6+2 / +10
Main: Knight's Sword
Off: Knight's Shield
Armor: Knight's Armor +30
Head: Knight's Helmet
Torso: Knight's Body Armor
Legs: Knight's Leg Armor

For default Mods
Hands: 10d10
Main: Banhammer
Off: ---
Armor: Mod Aura +60
Head:
Torso: Mod Cape (neck)
Legs:

ARMORY
Your available equipment is as follows:
Axe of Rargh! - 1d12 (MH)
Clink Clank Sword - 3d4 (MH)
Parrying Dagger - 1d4 / +3 (OH) - Blocks certain attacks with a 4 roll.
Pew Pew Blaster - 2d6 (MH)
Plink Plank Sword - 1d6 (OH)
Plonk Plonk Shield - +5 (OH)
Really Big Shield - +20 (MH + OH) - Also defends one other person.
Wicked Ninja Blade - 3d4+2 (MH) - Please be careful with this! I'm pretty sure it's cursed.
Wicked Ninja Dagger - 1d4+2 (OH) - Please be careful with this! I'm pretty sure it's cursed.

Seasoned Forumnauts have access to better equipment.
ConsecuCount Cannon - 1+ (MH+OH)
Req: Successfully count to 100.
Special: Passive: Requires a minimum of three people to operate, the consecucount cannon gains 1 damage each successful attack and resets to 1 each 100th sequential successful attack on cooldown.

Redactive Shield - +8 (OH)
Req: Must have been redacted, deleted, descended, etc.
Special: Active: Cancels damage of next attack on self. Once per battle.

Ascendent Sword - 3d4 (MH)
Req: Must have been ascended, etc.
Special: Active: Doubles damage of next attack on selected target. Once per battle.

Golden Carrot Stick - 3d4+3 (MH)
Req: Gantickest Gantestant
Special: Passive: Double damage vs rabbity types.

Knight's Sword - 3d6+2 (MH)
Req: Knight
Special: Double damage vs. dragony types.

Knight's Shield - +10 (OH)
Req: Knight
Special: None.

Banhammer - 10d10 (MH+OH)
Req: Moderator
Special: Active: Banninate. Works on Users, Knights, and anything that isn't immune.

Mod Cape - +20 (Torso, neck)
Req: Moderator
Special: Passive: Negates damage of next attack on self after Banhammer special is used, except from anything that is immune to Banhammer special.
_____
Stage One??? | Stage Two | Stage Three

  • 1,025 Replies
Chryosten
offline
Chryosten
17,384 posts
Herald

Name: Darkfire45
Age: Unknown
Background: Comes from the depths of the underworld to collect people's souls to experiment on.
-----
Hands:
Main: Ascendent Sword - 3d4
Off: Redactive Shield - +8
Armor:
Head: Dingy cloak (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY: 12
MET: 5
TIC: 6

I attempt to disable the cannon itself by plugging it up with lots and lots of pink grass. If that fails, then I attempt to disable the rabbit holding the cannon by knocking it out with my shield.

Gantic
offline
Gantic
11,892 posts
King

The rabbit charges his cannon. 1d20=7

[56/100]

Darkfire45 attempts to disable the cannon but he is out of reach.

Darkfire45 attempts to disable the rabbit holding the cannon by knocking it out with his shield but the rabbit is out of reach

DICE RESULTS
7 = 1d20
StormWalker
offline
StormWalker
8,232 posts
Jester

Name: StormWalker
Age: Spaghetti & no Meatballs.
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Questionable Spear (2d10?)
Off: Questionable Spear
---
Armor
Head: Crown of Hypnotism (0?)
Torso: Leather vest (+5)
Legs: Leather Breeches (+5)
---
Base
KEY: 11
MET: 15
TIC: 12

"Am I an enemy of Arnabi?"

Gantic
offline
Gantic
11,892 posts
King

"Hahaha. You are one funny bunny," the rabbits tell StormWalker.

