(Mods the last create a country was made by me so don't report this I'm making another one so I don't necro, also I'm starting from scratch.) a game where you make a country that can interact with other countries by way of war or peace also this is a RPG.
What your card should look like
Country:
Population: 1K(that's where it starts.)
Specialty:
Alliance: (none if you have none)
War: (again,none if you have none)
Age: Dawn Age (that's where this starts)
Country: Amestris
Population: 1004 (+4 per post
Specialty: Summoning
Alliance:
War:
Age: Bronze Age
Buildings:Houses,Farms,Summoning circles,Mine,Blacksmiths,Quarries,Stone walls.
Religion:
I order my people to began researching techniques for making iron weapons and armor and others start looking in to how to make better farming equipment.
Country: Amestris
Population: 1004 (+4 per post)
Specialty: Summoning
Alliance:
War:
Age: Bronze Age
Buildings:Houses,Farms,Summoning circles,Mine,Blacksmiths,Quarries,Stone walls.
Religion:
You find that you can just melt them to shape them into tools, armour, etc.
You find that if you put corn on the outside of the farm it will repel bugs that eat your plants.
Country: Ravenswald
Population: 5082 plus 2 per post
Speciality: Weapons crafting
Alliance: None yet
War: None yet
Age: Iron Age
Buildings: Castles, Weaponsmiths, Potionsmiths, Dungeon Towers, village buildings, and defensive redoubts.
Religion: Monotheistic mystisism
Country: Ravenswald
Population: 5082 plus 2 per post
Speciality: Weapons crafting
Alliance: None yet
War: None yet
Age: Iron Age
Buildings: Castles, Weaponsmiths, Potionsmiths, Dungeon Towers, village buildings, and defensive redoubts.
Religion: Monotheistic mystisism
The Ravenians decide to pause weapons production and focus on strengthing their borders. Soldiers receive training for 5 hours a day and the Ravenians begin expeditions to map the surrounding unknown lands.