Welcome to the Keymettic Arena, brave Forumnauts. Please keep your wits about you. We are currently in the fourth stage of experiments. Things may still be a bit glitchy here, so please be careful or you may wind up [randomed] or worse. Please keep the following in mind:
1. This might be one of the stupidest forum games you will play.
2. You probably have no idea what is going on here.
3. Forum rules still apply here.
4. Please use OOC if you are not in-character. All Forumnaut games are RP-lite. You're playing a character but you're playing yourself.
I will be keeping watch from my laboratory and try to resolve any glitchy issues that may occur during this experiment, but I make no promises. If you do happen to die during this experiment, please make another post and you will automatically be revived. You will lose an attack during resurrection.
As a Keymettic Warrior, you have three stats: Key, Met, and Tic. Each of these three stats are important in their own way. You are also outfitted with equipment of your choice.
When signing up for this experiment, please roll 3d6 points to your Key, Met, and Tic and assign the rolls to whatever stat you wish. Please also choose your main hand (MH) and offhand (OH) equipment.
For default Knights:
Hands: 3d6+2 / +10 Main: Knight's Sword Off: Knight's Shield
Armor: Knight's Armor +30 Head: Knight's Helmet Torso: Knight's Body Armor Legs: Knight's Leg Armor
For default Mods
Hands: 10d10 Main: Banhammer Off: ---
Armor: Mod Aura +60 Head: Torso: Mod Cape (neck) Legs:
ARMORY
Your available equipment is as follows: Axe of Rargh! - 1d12 (MH) Clink Clank Sword - 3d4 (MH) Parrying Dagger - 1d4 / +3 (OH) - Blocks certain attacks with a 4 roll. Pew Pew Blaster - 2d6 (MH) Plink Plank Sword - 1d6 (OH) Plonk Plonk Shield - +5 (OH) Really Big Shield - +20 (MH + OH) - Also defends one other person. Wicked Ninja Blade - 3d4+2 (MH) - Please be careful with this! I'm pretty sure it's cursed. Wicked Ninja Dagger - 1d4+2 (OH) - Please be careful with this! I'm pretty sure it's cursed.
Seasoned Forumnauts have access to better equipment. ConsecuCount Cannon - 1+ (MH+OH)
Req: Successfully count to 100.
Special: Passive: Requires a minimum of three people to operate, the consecucount cannon gains 1 damage each successful attack and resets to 1 each 100th sequential successful attack on cooldown.
Redactive Shield - +8 (OH)
Req: Must have been redacted, deleted, descended, etc.
Special: Active: Cancels damage of next attack on self. Once per battle.
Ascendent Sword - 3d4 (MH)
Req: Must have been ascended, etc.
Special: Active: Doubles damage of next attack on selected target. Once per battle.
Golden Carrot Stick - 3d4+3 (MH)
Req: Gantickest Gantestant
Special: Passive: Double damage vs rabbity types.
Banhammer - 10d10 (MH+OH)
Req: Moderator
Special: Active: Banninate. Works on Users, Knights, and anything that isn't immune.
Mod Cape - +20 (Torso, neck)
Req: Moderator
Special: Passive: Negates damage of next attack on self after Banhammer special is used, except from anything that is immune to Banhammer special.
_____ Stage One??? | Stage Two | Stage Three
StormWalker looks at the helmet JACKinbigletters found. It's a weird bulky-looking helmet thing that kinda looks like a hollowed out cantaloupe.
R2D21999 is dying. (-1 HP)
JACKinbigletters puts the helmet on his head, grabs R2D21999, and shouts "BLAH BLOO!"
Hekatonarithmos charges its attack against JACKinbigletters. 1d20=19
danwar123 looks around and sees a path to an arch in a hilly forest. Dead bodies of bandits lay about, already looted. The forest floor is thick with brown and orange leaves. The only ground you see is along the path. Bare branches tickle white sky overhead as they are pushed by the wind. Every way is uphill except along the path. Through the keystone arch ahead is a portal to a Petran Academy.
MattEmAngel searches for traps but doesn't find anything as there aren't any traps around.
red303 tries to track the deer. Roll 1d20 < TIC for success.
BATTLE ORDER
Hekatonarithmos, Centurion of Zeros (37334 HP) [19/100]
StormWalker
JACKinbigletters
Darkfire45
Name: Darkfire45
Age: 18
Background: Comes from the depths of the underworld to collect people's souls to play with for the sake of amusement.
-----
Hands: Main: Ascendent Sword - 3d4 Off: Redactive Shield - +8
Armor: Head: Dingy cloak (0) Torso: shirt (0) Legs: pants (0)
-----
Base stats:
KEY: 12
MET: 5
TIC: 6
(Guess I can't search for stuff in the dorms)
I leave the dorms and search for a way to disable/kill the monster.
Name: Talonwood
Age: 0.9 Generations
Background: Sire of Yggdrasil, Founder of the Consortium for Met Analysis (CfMA)
-----
Hands : (Note, I am Sinistral so my Main is also my Left hand.)
Main: Pew Pew Blaster - 2d6 (MH)
Off: Wicked Ninja Dagger - 1d4+2 (OH)
Armor:
Head: nothing (0)
Torso: dark blue faceted shirt (0)
Legs: turqoise faceted pants (0)
-----
Base stats:
KEY: 10
MET: 13
TIC: 6
OCC ; Think I got my stats right... A few questions...
Can the ConsecuCount Cannon be reset by Mods, also, can players claim additional items if they achieve certain things after joining? XD One last querry, are we in rp aware of our stat numbers?
(OOC:@Darkfire45: I accidentally skipped over your post Darkfire45.
@Talonwood: 1. No.
2. You can only switch out to gear on the front page only at specific points.
3. Kind of, but nobody knows everything about what each stat does yet.
Name: Danwar123
Age: (optional)
Background: Danwar is a (somewhat)seasoned user.Being a dragon,however,makes him vurnerable to knights and their swords.In order to prevent this,he uses his Redactive Shield to block the mighty blows of knights and even crushing banhammers.
-----
Hands:
Main:Clink Clank sword - 3d4 (MH)
Off:Redactive Shield - +8 (OH)
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY:11
MET:8
TIC:15
Name: StormWalker
Age: Spaghetti and Meatballs
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Wicked Ninja Blade (3d4+2)
Off: Redactive Shield (+8) + Manacles
---
Armor
Head: nothing (0)
Torso: Leather vest (+5)
Legs: Leather Breeches (+5)
---
Base
KEY: 11
MET: 15
TIC: 12
I grab Jack. "Quick, maybe you can communicate with Hercliponos. Go, pokemon! Do the talking thing."
Maybe I just want to listen to Jack warbling gibberish, but don't tell him I said that.
Name: Darkfire45
Age: 18
Background: Comes from the depths of the underworld to collect people's souls to play with for the sake of amusement.
-----
Hands: Main: Ascendent Sword - 3d4 Off: Redactive Shield - +8
Armor: Head: Dingy cloak (0) Torso: shirt (0) Legs: pants (0)
-----
Base stats:
KEY: 12
MET: 5
TIC: 6
I enter through the door and begin searching for anything of value.