StormWalker
offline
StormWalker
8,232 posts
Jester

Name: StormWalker
Age: Spaghetti & no Meatballs.
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Questionable Spear (2d10?)
Off: Questionable Spear
---
Armor
Head: Crown of Hypnotism (0?)
Torso: Leather vest (+5)
Legs: Leather Breeches (+5)
---
Base
KEY: 11
MET: 15
TIC: 12

:|

Gantic
offline
Gantic
11,892 posts
King

The white rabbit charges his cannon. 1d20=6

[62/100]

"Hahaha. That's a funny face," the rabbits tell StormWalker.

DICE RESULTS
6 = 1d20
FishPreferred
offline
FishPreferred
3,171 posts
Duke

OOC:

[3/100]
[6/100]
[8/100]
[20/100]
[24/100]
[26/100]
[45/100]
[49/100]
[56/100]
[62/100]
Wow. I hope he kept his recipt for that cannon charger. Is it possible to fast forward to the last turn before it's charged?
Gantic
offline
Gantic
11,892 posts
King

OOC: Vote to skip ahead. There's a reason it's a 1d20 roll and not a 4d5 or flat rate.

StormWalker
offline
StormWalker
8,232 posts
Jester

Name: StormWalker
Age: Spaghetti & no Meatballs.
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Questionable Spear (2d10?)
Off: Questionable Spear
---
Armor
Head: Crown of Hypnotism (0?)
Torso: Leather vest (+5)
Legs: Leather Breeches (+5)
---
Base
KEY: 11
MET: 15
TIC: 12

I'm all for it.

Chryosten
offline
Chryosten
17,384 posts
Herald

I second the motion. This isn't really going anywhere.

Gantic
offline
Gantic
11,892 posts
King

[99/100]

The white rabbit with the giant cannon says, "Make peace with your maker."

FishPreferred
offline
FishPreferred
3,171 posts
Duke

Name: FishPreferred
Age: Very old for a bear, which isn't all that old, actually.
Background: A lumbering black bear who seems dispassionate about everything. Has an encyclopaedic knowledge of obscure things with no practical application. While not a conventional Forumnaut, he may have inadvertently closed the rift while searching the porpoise tanks for unguarded herring.
-----
Hands:
Main: Jack War claws x2 - 2d6+2 (MH/OH)
Off: Jack War claws x2 - 2d6+2 (MH/OH)
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY: 10
MET: 05
TIC: 15

I grab a handfull of rusty coins and a handful of grass.
"Peace is for squares!" I fling the coins at the bore of the cannon. Rebeltotheend = 4
If I miss, I eat the grass.

DICE RESULTS
4 = Rebeltotheend
Gantic
offline
Gantic
11,892 posts
King

FIshPreferred throws coins at the cannons and misses.
FishPreferred eats some pinkgrass and starts feeling funny.

StormWalker
offline
StormWalker
8,232 posts
Jester

Name: StormWalker
Age: Spaghetti & no Meatballs.
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Questionable Spear (2d10?)
Off: Questionable Spear
---
Armor
Head: Crown of Hypnotism (0?)
Torso: Leather vest (+5)
Legs: Leather Breeches (+5)
---
Base
KEY: 11
MET: 15
TIC: 12

I become an atom of oxygen and float away.

FishPreferred
offline
FishPreferred
3,171 posts
Duke

Name: FishPreferred
Age: Very old for a bear, which isn't all that old, actually.
Background: A lumbering black bear-lagomorph-creature-thing? who seems dispassionate about everything. Has an encyclopaedic knowledge of obscure things with no practical application. While not a conventional Forumnaut, he may have inadvertently closed the rift while searching the porpoise tanks for unguarded herring.
-----
Hands:
Main: Jack War claws x2 - 2d6+2 (MH/OH)
Off: Jack War claws x2 - 2d6+2 (MH/OH)
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY: 10
MET: 05
TIC: 15

I examine the results of my endeavour.

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